Inscribed on the Moon
Gains the Trait of the Pet defeated by self, loses 5% HP after each attack.

A lone wolf walking apart from the pack, its power is weakest during the waning moon, simply resting quietly on a mountain rock. On the night of the full moon, it steps out from where the moonlight is brightest. By the time you see the Silver Moon Wolf King, it has already been watching you for a long time; if you wave to greet it, it will only nod in acknowledgment from afar.
Gains the Trait of the Pet defeated by self, loses 5% HP after each attack.



Deals physical damage to the enemy creature.

Deals physical damage. If any pet on either side used a Fire-type skill last turn, steals 3 energy from the enemy.

Deals Physical Damage. Counter State: The enemy loses 6 Energy.

Deals physical damage to the enemy creature.

Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.

Steal 2 Energy from the enemy, Disengage.

Deals Physical Damage. For every stack of Mark on the enemy, this attack's Power +20.

Deals physical damage to the enemy creature.

Deals physical damage. If the enemy does not have Starfall Mark, inflicts 3 stacks of Starfall Mark on the enemy.

Deals physical damage to the enemy creature.

Deals physical damage. If the enemy's HP is below 50%, this skill's Energy Cost -3.

Gains 16 random stacks of Stat Buffs, Versatility: Phantom-type attack skill.

On the next attack, deals an additional 100% Phantom-type damage. Counter Defense: changes to dealing an additional 300% Phantom-type damage.

Deals physical damage. Priority +1.

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Deals Physical DMG. If Counter was successful last turn, this skill's Power increases by 180.

Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.

Deals Physical Damage. Counter State: This skill's Power is tripled.

Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.

70% Damage Reduction. Counterattack.

Self gains +100% Physical Attack.

Each turn, randomly transforms into a skill from another creature on your team.

Deals physical damage. If the user's HP is below 50%, this attack has 50% Lifesteal.

Deals massive Physical Damage. You gain -50% Physical Attack. Counter State: Instead, gain +50% Physical Attack.

Deals Physical Damage. If own HP is above 50%, gain Attack -50% and Special Attack -50% after use.

Gains 100% Lifesteal.

Deals Physical Damage. Counter State: Additionally Interrupts the countered skill.

Deals physical damage. This skill's Energy Cost is fixed at 4.

Gains +60% Physical Attack and Physical Defense, Counter Defense: Additionally doubles own Buffs.

Deals physical damage, 2 Combos.

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals magic damage to the enemy creature.

Charge, deals Magical Damage to the enemy.

Steal 3 Energy from the enemy.
Ghost
Normal, Poison, Phantom