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Academy Quack(学院呱呱)
NO.375

Academy Quack(学院呱呱)

MartialFinal FormOriginal Form

Driven by a strong desire for magic and a yearning for the vast world of knowledge, Guagua traveled from Xuanyu Island to the Magic Academy. Spells are like tongue twisters to them, requiring more time to learn. In the corridors of the Magic Academy, they can often be seen dashing around with their crooked self-study notes.

Dex Number
375
Category
Nature Pets
Height
0.49~0.66 M
Weight
4.82~5.5 KG
Updated
2026-09-10
Distribution
Unknown
Trait

Exchange Student

Self's all skill energy cost +2, can learn all attack skill stones.

Recommended Skill Sets

Physical Attack Burst Build

Power Boost

Why pick this skill

Increases own Physical Attack by 100%. It is the core buff skill for Physical Attack builds, greatly enhancing the damage of subsequent physical skills.

Neutralize

Why pick this skill

Increases the power of all skills by 40, further amplifying the final damage of Falling Star and Inch Punch when combined with high Physical Attack.

Falling Star

Why pick this skill

Main physical damage skill, benefiting from double bonuses to Physical Attack and Power, dealing considerable physical damage.

Inch Punch

Why pick this skill

Supplements physical damage output and restores 1 energy upon hit, effectively offsetting the negative effect of increased energy cost for all skills caused by the 'Exchange Student' trait.

Magic Attack Buff Build

Magic Amplification

Why pick this skill

Increases own Magic Attack by 70%. It is the core buff skill for Magic Attack builds, enhancing the damage output of magic skills.

Neutralize

Why pick this skill

Increases the power of all skills by 40, directly increasing the base damage of magic skills like Air Wave.

Air Wave

Why pick this skill

Main magic damage skill, benefiting from Magic Attack and Power bonuses, used to strike enemies with high Physical Defense or weak Magic Attack.

Inch Punch

Why pick this skill

As a physical finishing skill, its effect of restoring 1 energy is also crucial for alleviating high-energy pressure and ensuring skill rotation.

Combo Hybrid Build

Warm-up Exercise

Why pick this skill

Increases combo count by 3, allowing offensive skills to strike multiple times and significantly boosting overall expected damage.

Neutralize

Why pick this skill

Increases the power of all skills by 40. Under the combo mechanism, the power boost is multiplied several times, yielding extremely high returns.

Falling Star

Why pick this skill

Physical damage skill. When combined with multi-hit and power bonuses, it can deal multiple instances of high physical damage.

Air Wave

Why pick this skill

Magic output skill. Provides a means of magic damage, forming a dual physical and magical build with Falling Star to handle opponents with different defensive tendencies.

Gallery
Academy Quack(学院呱呱) True Body
True Body
Academy Quack(学院呱呱) Pet Egg
Pet Egg
Academy Quack(学院呱呱) Fruit
Fruit
Evolution Chain
Academy Quack
Stage 1

Academy Quack

Skills
Momentum Stack
Lv.

Momentum Stack

Martial
Energy: 3Power: 25Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Air Wave
Lv.

Air Wave

Martial
Power: 40Magic Attack

Deals magic damage to the enemy creature.

Drive Away
Lv.

Drive Away

Martial
Energy: 3Power: 70Magic Attack

Deals magic damage, Choice: This skill's power +20, or if in Counter State, this skill's power +140.

Silk Binding Force
Lv.

Silk Binding Force

Martial
Energy: 1Power: 25Physical Attack

Deals physical damage, 2 Combos.

Counter Punch
Lv.

Counter Punch

Martial
Energy: 2Power: 25Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Inch Punch
Lv.

Inch Punch

Martial
Power: 30Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Skillful Strike
Lv.

Skillful Strike

Martial
Energy: 2Power: 35Physical Attack

Deals Physical Damage. Counter State: This skill's Power is multiplied by 10.

Scatterhand
Lv.

Scatterhand

Martial
Energy: 3Power: 35Physical Attack

Deals Physical Damage, 2 Hits. Counter State: This skill is changed to 6 Hits.

Collapse Fist
Lv.

Collapse Fist

Martial
Energy: 2Power: 65Physical Attack

Deals Physical Damage. Counter State: Gain +100% Physical Attack.

Burst Rush
Lv.

Burst Rush

Martial
Energy: 3Power: 65Physical Attack

Deals Physical Damage. Counter State: This skill's Power is multiplied by 5.

Sever
Lv.

Sever

Martial
Energy: 2Power: 70Physical Attack

Deals Physical Damage. Counter State: Additionally Interrupts the countered skill.

Shadowless Kick
Lv.

Shadowless Kick

Martial
Energy: 3Power: 85Physical Attack

Deals Physical Damage. Counter State: This skill's Power is doubled.

Intercepting Fist
Lv.

Intercepting Fist

Martial
Energy: 3Power: 85Physical Attack

Deals Physical Damage. Counter State: Causes an Interrupt, restoring Energy equal to the Energy Cost of the interrupted skill.

Shadow Strike
Lv.

Shadow Strike

Martial
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

One Punch
Lv.

One Punch

Martial
Energy: 5Power: 140Physical Attack

Deals physical damage to the enemy creature.

Neutralize
Lv.

Neutralize

Martial
Energy: 2Status

Self gains +40 All Skill Power.

Demon Energy Burst
Lv.

Demon Energy Burst

Normal
Power: 1Magic Attack

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Wild Flailing
Lv.

Wild Flailing

Normal
Energy: 4Power: 25Magic Attack

Deals Magic damage, 5-hit combo.

Ambush
Lv.

Ambush

Normal
Energy: 4Power: 30Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Energy Cannon
Lv.

Energy Cannon

Normal
Energy: 3Power: 50Magic Attack

Deals Magic DMG. 2 Combo.

