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Little Ottermouse
NO.036

Little Ottermouse

Normal Water Phase I Original Form

Always gnawing on something, including its own paws and tail. Even when prying open its mouth, no teeth can be found—just tender gums with no sign of teeth yet.

Dex Number
036
Category
Nibble Sprite
Height
0.37~0.53 M
Weight
6.7~7.5 KG
Updated
2026-04-02
Distribution
Commonly found in sandy areas
Trait

Conservative Faction

When total skill energy cost is less than 4, self gains DEF & RES +80%.

Recommended Skill Sets

Conservative Tank Build

Playstyle

Through strict control of total skill energy cost to trigger dual Defense +80%, consuming opponents in high defense stance, Scratch for low-cost output, Roar and Bubble Shield against different attack types

Why this set works

Fully utilizes the 'Conservative' trait, ensuring total move energy cost below 4 through three 0-energy skills plus one low-energy skill to gain massive +80% dual defense bonus. Bubble Shield provides damage reduction and magic attack boost, Roar weakens enemy physical attack, Baptism self-purifies and reduces energy cost, Scratch serves as low-cost damage output. This move set transforms Mouse Otter into a high-defense attrition tank, especially dominant against physical attackers.

Bubble Shield

Why pick this skill

0 Energy: Core skill, 80% damage reduction and provides Magic Attack +70% counter buff, the key skill to trigger "Conservative" Trait, while compensating for Magic Attack output.

Roar

Why pick this skill

0 Energy disruption skill. Greatly reduces enemy Physical ATK by 130%. Combined with high dual DEF Trait to form extremely strong Physical defense system.

Baptism

Why pick this skill

0 Energy self-buff: Dispel debuffs and gain All Skill Energy Cost -1. Triggers trait while preparing for potential offensive skills.

Scratch

Why pick this skill

35 Energy Physical Attack skill, Energy restore effect maintains Energy cycle. Becomes 34 Energy after Baptism's cost reduction, still keeping total cost below 4 threshold.

Aqua Ring Compression Build

Playstyle

Utilize Water Ring and Baptism to doubly compress skill energy costs, with Continuous Claw Strike achieving efficient output after energy reduction, and Roar weakening enemy Physical Attack to ensure survival.

Why this set works

Build energy compression system with "Water Ring + Baptism", Water Ring grants all skills -2 Energy when countering attacks, Baptism reduces by 1 more, can reduce Continuous Claw from 30 Energy to extremely low levels. Roar provides Physical Attack reduction, Continuous Claw as core damage. This build has stronger damage potential (4-hit combo) compared to Conservative tank builds while maintaining defensive system integrity.

Water Ring

Why pick this skill

0 Energy: Core defensive skill, 60% damage reduction and all skill energy cost -2 when countering attacks, combined with Baptism can further compress skill energy costs.

Baptism

Why pick this skill

0 Energy self-purify and energy cost reduction. Combines with Water Ring to form an energy compression loop, ensuring long-term low energy cost maintenance.

Roar

Why pick this skill

0 Energy cost powerful disruption. -130% Physical Attack targeting physical damage dealers. Combined with Water Ring's damage reduction forms double insurance.

Consecutive Claw Strikes

Why pick this skill

30 Energy low-cost Physical Attack skill, 2-hit base. Becomes 4 hits if enemy has a status. Actual cost is even lower after Energy compression, serving as the main output method.

Provoke Disruption Growth Build

Playstyle

Provoke disrupts enemy rhythm, Bubble Shield and Baptism build defense and setup systems, Water Cannon serves as the core damage method, growing stronger over time through its scaling.

Why this set works

Sacrifices the strict "Conservative" trigger condition for stronger disruption and late-game scaling. Provoke disrupts enemy skill cycles, Bubble Shield and Baptism ensure survival and setup, with Water Cannon as core output. Water Cannon's permanent energy cost reduction means growing stronger over time, eventually enabling energy optimization with Baptism. Suitable for matchups requiring proactive suppression and late-game power.

Provoke

Why pick this skill

0 Energy cost powerful disruption. All enemy skills except those used this turn have Energy cost +3 for 3 turns, greatly disrupting enemy tempo.

Bubble Shield

Why pick this skill

0 Energy: Core defense, 80% damage reduction and provides Magic Attack buff, ensuring self-survival while providing damage buff for Water Cannon.

Baptism

Why pick this skill

0 Energy self-purify and energy cost reduction. Sets up for subsequent high-cost skills, ensuring Water Cannon can be released smoothly.

Water Cannon

Why pick this skill

110 Energy high-power Magic Attack skill, permanently reduces 1 Energy per use, extremely high growth potential, considerable output when paired with Bubble Shield's +70% Magic Attack Counter buff

Notes
  • The trait "Conservative" of Otterling grants +80% to both defenses when total skill energy cost is below 4, significantly affecting build strategies.
  • This creature has identical base stats in both offenses (57), but Physical Attack moves have lower overall energy cost, making them better for triggering traits.
  • Bubble Shield, Effective Prevention, Aqua Ring, and other 0-cost skills are core components for triggering the trait.
  • Although Hydro Cannon has high energy cost, its permanent energy cost reduction growth allows it to be paired with Aqua Ring in the late game.
Gallery
Little Ottermouse True Body
True Body
Little Ottermouse Fruit
Fruit
Little Ottermouse Pet Egg
Pet Egg
Skills
Provoke
Lv. LV1

Provoke

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Falling Star
Lv. LV1

Falling Star

Energy: 45

Deals physical damage to the enemy creature.

Scratch
Lv. LV7

Scratch

Energy: 35

Deals Physical DMG. Restores 1 Energy to self.

Baptism
Lv. LV14

Baptism

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Water Bullet
Lv. LV23

Water Bullet

Energy: 40

Deals magic damage to the enemy creature.

Roar
Lv. LV25

Roar

Enemy gains Physical Attack -130%.

Bubble Shield
Lv. LV28

Bubble Shield

80% damage reduction, when responding to an attack: Magic Attack +70%.

Bubble
Lv. LV35

Bubble

Energy: 60

Deals physical damage to the enemy creature.

Cheer On
Lv. LV36

Cheer On

Self gains +170% Magic Defense.

Trample
Lv. LV39

Trample

Energy: 130

Deals physical damage to the enemy creature.

Effective Prevention
Lv. LV40

Effective Prevention

50% damage reduction. Counter: Next action gains Priority +1.

Water Cannon
Lv. LV41

Water Cannon

Energy: 110

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Consecutive Claw Strikes
Lv. LV49

Consecutive Claw Strikes

Energy: 30

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Water Ring
Lv. LV50

Water Ring

60% damage reduction, when responding to an attack: all skill energy cost -2.

Matchups

Weak Against

Martial, Grass, Electric

Stats
HP 73
Physical Attack 57
Magic Attack 57
Physical Defense 60
Magic Defense 60
Speed 48
Total 355
Handbook Tasks

Little Otter's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1