Skyrend
If attacking before the enemy, this skill's power increases by 75%.
Legend says the Frostwing Lord patrols its territory at winter's end; when it last crosses the snow line, the sky ceases to snow—all snowflakes collected into its ice-blue wings. A single wingbeat releases a -50°C cold wave through its feather veins, instantly turning the battlefield into a mirror.
If attacking before the enemy, this skill's power increases by 75%.
At the start: Ecdysis Acceleration → Ride the Wind to seize speed → Tornado for damage → Dive Bomb to clean up; pursue going first throughout to trigger trait damage boost.
Maximize the trait "Sky Breaker"'s priority damage bonus mechanic. Ensure speed advantage through dual acceleration skills, Tornado as main output with both Swiftness and response damage bonus, Dive Strike provides high-power finishing move.
Core buff skill, provides +20 skill power to all skills and Swiftness status, comprehensively boosting damage output with 0 energy cost, must activate at battle start.
0 Energy: Speed boost skill—+120 Speed ensures first move against most Elves, triggering the 75% damage increase from trait 'Skybreaker'.
Main DPS skill, 70 Energy Physical damage + Swift, 1.5x power under Counter state, extreme burst with Trait on first strike.
High-power finishing move, 140 Energy Physical damage. Used to finish off low-HP targets after enhancement is complete.
Power Boost + Ride the Wind dual buff → Fan Wind first-strike nuke → Flash Strike sustained output, extremely strong pressure against low-speed high-HP targets.
Extreme priority burst: Power Enhancement provides doubled Attack, both Flash Strike and Fanning Wind enjoy dual speed/priority bonuses after double acceleration, Fanning Wind stacked with trait is the game's top physical damage multiplier.
0 Energy Cost buff. Physical Attack +100% directly increases base output, multiplies with power bonuses for higher burst ceiling.
0 Energy: Speed boost—+120 Speed ensures first move status, providing the Speed foundation for Blitz and trait activation.
Main DPS skill, 60 Energy Physical damage, higher power when faster than enemy, snowball effect with Speed buffs.
75 energy cost physical damage, +50% power when going first, stacks with trait "Skybreaker" +75% for up to 125% bonus damage, core burst skill
Riding Wind + Quick Movement to stack Speed → Feather Blade to force switch or Tornado for damage → use Speed difference for continuous pressure, Feather Blade forces switch in counter state to disrupt opponent's deployment.
Emphasizes speed suppression and control, dual acceleration skills ensure absolute priority, Feather Blade provides forced switch disruption against status, Tornado handles main damage output, suitable for tactical environments needing to disrupt opponent's rhythm
0 Energy: Speed boost—+120 Speed is the foundation for speed contesting, ensuring follow-up skills act first to trigger special effects.
0 Energy Cost, Speed +80 (+160 when responding to defense), flexibly adapting to different opponents, further strengthening Speed advantage.
Main DPS, Swift + 1.5x power under Counter state, near-guaranteed first strike with dual Speed buffs.
Utility damage. 75 energy physical damage. When in response state, forces enemy switch at turn end, interrupting opponent rhythm or forcing out counter sprites.
Deals physical damage, 2 Combos.
Self gains +100% Physical Attack.
Deals Physical DMG. Priority +1.
Self gains +120 Speed.
Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.
Self gains +20 All Skill Power, Swiftness.
Deals Physical DMG. The higher your Speed compared to the enemy's, the higher this skill's Power.
Self gains 1 stack of Windrise Mark.
Deals physical damage to the enemy creature.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Deals physical damage. Counter state: Causes the enemy to Emergency Retreat at the end of the turn.
Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.
Grass, Martial, Bug
Electric, Ice
Grass, Martial, Bug
Progress: 7/7