Current Stimulation
The carried attack skill gains Burst: Power +40.

The mane on its head consists of numerous semi-transparent keratin filaments with light-conducting properties, efficiently channeling moonlight energy. When fully charged, the tail mane displays a continuous flowing silver mist visual effect.
The carried attack skill gains Burst: Power +40.






Deals physical damage to the enemy creature.

Deals physical damage, 2 hits. The user Disengages.

Deals physical damage to the enemy creature.

Deals Physical Damage, Burst: This skill's Power +40.

Deals magic damage, Burst: This skill gains all previously activated Bursts. For each type gained, this skill's Energy Cost +1 and power +10.

Deals magic damage, Burst: This skill's Energy Cost -2.

Deals magic damage, Counter State: Forces the enemy pet to Return at the end of the turn.

Gains 1 stack of Charge Mark.

Self Withdraws, the replacing entering Pet recovers 8 energy.

Enemy Priority -1. Counter Defense: Additionally causes the enemy to gain -70% Dual Attack.

Deals physical damage, 3 Combos.

Deals physical damage. The user Disengages.

Deals Physical Damage. Choice: If the enemy has a Light Type skill, Power +50, or during Counter State, the countered skill becomes Penetration.

Deals Magic damage. For each other-type skill used, this skill's Power permanently +30.

Deals magic damage to the enemy creature.

Deals magic damage, deals +50% damage to Hybrid Pets.

Deals Magic damage. This skill's type matches the Weather type.

Deals magic damage to the enemy creature.

Up to 1 skill per type gains +35 power.

Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Deals magic damage, Counter State: Additionally Interrupts the countered skill.

70% Damage Reduction. Counterattack.

Self gains +70% Magic Attack.

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

On next attack, Skill Power +70.

Dispels all Buffs from the enemy.

Self gains +30% Physical Attack, 3 Combo Strikes.

Gains Combo Count +3.

Deals physical damage to the enemy creature.

Deals magic damage to the enemy creature.

The enemy gains -70% to both Defenses. Counter Defense: self additionally gains +70% Physical Attack.

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.

Deals Magic damage. If the target's Energy equals 0, deals 20x damage.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage, power +40 when this skill is in the 3rd slot, Drive 1.

Charge, deals Magical Damage to the enemy.

The enemy gains 4 stacks of Freeze.
Grass, Earth, Ghost
Electric, Wing, Dark, Mech, Phantom