Blow Away
Lv.

Blow Away

Normal
Energy: 3Power: 65Magic Attack

Deals magic damage, Choice: Dispels all enemy buffs or dispels 1 stack of Mark from both sides.

Cascade
Lv.

Cascade

Normal
Energy: 3Power: 70Magic Attack

Deals Magic Damage. If this attack is not countered by a Defensive Skill, dispels all Marks from both sides.

Ambush
Lv.

Ambush

Normal
Energy: 2Power: 70Magic Attack

Deals magic damage, Counter State: This skill's power becomes 3 times its original value.

Overflowing Friendship
Lv.

Overflowing Friendship

Normal
Energy: 2Power: 70Magic Attack

Deals magic damage, Choice: Power permanently +20 after each use, or if in Counter State, this skill's power +100%.

Pursuit
Lv.

Pursuit

Normal
Energy: 3Power: 75Magic Attack

Deals magic damage, 1 Hit, Counter State: This skill becomes 3 Hits.

Block
Lv.

Block

Normal
Energy: 2Power: 75Magic Attack

Deals magic damage, Counter State: Additionally Interrupts the countered skill.

Quick-Witted
Lv.

Quick-Witted

Normal
Energy: 3Power: 80Magic Attack

Deals Magic Damage. If the user has a Debuff, this skill's Power is increased by 40.

Bottom-Out Strong Strike
Lv.

Bottom-Out Strong Strike

Normal
Energy: 4Power: 95Magic Attack

Deals magic damage. If energy is depleted after use, this skill's Power +120.

Wishing Star
Lv.

Wishing Star

Normal
Energy: 3Power: 110Magic Attack

Deals magic damage to the enemy creature.

Disinfection
Lv.

Disinfection

Normal
Energy: 4Power: 115Magic Attack

Deals Magic Damage. Dispels 5 stacks of Buffs from the enemy.

Charged Blast
Lv.

Charged Blast

Normal
Energy: 6Power: 120Magic Attack

Deals magic damage, for each use of another Normal-type skill, this skill's Energy Cost permanently -2.

Resonance
Lv.

Resonance

Normal
Energy: 3Power: 125Magic Attack

Deals Magic Damage. Versatile: Magic Attack Skill.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4Power: 130Magic Attack

Deals magic damage to the enemy creature.

Annihilation
Lv.

Annihilation

Normal
Energy: 5Power: 155Magic Attack

Deals magic damage to the enemy creature.

Snore
Lv.

Snore

Normal
Energy: 6Power: 165Magic Attack

Deals magic damage to the enemy creature.

Comet
Lv.

Comet

Normal
Power: 240Magic Attack

Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2Power: 30Physical Attack

Deals Physical Damage, 2 Hits. Counter State: This skill's Hit count is doubled.

Pursuit of Victory
Lv.

Pursuit of Victory

Normal
Energy: 2Power: 40Physical Attack

Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.

Falling Star
Lv.

Falling Star

Normal
Power: 45Physical Attack

Deals physical damage to the enemy creature.

First Strike
Lv.

First Strike

Normal
Energy: 2Power: 55Physical Attack

Deals physical damage. Priority +1.

Counterattack
Lv.

Counterattack

Normal
Energy: 1Power: 55Physical Attack

Deals physical damage. For every +1 to this skill's Energy Cost, Power +50.

Dizzying Spin
Lv.

Dizzying Spin

Normal
Energy: 3Power: 60Physical Attack

Deals physical damage. Priority +1. Burst: this skill's Power +30.

Counter for Counter
Lv.

Counter for Counter

Normal
Energy: 2Power: 65Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Through the Chest
Lv.

Through the Chest

Normal
Energy: 2Power: 65Physical Attack

Deals Physical DMG. If the enemy's Energy is 2 or less, deals 5x damage.

Momentum Strike
Lv.

Momentum Strike

Normal
Energy: 3Power: 80Physical Attack

Deals Physical DMG. If Counter was successful last turn, this skill's Power increases by 180.

Sudden Awakening
Lv.

Sudden Awakening

Normal
Energy: 3Power: 80Physical Attack

Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.

Energy Blade
Lv.

Energy Blade

Normal
Energy: 3Power: 80Physical Attack

Deals physical damage. For every successful counter, this skill's Power is permanently +90.

Counterweight
Lv.

Counterweight

Normal
Energy: 3Power: 80Physical Attack

Deals physical damage. The higher the enemy's Weight, the higher this skill's Power.

Deathbed Counter
Lv.

Deathbed Counter

Normal
Energy: 4Power: 80Physical Attack

Deals Physical DMG. For every 5% HP lost, this skill's Power increases by 5.

Sneak Attack
Lv.

Sneak Attack

Normal
Energy: 3Power: 85Physical Attack

Deals Physical Damage. Counter State: This skill's Power is tripled.

Tail Sweep
Lv.

Tail Sweep

Normal
Energy: 2Power: 90Physical Attack

Deals physical damage to the enemy creature.

Closing Attack
Lv.

Closing Attack

Normal
Energy: 3Power: 90Physical Attack

Deals physical damage. After each use, this skill's power permanently increases by 45.

Flying Kick
Lv.

Flying Kick

Normal
Energy: 3Power: 110Physical Attack

Deals physical damage to the enemy creature.

Trample
Lv.

Trample

Normal
Energy: 4Power: 130Physical Attack

Deals physical damage to the enemy creature.

Tackle
Lv.

Tackle

Normal
Energy: 7Power: 135Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -1.

Heavy Strike
Lv.

Heavy Strike

Normal
Energy: 2Power: 140Physical Attack

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

Devour
Lv.

Devour

Normal
Energy: 6Power: 150Physical Attack

Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.

Late Strike
Lv.

