Tailwind
If attacking before the enemy, this skill's power increases by 50%.

During this period, their appetite increases significantly and their energy is exceptionally abundant. Having consumed sufficient nutrients, they grow glossy, hard feathers and often engage in chasing games with companions to build endurance for long-distance flight.
If attacking before the enemy, this skill's power increases by 50%.




Deals physical damage, 2 Combos.

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Deals Physical DMG. The higher your Speed compared to the enemy's, the higher this skill's Power.

Deals Physical Damage, Swift. Counter State: This skill's Power is multiplied by 1.5.

Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.

Deals Physical Damage. Counter State: Forces the enemy to Emergency Retreat at the end of the turn.

Deals physical damage to the enemy creature.

Self gains +120 Speed.

Gains +20 Power to all skills, Swift.

Gains 1 stack of Windrise Mark.

Gains Combo Count +1, Swift.

Deals physical damage. Priority +1.

Deals physical damage. The higher the enemy's Weight, the higher this skill's Power.

Deals Physical Damage. Counter State: This skill's Power is tripled.

70% Damage Reduction. Counterattack.

Reduces damage by 50%, Counter Attack: gain +1 Priority on the next action.

Self gains +100% Physical Attack.

Gains +80 Speed, Counter Defense: Changes to Speed +160.

Gains Combo Count +3.

Each turn, randomly transforms into a skill from another creature on your team.

On next attack, Skill Power +70.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage. When the weather is Rain, this skill's Energy Cost -2.

Deals Physical Damage. Counter State: This skill's Energy Cost is permanently reduced by 3.

Energy cost of next Skill used -6.

Deals physical damage. The enemy's hit count -3.

Gains +60% Physical Attack and Physical Defense, Counter Defense: Additionally doubles own Buffs.

Self gains +160% Physical Defense and -60% Magic Defense.

Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.

Deals physical damage, 2 Combos.

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Charge, deals Magical Damage to the enemy.
Ice, Electric
Grass, Bug, Martial