Combustion Aid
After using a Fire-type skill, gains +20% to both Attack stats.
Like a bursting spark, candid and passionate, brave and fearless by nature. Proficient in wielding fire elements, occasionally a bit reckless, but a trustworthy companion.
After using a Fire-type skill, gains +20% to both Attack stats.
Early game: Use Power Boost to establish physical attack advantage, then alternate between Fire Blow and Wildfire to stack permanent power growth. Use trait Combustion to continuously raise dual attacks. When energy is sufficient, release Fire Cloud Chariot for high-damage execution.
With Fire Blowing + Mountain Fire as dual scaling skills as the core, frequently use Fire-type skills to trigger the Combustion Trait to stack dual attacks, Power Boost provides immediate burst, and Fire Cloud Chariot as the finisher. The playstyle rhythm is early-game layer stacking for growth, mid-to-late game high-power harvest.
Core scaling skill. Permanent +20 power per use. Paired with Trait Combustion for sustainable stacking damage output. Low 50 Energy cost suitable for frequent use.
Low Energy cost 15, permanently doubles power when used with other Fire-type skills, forms dual growth system with Fire Blow, extremely high late-game damage
This type's highest power Physical ultimate, 140 Energy cost is relatively high, needs to be used after buffs or Energy recovery, serves as finishing and burst tool.
0 Energy Cost buff skill. +100% Physical Attack directly boosts base damage output. Combined with the trait Combustion Aid to quickly establish advantage. Use at the start of battle or when switching in.
Start with Rage for dual attack buff, second round Warm Up, third round Flash Burn for 4x power burst; Ember for tempo adjustment and energy recovery, further amplify output through trait Combustion Aid
Extreme Burst Combo: Rage + Warm-up + Flash Burn form triple multiplier stacking (Rage 1.2x dual attack, Warm-up 2x power, Flash Burn 4x power). Ember provides energy sustain and trait activation. High risk high reward, suitable for quickly OHKOing fragile targets.
0 Energy Cost, gains extremely high +120% Dual Attack enhancement. Though carrying -40% Dual Defense negative effect, paired with the trait Combustion can create explosive output, suitable for fast-attack playstyles.
0 Energy Cost, next attack power doubled (4x when countering Defense), combines with Rage's high bonus for extreme burst, or with Flash Burn for 4x base power
40 Energy physical damage, 4x power when countering status, combined with Warm-up's doubling effect can achieve extremely high multiplier burst, is a core damage skill.
30 Energy low-cost skill, deals Physical damage and restores 1 Energy. Used to trigger Trait Combustion, maintain Energy cycle, or supplement damage when Flash Burn hasn't triggered.
Choose opening based on opponent type: Against buffers, Sunbathing first to dispel, then alternate Blowing Fire and Mountain Fire to stack power growth. Use trait Combustion to boost output, finish with Fire Cloud Chariot. When energy tight, prioritize Mountain Fire's low energy operation.
Combines utility and growth. Sunbathing provides anti-buff capabilities against specific opponents, while Erupting Volcano and Volcanic Fire ensure dual growth for late-game damage output, with Fire Cloud Chariot for finishing. Suitable for prolonged battles against buff-focused opponents.
0 Energy: Utility skill—dispels all enemy buffs. Has strategic value against opponents reliant on enhancements, and can trigger the trait Combustion.
Core scaling skill. Low energy cost with permanent power stacking. Paired with Wildfire to form dual scaling system. Strong sustained combat capability.
Low-cost scaling skill that mutually promotes power growth with Fan Flames, with only 15 energy cost allowing frequent use.
High-power Physical ultimate, serves as a finisher after growth. High Energy cost but can quickly end battle with high damage after dual growth skill setup
Deals physical damage to the enemy creature.
Deals Physical DMG. Restores 1 Energy to self.
Self gains +100% Physical Attack.
Deals physical damage to the enemy creature.
Deals physical damage. After each use, this skill's Power is permanently +20.
Dispels all buffs from the enemy.
Self gains +120% Dual Attack and -40% Dual Defense.
Deals Magic damage. Counter status: Next attack skill's Power doubled.
Deals physical damage to the enemy creature.
On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.
Deals physical damage. Counter state: This skill's Power becomes 4x.
Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.
Grass, Ice, Bug, Mech
Water, Earth
Grass, Ice, Cute, Bug, Mech
Progress: 7/7