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Little Maskling
NO.054

Little Maskling

Ghost Phase I Original Form

The mask appears removable, and they avoid all creatures when feeding. A layer of mysterious fluorescent substance covers their body, with liquid possibly inside.

Dex Number
054
Category
Floaty Sprite
Height
0.38~0.55 M
Weight
0.1~0.55 KG
Updated
2026-04-02
Distribution
Commonly found around towns
Trait

Fright

Sprites with 0 energy cannot deal damage to themselves.

Recommended Skill Sets

Fright Energy Control Build

Playstyle

Disruption Attrition/Late-game Finisher

Why this set works

An energy suppression system built around the trait 'Fright'. Using Soul Grasp, Clamor, and Retribution triple methods to quickly reduce/restrict enemy energy, triggering trait immunity + Backstab 20x burst when enemy energy reaches zero, forming a complete 'Control Energy → Immunity → Execute' chain.

Soul Snare

Why pick this skill

Core disruption skill. 0 energy cost to steal 3 enemy energy, rapidly suppressing opponent's skill release frequency, creating conditions for trait 'Fright' activation.

Noisy

Why pick this skill

0 Energy cost powerful disruption. Increases Energy cost of all enemy Attack skills by 3 for 3 turns, significantly limiting opponent damage output tempo. Forms dual Energy suppression with Soul Hook.

Retaliation

Why pick this skill

0 Energy Defensive Counter skill, 70% damage reduction and drains 3 Energy from enemy when countering attacks; combines survival with energy control, perfectly fitting attrition strategies.

Backstrike

Why pick this skill

40 Energy special attack skill, core burst method. Triggers 20x damage when enemy energy is reduced to 0, combined with the first three skills' energy control forms an execution loop.

Mind Capture Gambit Build

Playstyle

Tactical Copy/Enhanced Output

Why this set works

A tactical mind-game system centered on Mind Capture. Using Mock to boost Magic ATK, Soul Grasp for Energy, Mind Capture to copy enemy key skills for turnabout, Wishing Star for stable damage floor. Suited against opponents with high-value skills.

Thought Extraction

Why pick this skill

0 Energy steal enemy skill with Energy Cost -2. Utilize opponent's high-value skills for counterplay, compensating for shallow skill pool.

Mockery

Why pick this skill

0 Energy Cost: Magic Attack buff +90%, significantly boosts Mind Snatch copy skill output; gains additional Speed +70 when enemy switches, strengthening first-move advantage

Soul Snare

Why pick this skill

0-cost steals 3 energy, ensuring self energy supply, guaranteeing copied skills from Mind Capture can be released smoothly

Wishing Star

Why pick this skill

110 Energy high-power Special Attack, used as guaranteed output when Mind Read fails to copy quality skills, or used directly after Mockery enhancement

Descent Burst Build

Playstyle

Mark Amplification/High-Damage Suppression

Why this set works

Pure damage system under Descent Mark amplification. Descent activates at 0 cost, Intimidate enjoys mark damage boost, Mischief counters defensive stance and disrupts energy, Ghost Burst as final finisher. Suitable for quick breakthroughs but high energy management pressure.

Spirit Descent

Why pick this skill

0 Energy: Applies Spirit Descent Mark, setting up damage amplification conditions for subsequent Ghost-type skills, zero-cost activation.

Intimidate

Why pick this skill

80 energy Special Attack skill. Combined with Spirit Mark for higher damage. Medium energy cost ensures deployment frequency.

Mischief

Why pick this skill

0 Energy cost. When countering Defense, the enemy loses 6 Energy. A powerful counter against defensive creatures that disrupts the opponent's tempo.

Spectral Burst

Why pick this skill

140 Energy high-power Special Attack, finishing move after Spirit Descent + Intimidate health suppression, or used to break through high Magic Defense targets

Notes
  • Little Spirit Mask is a Tier I Ghost-type special attacker, with low base stat total 366, MAG 72, MDEF 81, SPD 69, positioned as disruption/attrition type rather than burst output
  • The trait "Startle" prevents 0-energy pets from dealing damage to it. Combined with energy control skills, this creates immunity windows.
  • Skill pool focuses on Energy manipulation, disruption, and late-turn burst damage. Lacks stable sustainability, requiring precise tempo control.
Gallery
Little Maskling True Body
True Body
Little Maskling Fruit
Fruit
Little Maskling Pet Egg
Pet Egg
Skills
Will-o'-Wisp
Lv. LV1

Will-o'-Wisp

Energy: 30

Deals Magic damage. Self recovers 1 Energy.

Soul Snare
Lv. LV5

Soul Snare

Steal 3 Energy from the enemy.

Wishing Star
Lv. LV10

Wishing Star

Energy: 110

Deals magic damage to the enemy creature.

Thought Extraction
Lv. LV11

Thought Extraction

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Spectral Burst
Lv. LV16

Spectral Burst

Energy: 140

Deals magic damage to the enemy creature.

Noisy
Lv. LV21

Noisy

Enemy gains All Attack Skill Energy Cost +3 for 3 turns.

Retaliation
Lv. LV27

Retaliation

70% damage reduction, when responding to an attack: enemy loses 3 energy.

Backstrike
Lv. LV34

Backstrike

Energy: 40

Deals Magic damage. If the target's Energy equals 0, deals 20x damage.

Mockery
Lv. LV35

Mockery

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Intimidate
Lv. LV39

Intimidate

Energy: 80

Deals magic damage to the enemy creature.

Spirit Descent
Lv. LV40

Spirit Descent

Enemy gains 1 stack of Spirit Descent Mark.

Mischief
Lv. LV45

Mischief

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Matchups

Strong Against

Light, Phantom, Ghost

Weak Against

Light, Ghost, Dark

Resists

Normal, Poison, Bug, Martial

Stats
HP 55
Physical Attack 30
Magic Attack 72
Physical Defense 59
Magic Defense 81
Speed 69
Total 366
Handbook Tasks

Little Spirit Mask's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1