Late Strike

Normal
Energy: 3Power: 155Physical Attack

Deals physical damage, Priority -1.

Flatten
Lv.

Flatten

Normal
Energy: 5Power: 155Physical Attack

Deals physical damage to the enemy creature.

Defense
Lv.

Defense

Normal
Energy: 1Defense

70% Damage Reduction. Counterattack.

Magic Amplification
Lv.

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Power Boost
Lv.

Power Boost

Normal
Energy: 1Status

Self gains +100% Physical Attack.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2Status

Gains Combo Count +3.

Flowing Fire
Lv.

Flowing Fire

Fire
Energy: 1Power: 15Magic Attack

Deals Magic DMG. 3 Combo.

Flammable Substance
Lv.

Flammable Substance

Fire
Energy: 3Power: 30Magic Attack

Deals magic damage, 2 Hits. Each hit inflicts 2 stacks of Burn on the enemy.

High-Temperature Tempering
Lv.

High-Temperature Tempering

Fire
Energy: 2Power: 40Magic Attack

Deals Magic Damage; the user Disengages.

Scorching Wave
Lv.

Scorching Wave

Fire
Energy: 3Power: 55Magic Attack

Deals magic damage, the enemy gains 4 stacks of Burn, Counter State: this skill's power and applied Burn are doubled.

Fire Claw
Lv.

Fire Claw

Fire
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Dispel Misfortune
Lv.

Dispel Misfortune

Fire
Energy: 2Power: 60Magic Attack

Deals Magic damage. Dispels user's debuffs.

Sustained High Temperature
Lv.

Sustained High Temperature

Fire
Energy: 2Power: 70Magic Attack

Deals magic damage, Counter State: Next attack skill's power is doubled.

Blaze Storm
Lv.

Blaze Storm

Fire
Energy: 4Power: 75Magic Attack

Deals magic damage, the enemy gains 6 stacks of Burn.

Solar Flame Enhancement
Lv.

Solar Flame Enhancement

Fire
Energy: 3Power: 75Magic Attack

Deals Magic damage. Each time defeating an enemy, this skill's Power permanently doubled.

Flame Strike
Lv.

Flame Strike

Fire
Energy: 2Power: 95Magic Attack

Deals high Magic DMG. Gains Physical DEF -40%.

Flame Spear
Lv.

Flame Spear

Fire
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Burn Out
Lv.

Burn Out

Fire
Energy: 4Power: 155Magic Attack

Deals Magic damage. For every 5% HP the enemy loses, this skill's Power -5.

Wildfire
Lv.

Wildfire

Fire
Energy: 3Power: 15Physical Attack

Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.

Double Cannon
Lv.

Double Cannon

Fire
Energy: 1Power: 25Physical Attack

Deals physical damage, 2 Combos.

Flash Ignition
Lv.

Flash Ignition

Fire
Energy: 1Power: 40Physical Attack

Deals Physical Damage. Counter State: This skill's Power is quadrupled.

Fire Blow
Lv.

Fire Blow

Fire
Energy: 1Power: 50Physical Attack

Deals physical damage. After each use, this skill's Power is permanently +20.

Flame Charge
Lv.

Flame Charge

Fire
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Fireworks
Lv.

Fireworks

Fire
Energy: 3Power: 70Physical Attack

Deals physical damage. Inflicts 4 stacks of Burn on the enemy.

Meteor Fire Rain
Lv.

Meteor Fire Rain

Fire
Energy: 3Power: 85Physical Attack

Deals physical damage. Each time an enemy is defeated, this skill's Power permanently +85.

Flame Slash
Lv.

Flame Slash

Fire
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Firecloud Chariot
Lv.

Firecloud Chariot

Fire
Energy: 5Power: 140Physical Attack

Deals physical damage to the enemy creature.

Self-Immolation
Lv.

Self-Immolation

Fire
Energy: 5Power: 180Physical Attack

Deals high physical damage. Gains Stun next turn.

Black Hand
Lv.

Black Hand

Dark
Energy: 3Power: 45Magic Attack

Deals Magic DMG. 2 Combo.

Plunder
Lv.

Plunder

Dark
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Acrobatics
Lv.

Acrobatics

Dark
Energy: 3Power: 115Magic Attack

Deals magic damage, Adaptive: Lifesteal-related skills.

Limited-Time Offer
Lv.

Limited-Time Offer

Dark
Energy: 6Power: 140Magic Attack

Deals magic damage. This skill's energy cost -1 for each exhausted pet the opponent has.

Frame-Up
Lv.

Frame-Up

Dark
Energy: 6Power: 150Magic Attack

Deals magic damage to the enemy creature.

Bite
Lv.

Bite

Dark
Energy: 3Power: 20Physical Attack

Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.

Demon Claw
Lv.

Demon Claw

Dark
Power: 30Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Persecution
Lv.

Persecution

Dark
Power: 40Physical Attack

Deals physical damage to the enemy creature.

Dark Ambush
Lv.

Dark Ambush

Dark
Energy: 4Power: 70Physical Attack

Deals Physical Damage, Lifesteal 50%. Counter State: This skill's Power is doubled.

Blood Pact
Lv.

Blood Pact

Dark
Energy: 4Power: 75Physical Attack

Deals physical damage. For every 10% HP the user loses, this skill's Power +15.

Slander
Lv.

Slander

Dark
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Place Bet
Lv.

Place Bet

Dark
Energy: 3Power: 85Physical Attack

Deals Physical Damage. Choice: This skill's Power +40, but you lose 10% HP after use, or if your HP is below 50%, this skill's Power +100.

Rend
Lv.

Rend

Dark
Energy: 3Power: 85Physical Attack

Deals Physical Damage. Counter State: This attack has 100% Lifesteal.

