Polarization
Takes 40% less damage from attacks matching its own skill types.

One of the rare ore creatures, with a shell resembling lotus corundum. Often found at complex junctions between ore layers, their brilliant flower-like crystals frequently mislead new miners into thinking the vein has bloomed. For experienced miners, this indicates multiple different ore veins worth further exploration.
Takes 40% less damage from attacks matching its own skill types.




Deals magic damage to the enemy creature.

Deals Magic damage. This skill's type matches the Weather type.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

70% Damage Reduction. Counterattack: This skill becomes the countered skill.

90% Damage Reduction. Counterattack: Permanently gains +50% power to Light-type skills.

Up to 1 skill per type gains +35 power.

Deals magic damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage. The enemy's hit count -3.

Deals Physical Damage. Counter State: Additionally Interrupts the countered skill.

80% Damage Reduction. Counterattack: The enemy's Combo Count is reduced by 3.

90% Damage Reduction. Counterattack: Reduces the cooldown of defense skills by 1.

Reduces damage by 50% and Disengages, Counter Attack.

70% Damage Reduction. Counterattack: The enemy's Physical Attack is reduced by 70%.

Gains 1 stack of Momentum Mark.

Deals Magic DMG. 1 Combo.

Deals physical damage. For every +1 to this skill's Energy Cost, Power +50.

Deals Physical Damage. Counter State: This skill's Power is tripled.

Deals physical damage, Priority -1.

Reduces damage by 50%, Counter Attack: gain +1 Priority on the next action.

Reduces damage by 60%, Counter Attack: if fatal damage is taken this turn, retain 1 HP.

80% Damage Reduction. Counterattack: During this period, gains +40% to both Physical and Magical Attack for each instance of attack damage taken.

70% Damage Reduction. Counterattack.

Self gains +70% Magic Attack.

The enemy gains -4 Combo Count.

Enemy gains Physical Defense and Magic Defense -120%.

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Restores 1 Energy and 10% HP to self, and gains +10% Magic Attack and Magic Defense, +10 Speed.

Deals Magic Damage. If the user has a Debuff, this skill's Power is increased by 60.

Deals Physical Damage, 1 Hit. For every stack of Charm on all spirits carried by both sides, this skill gains +1 Hit.

90% Damage Reduction. Counterattack: The enemy gains 1 stack of Adorable.

80% Damage Reduction. Counterattack: Restores 3 energy.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage, power +40 when this skill is in the 3rd slot, Drive 1.

Charge, deals Magical Damage to the enemy.

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

70% Damage Reduction. Counterattack: Gains +70% Physical Attack and Magical Attack.

80% Damage Reduction. Counterattack: Restores 20% of max HP.

70% Damage Reduction. Counterattack: The enemy gains 6 stacks of Burn.

80% Damage Reduction. Counterattack: Gains +70% Magical Attack.

70% Damage Reduction. Counterattack: Restores energy equal to twice the energy cost of the countered skill.

80% Damage Reduction. Counterattack: Returns to the field at the end of own turn.

Reduces damage by 50%, Swift, Counter Attack.

80% Damage Reduction. Counterattack: Gains +70% Magical Defense.

90% Damage Reduction. Counterattack: Gains 50% Lifesteal.

80% Damage Reduction. Counterattack: The enemy gains 2 stacks of Starfall Mark.
Grass
Normal, Fire, Electric, Poison, Wing, Dark, Phantom