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Hammerbeak Stork
NO.092

Hammerbeak Stork

Wing Water Final Form Original Form

Standing in small groups atop buildings, somewhat mysterious, regarded as guardians of the kingdom. When Roco approach, they emit sharp, piercing sounds. Their strangely shaped heads have provided design inspiration for tools.

Dex Number
092
Category
Hammerhead Sprite
Height
1.09~1.56 M
Weight
51.3~65.8 KG
Updated
2026-04-02
Distribution
Commonly found in shallows
Trait

Swift Hammer

Equipped skills with Energy Cost less than 3 gain Swift.

Recommended Skill Sets

Speed Attack Scaling Build

Playstyle

Suppress opponents through speed advantage, use Pursuit's permanent growth trait to grow stronger in prolonged battles, Feather Shelter balances survival and combo resource acquisition.

Why this set works

Use 'Ride the Wind' for speed boost to ensure Gale Thrust's first-strike 3-hit combo, 'Pursuit' as core damage that grows with use, and 'Feather Shelter' for survival and extra combo bonuses, forming a speed suppression + continuous growth physical attack system

Pursuit of Victory

Why pick this skill

Core scaling damage skill. Permanent +1 combo count per use. Paired with Trait 'Quick Hammer'—40 Energy cost >3 doesn't trigger Swift, but high combo scaling makes late-game damage explosive.

Ride the Wind

Why pick this skill

0 Energy Cost, triggers trait 'Swift Hammer' to gain Swift, and provides Speed +120 to enhance first-move capability, combos with 'Gale Thrust's' first-move condition

Gale Stab

Why pick this skill

25 Energy Cost <3 triggers trait 'Swift Hammer' to gain Swift, 3 hits when first, 1 hit when second, combined with 'Ride the Wind's' Speed bonus stably triggers high combos

Wing Shelter

Why pick this skill

0 Energy Cost, triggers trait 'Swift Hammer' to gain Swift, 70% damage reduction provides survival, gaining Combo Count +3 when attacked accelerates 'Pursuit of Victory' growth

Magic Cannon Energy Build

Playstyle

Early game: Set up with Water Storage and Salt Bath. Mid game: Begin releasing low-cost Hydro Cannon. Late game: Achieve near 0-cost high-power Magic Attack barrage.

Why this set works

Use 'Water Cannon' as core, through 'Water Storage' + 'Salt Bath' energy reduction system convert high-Energy skills to low or even 0 Energy, 'Magic Boost' enhances Magic Attack output, forming late-game infinite firepower suppression.

Water Cannon

Why pick this skill

High-cost Magic attack skill. Initial 110 Energy, but permanently -1 per use. Combined with Energy reduction, quickly becomes low-cost. Becomes efficient DPS late-game.

Water Storage

Why pick this skill

0 Energy Cost, reduces next skill's Energy Cost by 6, combined with 'Salt Bath's' energy reduction can lower 'Water Cannon' from 110 to extremely low or even 0 cost, enabling high-power skill chains

Saltwater Bath

Why pick this skill

0 Energy Cost, gains all skills Energy Cost -2, -3 when defending, stacks with 'Water Storage' to greatly reduce 'Water Cannon' cost, core component of energy system

Magic Amplification

Why pick this skill

0 Energy Cost triggers the trait 'Swift Hammer' to gain Swift, +70% Magic Attack to enhance 'Water Cannon' output, compensating for Hammerhead's slightly lower base Magic Attack

Full Swiftness Priority Build

Playstyle

All skills trigger Swiftness, ensuring first action each turn. Feather Scatter dispels enemy key buffs, Magic Boost + Splash Burst for first-strike burst, Riding Wind maintains speed suppression.

Why this set works

All skills ≤20 energy cost, mostly 0 energy, all trigger "Fast Hammer" trait for Swiftness, creating absolute priority suppression. "Flying Feather" dispels enemy buffs, "Magic Boost" + "Splash" delivers 4-hit burst, extreme priority tactics.

Flying Feather

Why pick this skill

0 energy cost triggers trait 'Quick Hammer' to gain Swift, dispels 1 enemy buff, has tactical value against buff-dependent pets, while providing first move priority

Ride the Wind

Why pick this skill

0 energy cost triggers trait 'Quick Hammer' to gain Swift, Speed +120 ensures absolute first strike, creates speed difference advantage for follow-up skills

Splashing Water

Why pick this skill

20 Energy Cost <3 triggers trait 'Swift Hammer' to gain Swift, 4-hit Magic Attack skill, combined with 'Magic Boost's' Magic Attack bonus can deal considerable burst

Magic Amplification

Why pick this skill

0 Energy Cost triggers the trait 'Swift Hammer' to gain Swift, +70% Magic Attack to enhance 'Splash' output, also serving as a cost-free buff method

Notes
  • Hammerhead Stork possesses the trait 'Fast Hammer', gaining Swift effect when carrying skills with Energy Cost less than 3, but note that many skills in its list have 0 Energy Cost and should be distinguished
  • Hammerhead Stork's Speed base stat of 105 is relatively high, and combined with 'Ride the Wind' can further enhance first-move capability
  • Close attack base stats (Physical 67/Magic 65), but skill pool is mainly physical attack skills, and has growth-type physical skill 'Pursuit of Victory'
  • 'Water Storage' and 'Saltwater Bath' can form an energy cost synergy, enabling a loop with the high-cost skill 'Hydro Cannon'.
  • Weak to Electric and Ice, watch for survival issues; 'Feather Shelter' provides damage reduction and combo count boost
Gallery
Hammerbeak Stork True Body
True Body
Hammerbeak Stork Fruit
Fruit
Hammerbeak Stork Pet Egg
Pet Egg
Skills
Magic Amplification
Lv. LV1

Magic Amplification

Self gains +70% Magic Attack.

Chirp
Lv. LV1

Chirp

Energy: 40

Deals magic damage to the enemy creature.

Wing Shelter
Lv. LV1

Wing Shelter

70% damage reduction, when responding to an attack: Combo Count +3.

Wind Arrow
Lv. LV2

Wind Arrow

Energy: 80

Deals physical damage to the enemy creature.

Water Storage
Lv. LV6

Water Storage

Energy cost of next Skill used -6.

Surge
Lv. LV11

Surge

Energy: 80

Deals physical damage to the enemy creature.

Flying Feather
Lv. LV16

Flying Feather

Swift, dispels 1 buff from the enemy.

Gale Stab
Lv. LV22

Gale Stab

Energy: 25

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Ride the Wind
Lv. LV29

Ride the Wind

Self gains +120 Speed.

Pursuit of Victory
Lv. LV30

Pursuit of Victory

Energy: 40

Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.

Windrise
Lv. LV34

Windrise

Self gains 1 stack of Windrise Mark.

Splashing Water
Lv. LV35

Splashing Water

Energy: 20

Deals Magic damage, 4-hit combo.

Saltwater Bath
Lv. LV38

Saltwater Bath

Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.

Wing Strike
Lv. LV40

Wing Strike

Energy: 50

Deals Magic damage. Swift.

Water Cannon
Lv. LV49

Water Cannon

Energy: 110

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Matchups

Weak Against

Electric, Ice

Stats
HP 111
Physical Attack 67
Magic Attack 65
Physical Defense 91
Magic Defense 72
Speed 105
Total 511
Handbook Tasks

Hammerhead Stork's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Target: Obtain "Destined Hero" Medal