Trapped Beast
Lv.

Trapped Beast

Dark
Energy: 3Power: 90Physical Attack

Deals physical damage. If the user's HP is below 50%, this attack has 50% Lifesteal.

Fall
Lv.

Fall

Dark
Energy: 3Power: 120Physical Attack

Deals massive Physical Damage. You gain -50% Physical Attack. Counter State: Instead, gain +50% Physical Attack.

Extreme Rend
Lv.

Extreme Rend

Dark
Energy: 4Power: 135Physical Attack

Deals Physical Damage. If own HP is above 50%, gain Attack -50% and Special Attack -50% after use.

Otherworld Hand
Lv.

Otherworld Hand

Dark
Energy: 10Power: 150Physical Attack

Deals Physical DMG. For every 10% HP lost, this skill's Energy Cost decreases by 1.

Spinning
Lv.

Spinning

Dark
Energy: 4Status

The enemy gains 1 stack of Undercurrent Mark.

Absorb
Lv.

Absorb

Grass
Energy: 1Power: 30Magic Attack

Deals magic damage, and Lifesteals 100%.

Sweet Trap
Lv.

Sweet Trap

Grass
Energy: 4Power: 50Magic Attack

Deals magic damage. This skill's Power +10 for each energy self has.

Floral Scent
Lv.

Floral Scent

Grass
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Nutrient Reflux
Lv.

Nutrient Reflux

Grass
Energy: 3Power: 75Magic Attack

Deals magic damage. Restores 1 energy to all off-field pets.

Scatter Flowers
Lv.

Scatter Flowers

Grass
Energy: 4Power: 95Magic Attack

Deals magic damage, Choice: Power +50 if own HP is above 80%, or if in Counter State, restores 35% of own HP.

Spine Spike
Lv.

Spine Spike

Grass
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Light Energy Gathering
Lv.

Light Energy Gathering

Grass
Energy: 7Power: 100Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Chlorophyll Beam
Lv.

Chlorophyll Beam

Grass
Energy: 4Power: 120Magic Attack

Deals magic damage to the enemy creature.

Seed Coat Burst
Lv.

Seed Coat Burst

Grass
Energy: 1Power: 25Physical Attack

Deals physical damage, 2 Combos.

Spore Burst
Lv.

Spore Burst

Grass
Energy: 3Power: 30Physical Attack

Deals physical damage, 2 hits. After each use, permanently increases this skill's hit count by 2.

Thorn Vine
Lv.

Thorn Vine

Grass
Energy: 3Power: 45Physical Attack

Deals physical damage, 2 Combos.

Sieve Tube Torrent
Lv.

Sieve Tube Torrent

Grass
Energy: 3Power: 80Physical Attack

Deals Physical DMG. When HP is above 80%, this skill's Power increases by 75.

Vine Strangle
Lv.

Vine Strangle

Grass
Energy: 4Power: 80Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Harvest
Lv.

Harvest

Grass
Energy: 5Power: 85Physical Attack

Deals Physical Damage. Restore 20% HP.

Branch Out
Lv.

Branch Out

Grass
Energy: 4Power: 90Physical Attack

Deals Physical Damage. Counter State: Restore 50% of your HP and 5 Energy.

Apical Dominance
Lv.

Apical Dominance

Grass
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Mud Spray
Lv.

Mud Spray

Earth
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Hot Sand
Lv.

Hot Sand

Earth
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Dust Cloud
Lv.

Dust Cloud

Earth
Energy: 3Power: 80Magic Attack

Deals magic damage, Priority +1 when the weather is Sandstorm.

Meteorite
Lv.

Meteorite

Earth
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Rockfall
Lv.

Rockfall

Earth
Energy: 1Power: 55Physical Attack

Deals physical damage, 1 Combo.

Singing Sand Trap
Lv.

Singing Sand Trap

Earth
Energy: 4Power: 60Physical Attack

Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.

Seismic Shock
Lv.

Seismic Shock

Earth
Energy: 3Power: 80Physical Attack

Deals physical damage. The enemy's hit count -3.

Stomp
Lv.

Stomp

Earth
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Sinkhole
Lv.

Sinkhole

Earth
Energy: 5Power: 80Physical Attack

Deals physical damage. The user gains +70% Physical Defense. Counter State: This skill's Power is doubled, and Physical Defense gains an additional +70%.

Earth Spike
Lv.

Earth Spike

Earth
Energy: 3Power: 90Physical Attack

Deals Physical Damage. Counter State: Additionally Interrupts the countered skill.

Stone Split
Lv.

Stone Split

Earth
Energy: 3Power: 95Physical Attack

Deals Physical Damage. Counter State: The enemy gains -80% Physical Defense.

Vein Collapse
Lv.

Vein Collapse

Earth
Energy: 4Power: 120Physical Attack

Deals physical damage. This skill's Energy Cost is fixed at 4.

Earthshatter Strike
Lv.

Earthshatter Strike

Earth
Energy: 8Power: 140Physical Attack

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Rock Throw
Lv.

Rock Throw

Earth
Energy: 30Power: 140Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -5.

Earthquake
Lv.

Earthquake

Earth
Energy: 10Power: 190Physical Attack

Deals physical damage to the enemy creature.

Sand and Stone Formation
Lv.

Sand and Stone Formation

Earth
Energy: 2Status

Gains -20 Speed, Choice: And additionally gains +90% Physical Defense or +90% Magical Defense.

Splashing Water
Lv.

Splashing Water

Water
Energy: 3Power: 20Magic Attack

Deals Magic damage, 4-hit combo.

Water Bullet
Lv.

Water Bullet

Water
Power: 40Magic Attack

Deals magic damage to the enemy creature.

Soap Bubble
Lv.

Soap Bubble

Water
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Spring
Lv.

