Play Dead
When exhausted, lose 1 less MP.
Snowmount Form
Diudiu living in snowy mountains briefly lick frost layers or fresh snow with their tongues to replenish water, moving quickly to avoid frostbite. Their body temperature drops rapidly, requiring constant movement and feeding to maintain warmth.
When exhausted, lose 1 less MP.
Attrition damage: grows stronger through Spore Burst's permanent growth mechanic, uses speed advantage to go first with Ice Binding to disrupt enemy tempo, harvests after Abundance buff
With Spore Burst's scaling combo as the core, Ice Bind suppresses enemy Energy costs, Abundance enhances damage, and Branch Draw provides sustainability. Balancing damage, control, and survival, suitable for prolonged battles.
Core damage skill starting with 1 Combo and permanently gaining +2 Combo with each use, growing stronger over time. Low 30 Energy cost enables sustained pressure.
2-hit control skill; each hit increases all enemy skill Energy costs by 1. Effectively suppresses opponent tempo; best used with high Speed to act first.
0 Energy Cost buff. Physical Attack + Magic Attack +140% each, compensating for low base Physical Attack stat. Transforms output after buff.
High power single-target skill. Restores HP and energy in response state, providing sustain. Combined with Feign Death trait to enhance survivability.
Speed Attack Suppression: Leverages 81 base Speed to go first with Bloom Boost or Sky Spin for damage race, followed by Blizzard field control and sustained output
Bloom enhancement serves as the core, Sky-Spinning Earth-Turning seizes initiative, Blizzard provides control, Icicle as low-cost filler. Focuses on fast-attack burst and tempo suppression.
0 Energy Cost buff. All skill power +30, doubled to +60 when countering Defense. Stable returns when combined with physical output skills.
Priority +1 Physical skill with +30 power during Surge, high base Speed guarantees priority, used for HP pressure or finishing off.
Deals physical damage and applies 1 stack of Freeze control, restricting enemy actions and creating an output window for itself.
Basic Physical skill. Low 40 Energy cost. Used for stable output after triggering Bloom bonus, or when conserving Energy.
Pure Disruption Control, triggering Hail's additional effects through weather synergy, stacking multiple energy cost penalties, Quick Freeze for speed reduction to secure priority, with personal damage relying on basic attacks or teammates.
Extreme Disruption Build: Winter Solstice changes weather to trigger Hail response state, combined with Ice Binding and Quick Freeze to form dual energy cost + speed suppression, making it difficult for the enemy to act.
2-hit control skill; Energy suppression effects stack. Combined with Winter Solstice weather, can trigger Hail's bonus Counter state effects.
Changes weather to Blizzard for 8 turns, creating response status conditions for Hail while fitting the Ice-type theme
When countering status, increases all enemy skill Energy costs by +3. Forms dual Energy suppression with Ice Binding, completely paralyzing opponent's skill cycle.
0 Energy cost to apply 2 stacks of Slow Mark on the enemy. Reduces enemy Speed tier, securing priority and coordinating with Energy suppression tactics.
Deals physical damage to the enemy creature.
Self gains +100% Physical Attack.
Deals Physical DMG. When HP is above 80%, this skill's Power increases by 75.
2-hit combo, each hit causes the enemy to gain +1 Energy Cost for all skills.
Deals physical damage to the enemy creature.
Self gains +140% Physical Attack and Magic Attack.
Deals physical damage. Enemy gains 1 stack of Freeze.
Enemy gains 2 stacks of Slow Mark.
Deals Physical DMG. Priority +1. Burst: This skill's Power increases by 30.
Self gains +30 All Skill Power, Against Defense: changed to +60 Power.
Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +2.
Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.
Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.
Changes the weather to Blizzard for 8 turns.
Bug, Fire, Poison, Wing, Martial, Mech
Progress: 7/7