Polarization
Takes 40% less damage from attacks matching its own skill types.
Watermelon Tourmaline Form
A rare snail species found in mineral-rich caves. The ores and patterns on its body display different colors depending on the types of minerals consumed. When feeding, it swallows ore chunks directly, converting and depositing them into its body through a special digestive structure.
Takes 40% less damage from attacks matching its own skill types.
Late-game field presence, activates Magic Boost then uses Pulse Beam for output, uses Mud Skin or Barrier for damage reduction when enemy attacks, uses damage reduction stacking and cooldown cycling to form perpetual defense
Utilize Crystal Snail's extremely high Physical Defense (128) and dual damage reduction skills to form iron wall defense, Magic Boost + Pulse Beam for stable Magic output. Dual defense skill rotation is nearly unbreakable, suitable for attrition battles.
Enhanced Magic Attack +70%, compensates for Magic Attack base stat 101 deficiency, prepares for subsequent magic damage output
Low-cost (40) magic damage skill. Forms output foundation when combined with Magic Enhancement.
80% damage reduction + enemy combo count -3. An extremely strong defensive skill; combined with high Physical Defense forms an iron wall.
90% damage reduction + Defense skill cooldown -1, forms a dual-defense rotation with Mud Skin, greatly extending field presence time
First activate "Ready and Waiting" to accumulate marks, use "Barrier" to block critical damage, then use "Transmission" and "Stomp" for high-power Physical burst damage output.
Utilize Power Buildup to enhance the power of Penetration and Stomp, paired with Barrier for survival, forming
Gains 1 stack of Ready Mark, charging up for subsequent high-power physical skills.
60 Energy Physical damage. Higher power after charging. Main Physical damage tool.
80 energy high-power Physical damage. Extremely high burst after charging.
90% damage reduction for critical turns, ensures output opportunities after charging
Activate Diffuse Reflection to enhance damage skills. Use Mirror Reflection to copy enemy powerful skills for counterattack. Flash Impact and Earth Spike as main damage output. Earth Spike interrupts combo-type enemies.
Diffuse Reflection boosts Flash Impact and Earth Spike power, Mirror Reflection provides unique counter mechanism, and Earth Spike's interrupt effect targets multi-strike dependent enemies.
Up to 1 skill per type gains +35 power, raising overall damage ceiling.
100 Energy cost high-power physical damage; combined with Diffuse Reflection power boost becomes core output
95 Energy physical damage + counter interrupt, combines output and utility
70% damage reduction + mirror copy of enemy skill, a highly tactical defensive counter skill
Evolution condition: Strike Blue Crystal Tourmaline three times
Self gains +70% Magic Attack.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy Combo Count -3.
Deals magic damage to the enemy creature.
Up to 1 skill per type gains +35 power.
Deals physical damage to the enemy creature.
Self gains 1 stack of Buildup Mark.
90% damage reduction, when responding to an attack: defensive skill cooldown -1.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
70% damage reduction, when responding to an attack: this skill becomes the responded skill.
Deals Magic DMG. 1 Combo.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Ghost, Grass, Water, Martial, Ice, Mech
Progress: 7/7