Spring

Water
Energy: 6Power: 90Magic Attack

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Water Wave Art
Lv.

Water Wave Art

Water
Energy: 6Power: 90Magic Attack

Deals Magic damage. At end of turn, this skill's Power permanently +20.

Bubble
Lv.

Bubble

Water
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Water Cannon
Lv.

Water Cannon

Water
Energy: 5Power: 110Magic Attack

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Aqua Light Impact
Lv.

Aqua Light Impact

Water
Energy: 5Power: 140Magic Attack

Deals magic damage to the enemy creature.

Heavenly Flood
Lv.

Heavenly Flood

Water
Energy: 7Power: 150Magic Attack

Deals magic damage, Counter State: This skill's Energy Cost is permanently reduced by 6.

Stacking Waves
Lv.

Stacking Waves

Water
Energy: 3Power: 10Physical Attack

Deals Physical Damage, 3-hit combo. For every -1 to this skill's Energy Cost, Power +10.

Bubble
Lv.

Bubble

Water
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Surge
Lv.

Surge

Water
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Water Curtain Impact
Lv.

Water Curtain Impact

Water
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Indulgence
Lv.

Indulgence

Water
Energy: 4Power: 110Physical Attack

Deals physical damage. When the weather is Rain, this skill's Energy Cost -2.

Water Blade
Lv.

Water Blade

Water
Energy: 4Power: 115Physical Attack

Deals Physical Damage. Counter State: This skill's Energy Cost is permanently reduced by 3.

Chirp
Lv.

Chirp

Wing
Power: 40Magic Attack

Deals magic damage to the enemy creature.

Flying Arrow
Lv.

Flying Arrow

Wing
Energy: 3Power: 40Magic Attack

Deals magic damage, 3 Hits. Adaptive: Wing-type defense skills.

Wing Strike
Lv.

Wing Strike

Wing
Energy: 3Power: 50Magic Attack

Deals magic damage, Swift.

Journey
Lv.

Journey

Wing
Energy: 2Power: 50Magic Attack

Deals magic damage. This skill's Power permanently +25 for each time self acts before the opponent.

Whirlwind Storm
Lv.

Whirlwind Storm

Wing
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Peck
Lv.

Peck

Wing
Power: 15Physical Attack

Deals physical damage, 2 Combos.

Test Flight
Lv.

Test Flight

Wing
Energy: 2Power: 20Physical Attack

Deals Physical Damage, 2 Hits. Choice: After each use, this skill's Power is permanently increased by 10, or its Hit count is permanently increased by 1.

Gale Stab
Lv.

Gale Stab

Wing
Energy: 2Power: 25Physical Attack

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Blitz
Lv.

Blitz

Wing
Energy: 4Power: 60Physical Attack

Deals Physical DMG. The higher your Speed compared to the enemy's, the higher this skill's Power.

Tornado
Lv.

Tornado

Wing
Energy: 5Power: 70Physical Attack

Deals Physical Damage, Swift. Counter State: This skill's Power is multiplied by 1.5.

Fanning Wind
Lv.

Fanning Wind

Wing
Energy: 3Power: 75Physical Attack

Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.

Feather Blade
Lv.

Feather Blade

Wing
Energy: 2Power: 75Physical Attack

Deals Physical Damage. Counter State: Forces the enemy to Emergency Retreat at the end of the turn.

Wind Arrow
Lv.

Wind Arrow

Wing
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Dive
Lv.

Dive

Wing
Energy: 7Power: 105Physical Attack

Deals Physical Damage, Priority +1.

Diving Strike
Lv.

Diving Strike

Wing
Energy: 5Power: 140Physical Attack

Deals physical damage to the enemy creature.

Snowball Fight
Lv.

Snowball Fight

Ice
Energy: 3Power: 45Magic Attack

Deals Magic DMG. 2 Combo.

Cold Wind
Lv.

Cold Wind

Ice
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Cold Wind Blow
Lv.

Cold Wind Blow

Ice
Energy: 3Power: 70Magic Attack

Deals Magic damage. Enemy gains Magic DEF -50%.

Ice Beam
Lv.

Ice Beam

Ice
Energy: 7Power: 90Magic Attack

Deals Magic damage. Enemy gains +2 Energy Cost to all skills.

Cold Wave
Lv.

Cold Wave

Ice
Energy: 3Power: 95Magic Attack

Deals magic damage, the enemy gains 1 stack of Freeze, Counter State: additionally gains 4 stacks of Freeze, Adaptive: Freeze-related skills.

Arctic Domain
Lv.

Arctic Domain

Ice
Energy: 6Power: 105Magic Attack

Deals Magic Damage. If the enemy is Frozen, this skill's Power is increased by 60. Status Counter: Doubles Freeze.

Ice Fracture
Lv.

Ice Fracture

Ice
Energy: 3Power: 70Physical Attack

Deals Physical Damage. Choice: The enemy gains -30% Physical Defense or -20 Speed.

Ice Claw
Lv.

Ice Claw

Ice
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Snowfield Hunting
Lv.

Snowfield Hunting

Ice
Energy: 3Power: 85Physical Attack

Deals physical damage. When the weather is Blizzard, this skill's Power +50.

Ice Toss
Lv.

Ice Toss

Ice
Energy: 3Power: 90Physical Attack

Deals physical damage. Enemy gains Speed -30.

Icicle Drop
Lv.

Icicle Drop

Ice
Energy: 4Power: 90Physical Attack

Deals physical damage. Enemy gains All Skills Energy Cost +1.

Condensation
Lv.

Condensation

Ice
Energy: 4Power: 95Physical Attack

Deals physical damage. For each stack of Freeze on the enemy, the user recovers 1 energy.

Hail
Lv.

Hail

Ice
Energy: 4Power: 105Physical Attack

Deals Physical Damage. Counter State: Additionally increases the Energy Cost of all enemy skills by 3.

Sneeze
Lv.

Sneeze

Ice
Energy: 1Status

3 hits; each hit inflicts 1 stack of Freeze on the enemy.

Bug Chirp
Lv.

Bug Chirp

Bug
Energy: 2Power: 15Magic Attack

Deals Magic damage. For each Insect Chirp carried by party members, this skill's combo count +1.

Bug Sting
Lv.

Bug Sting

Bug
Energy: 1Power: 15Magic Attack

Deals Magic DMG. 3 Combo.

Bug Net
Lv.

Bug Net

Bug
Power: 30Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Parasitoid
Lv.

Parasitoid

Bug
Energy: 3Power: 80Magic Attack

Deals magic damage, steals 1 stack of Mark from the enemy.

Bug Gu
Lv.

Bug Gu

Bug
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Flying Sever
Lv.

Flying Sever

Bug
Energy: 1Power: 20Physical Attack

Deals physical damage. The allied team gains 1 instance of Devotion: Power +20.

Swarm
Lv.

Swarm

Bug
Energy: 7Power: 20Physical Attack

Deals Physical Damage, 1 Hit. This skill is affected by Devotion.

Swarm Passage
Lv.

Swarm Passage

Bug
Energy: 3Power: 30Physical Attack

Deals Physical Damage, 2 Hits. Your team gains 1 Devotion: Gain +1 Hit.

Stinger
Lv.

Stinger

Bug
Power: 40Physical Attack

Deals physical damage to the enemy creature.

Web Bind
Lv.

Web Bind

Bug
Energy: 2Power: 60Physical Attack

Deals physical damage. Enemy gains Physical Defense -30%.

Stinger
Lv.

Stinger

Bug
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Wing Blade
Lv.

Wing Blade

Bug
Energy: 3Power: 85Physical Attack

Deals physical damage. Dispels all Marks from the enemy. Counter State: Changed to stealing Marks.

Bug Strike
Lv.

Bug Strike

Bug
Energy: 3Power: 90Physical Attack

Deals Physical Damage. Counter State: This skill's Power is doubled, ignoring the enemy's Type Resistance.

Charm
Lv.

Charm

Cute
Energy: 3Power: 30Magic Attack

Deals magic damage, 3 Hits. Gains Adorable: All skills' power permanently +10.

Blow Kiss
Lv.

Blow Kiss

Cute
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Smash and Crash
Lv.

Smash and Crash

Cute
Energy: 3Power: 80Magic Attack

Deals Magic Damage. If the user has a Debuff, this skill's Power is increased by 60.

Spinning Around
Lv.

Spinning Around

Cute
Energy: 3Power: 85Magic Attack

Deals Magic Damage. If the enemy switches Pet this turn, this attack inflicts Moe on the enemy.

Adorable
Lv.

Adorable

Cute
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Bounce
Lv.

Bounce

Cute
Energy: 3Power: 110Magic Attack

Deals Magic Damage. If the user has a Debuff, this skill's Energy Cost is reduced by 1. Choice: The user gains Moe or removes Moe.

Sugar Marble
Lv.

Sugar Marble

Cute
Energy: 2Power: 20Physical Attack

Deals physical damage. The greater the weight difference between both sides, the higher this skill's power.

Moonlight Ensemble
Lv.

Moonlight Ensemble

Cute
Energy: 3Power: 30Physical Attack

Deals Physical Damage, 1 Hit. For every stack of Charm on all spirits carried by both sides, this skill gains +1 Hit.

Lash
Lv.

Lash

Cute
Power: 40Physical Attack

Deals physical damage to the enemy creature.

Unwrap Gift
Lv.

Unwrap Gift

Cute
Energy: 3Power: 50Physical Attack

Deals physical damage. If the enemy has Charm, this skill's Power +100.

Paw Touch
Lv.

Paw Touch

Cute
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Super Candy
Lv.

Super Candy

Cute
Energy: 3Power: 100Physical Attack

Deals physical damage. The user gains Charm: this skill's Power +60.

Popcorn Blast
Lv.

Popcorn Blast

Cute
Energy: 5Power: 140Physical Attack

Deals physical damage to the enemy creature.

Six Degrees of Freedom
Lv.

Six Degrees of Freedom

Mech
Energy: 4Power: 30Magic Attack

Deals magic damage, power additionally increases by a quarter of the power difference between the adjacent skills, Drive 1.

Micro Scout
Lv.

Micro Scout

Mech
Energy: 3Power: 75Magic Attack

Deals magic damage. This skill's Power permanently +20 for each resisted skill attack received (excluding combo hits).

Lock Core
Lv.

Lock Core

Mech
Energy: 2Power: 75Magic Attack

Deals magic damage. This skill's position will not change.

Iron Caltrops
Lv.

Iron Caltrops

Mech
Energy: 3Power: 85Magic Attack

Deals magic damage, Counter State: This instance of damage is doubled.

Ion Oscillation
Lv.

Ion Oscillation

Mech
Energy: 3Power: 90Magic Attack

Deals magic damage, power +40 when this skill is in the 3rd slot, Drive 1.

Metal Sound
Lv.

Metal Sound

Mech
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Steel Drill
Lv.

Steel Drill

Mech
Energy: 4Power: 1Physical Attack

Deals physical damage. This skill's Power is one-third of the sum of the Power of skills on both sides. Transmission 1.

Sensor
Lv.

Sensor

Mech
Energy: 1Power: 20Physical Attack

Deals Physical Damage, 2 Hits. If this skill is in slot 1 or 3, gain +1 Hit, Transmission 1.

Brawl
Lv.

Brawl

Mech
Energy: 1Power: 45Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Shift
Lv.

Shift

Mech
Energy: 3Power: 70Physical Attack

Deals Physical Damage, Transmission 1. Choice: If this skill is in slot 1, Power +65, or gain an extra Transmission 1 this turn.

Main Axis
Lv.

Main Axis

Mech
Energy: 2Power: 75Physical Attack

Deals physical damage. This skill's position will not change.

Winch
Lv.

Winch

Mech
Energy: 5Power: 115Physical Attack

Deals Physical Damage. For each resisted skill attack received (excluding combos), this skill's Energy Cost permanently -1.

Pulse Beam
Lv.

Pulse Beam

Light
Power: 40Magic Attack

Deals magic damage to the enemy creature.

Refraction
Lv.

Refraction

Light
Energy: 4Power: 50Magic Attack

Deals Magic damage. Carrying skills of other types grants this skill different effects.

Flash
Lv.

Flash

Light
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Light Orb
Lv.

Light Orb

Light
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Dispersion
Lv.

Dispersion

Light
Energy: 3Power: 80Magic Attack

Deals magic damage, deals +50% damage to Hybrid Pets.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3Power: 95Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Spear of Light
Lv.

Spear of Light

Light
Energy: 3Power: 30Physical Attack

Deals physical damage, 3 Combos.

Transmission
Lv.

Transmission

Light
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Flash Impact
Lv.

Flash Impact

Light
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Lens Experiment
Lv.

Lens Experiment

Light
Energy: 4Power: 115Physical Attack

Deals Physical Damage. Choice: If the enemy has a Light Type skill, Power +50, or during Counter State, the countered skill becomes Penetration.

Light Blade
Lv.

Light Blade

Light
Energy: 4Power: 120Physical Attack

Deals physical damage to the enemy creature.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4Power: 15Magic Attack

Deals magic damage, 1 Hit. For each stack of Starfall Mark the enemy has, this skill's hit count +1.

Wishing Pool
Lv.

Wishing Pool

Phantom
Energy: 4Power: 55Magic Attack

Deals magic damage, both sides' existing Mark stacks +1.

Confusion
Lv.

Confusion

Phantom
Energy: 2Power: 65Magic Attack

Deals magic damage, Counter State: The enemy gains 3 stacks of Starfall Mark.

Collapse
Lv.

Collapse

Phantom
Energy: 3Power: 85Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Star Mark
Lv.

Star Mark

Phantom
Energy: 3Power: 90Magic Attack

Deals Magic Damage. If the enemy has a Mark, this skill's Power is increased by 40.

Big Bang
Lv.

Big Bang

Phantom
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Four-Dimensional Degradation
Lv.

Four-Dimensional Degradation

Phantom
Energy: 7Power: 110Magic Attack

Deals magic damage. For each stack of Mark the enemy has, this skill's Energy Cost -1.

Celestial Accretion
Lv.

Celestial Accretion

Phantom
Energy: 4Power: 20Physical Attack

Deals Physical Damage. For every stack of Mark on the enemy, this attack's Power +20.

Particle Collision
Lv.

Particle Collision

Phantom
Power: 40Physical Attack

Deals physical damage to the enemy creature.

Spatial Pressure
Lv.

Spatial Pressure

Phantom
Energy: 3Power: 70Physical Attack

Deals physical damage. Inflicts 1 stack of Starfall Mark on the enemy.

Twin Stars
Lv.

Twin Stars

Phantom
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Midnight Noise
Lv.

Midnight Noise

Ghost
Energy: 4Power: 20Magic Attack

Deals Magic damage, 5-hit combo.

Spirit Light
Lv.

Spirit Light

Ghost
Energy: 3Power: 25Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count doubles.

Backstrike
Lv.

Backstrike

Ghost
Energy: 2Power: 40Magic Attack

Deals Magic damage. If the target's Energy equals 0, deals 20x damage.

Intimidate
Lv.

Intimidate

Ghost
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Medium
Lv.

Medium

Ghost
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Spectral Burst
Lv.

Spectral Burst

Ghost
Energy: 5Power: 140Magic Attack

Deals magic damage to the enemy creature.

Deceptive Stab
Lv.

Deceptive Stab

Ghost
Power: 40Physical Attack

Deals physical damage to the enemy creature.

Illusion
Lv.

Illusion

Ghost
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Jack-in-the-Box
Lv.

Jack-in-the-Box

Ghost
Energy: 3Power: 80Physical Attack

Deals Physical Damage. Counter State: The enemy loses 6 Energy.

Ghost Encounter
Lv.

Ghost Encounter

Ghost
Energy: 4Power: 120Physical Attack

Deals physical damage to the enemy creature.

Graveyard Brawl
Lv.

Graveyard Brawl

Ghost
Energy: 4Power: 180Physical Attack

Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.

Dual Pulse
Lv.

Dual Pulse

Electric
Energy: 4Power: 50Magic Attack

Deals magic damage, Burst: This skill's usage count +1.

Electrified
Lv.

Electrified

Electric
Energy: 2Power: 60Magic Attack

Deals magic damage, for each time Switched Out, this skill's usage count permanently +1.

Superconductive Acceleration
Lv.

Superconductive Acceleration

Electric
Energy: 2Power: 70Magic Attack

Deals Magic damage. User gains Speed +30.

Superconductivity
Lv.

Superconductivity

Electric
Energy: 3Power: 90Magic Attack

Deals magic damage, Burst: This skill's Energy Cost -2.

Forced Reboot
Lv.

Forced Reboot

Electric
Energy: 3Power: 90Magic Attack

Deals magic damage, Counter State: Forces the enemy pet to Return at the end of the turn.

Conductive Impact
Lv.

Conductive Impact

Electric
Power: 40Physical Attack

Deals physical damage to the enemy creature.

Blitz Return
Lv.

Blitz Return

Electric
Energy: 5Power: 45Physical Attack

Deals physical damage, 2 hits. The user Disengages.

Electrify
Lv.

Electrify

Electric
Energy: 3Power: 75Physical Attack

Deals physical damage. Inflicts 1 stack of Static on the enemy.

Electric Arc
Lv.

Electric Arc

Electric
Energy: 3Power: 80Physical Attack

Deals Physical Damage, Burst: This skill's Power +40.

Cross Lightning
Lv.

Cross Lightning

Electric
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Allergen
Lv.

Allergen

Poison
Energy: 3Power: 35Magic Attack

Deals magic damage, 1 Hit. If the enemy is Poisoned, this skill's hit count +2.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2Power: 35Magic Attack

Deals magic damage, the enemy gains 2 stacks of Poison.

Zhen Poison
Lv.

Zhen Poison

Poison
Energy: 3Power: 75Magic Attack

Deals magic damage. For each stack of Poison the enemy has, this skill's power +10, Counter State: changed to this skill's power +40.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Infection
Lv.

Infection

Poison
Energy: 4Power: 110Magic Attack

Deals Magic Damage. If the enemy is defeated, converts Poison into Poison Mark.

Consecutive Poison Needles
Lv.

Consecutive Poison Needles

Poison
Energy: 2Power: 15Physical Attack

Deals physical damage, 2 hits. Each hit inflicts 1 stack of Poison on the enemy.

Poison Needle
Lv.

Poison Needle

Poison
Power: 20Physical Attack

Deals physical damage. Inflicts 1 stack of Poison on the enemy.

Poison Sac
Lv.

Poison Sac

Poison
Energy: 2Power: 25Physical Attack

Deals physical damage. Inflicts 2 stacks of Poison on the enemy. Counter State: Changed to inflicting 6 stacks.

Poison Swamp
Lv.

Poison Swamp

Poison
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Poison Oath
Lv.

Poison Oath

Poison
Energy: 4Power: 120Physical Attack

Deals physical damage to the enemy creature.

Needle in Cotton
Lv.

Needle in Cotton

Dragon
Energy: 2Power: 60Magic Attack

Deals magic damage. This skill's Power permanently +20 if self did not use an attack skill last turn.

Rising Dragon Roar
Lv.

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge, deals Magical Damage to the enemy.

Dragon's Roar
Lv.

Dragon's Roar

Dragon
Energy: 1Power: 60Physical Attack

Deals physical damage to the enemy creature.

Dragon Cannon
Lv.

Dragon Cannon

Dragon
Energy: 3Power: 100Physical Attack

Deals physical damage to the enemy creature.

Dragon's Sharp Claw
Lv.

Dragon's Sharp Claw

Dragon
Energy: 3Power: 130Physical Attack

Charge, deals Physical Damage and Lifesteals 50%.

Falcon Scale
Lv.

Falcon Scale

Dragon
Energy: 5Power: 140Physical Attack

Deals physical damage to the enemy creature.

Flame Breath
Lv.

Flame Breath

Dragon
Energy: 3Power: 170Physical Attack

Charge, deals Physical Damage, Counter Status: This skill's Power is doubled.

Rest and Recover
Lv.

Rest and Recover

Normal
Energy: 2Status

Restore 30% HP to self.

Etiolation
Lv.

Etiolation

Grass
Energy: 2Status

Restore 10 energy to self.

Ignite
Lv.

Ignite

Fire
Energy: 2Status

The enemy gains 10 stacks of Burn.

Water Storage
Lv.

Water Storage

Water
Energy: 1Status

Energy cost of next Skill used -6.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1Status

Up to 1 skill per type gains +35 power.

Mud Armor
Lv.

Mud Armor

Earth
Energy: 2Status

Gains +60% Physical Attack and Physical Defense, Counter Defense: Additionally doubles own Buffs.

Frost Descent
Lv.

Frost Descent

Ice
Energy: 1Status

The enemy gains 4 stacks of Freeze.

Dragon's Chant
Lv.

Dragon's Chant

Dragon
Energy: 3Status

Charge, self gains +150% Dual Attack and +80 Speed.

Paralysis
Lv.

Paralysis

Electric
Energy: 2Status

Enemy Priority -1. Counter Defense: Additionally causes the enemy to gain -70% Dual Attack.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3Status

The enemy gains 5 stacks of Poison.

Feigned Sleep
Lv.

Feigned Sleep

Bug
Energy: 2Status

Self recovers 2 energy, allied team gains 1 Devotion: Energy cost -2.

Gather Qi
Lv.

Gather Qi

Martial
Energy: 4Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Eclosion Acceleration
Lv.

Eclosion Acceleration

Wing
Energy: 2Status

Gains +20 Power to all skills, Swift.

Sweetheart Endurance
Lv.

Sweetheart Endurance

Cute
Energy: 3Status

Self and enemy gain Charm: Recovers 40% HP.

Soul Snare
Lv.

Soul Snare

Ghost
Energy: 1Status

Steal 3 Energy from the enemy.

Greed
Lv.

Greed

Dark
Energy: 2Status

Gains 100% Lifesteal.

Hyperdimensional Projection
Lv.

Hyperdimensional Projection

Phantom
Energy: 4Status

The enemy gains 4 stacks of Starfall Mark.

Matchups

受击伤害增加

Wing, Cute, Phantom

受击伤害降低

Earth, Bug, Dark

Stats
HP132
Physical Attack99
Magic Attack99
Physical Defense92
Magic Defense92
Speed100
Total614
Handbook Tasks

Codex Project

Catch 1 Pokémon
Catch 1 Pokémon with Amazing Talent
Obtain "Destined Hero" Medal