Contempt
Equipped non-Light-type skills gain +25% Power.
Its beautiful, soft green mane makes anyone want to pet it. Perhaps due to the magic it emanates, one feels their heart become pure in its presence.
Equipped non-Light-type skills gain +25% Power.
Field presence output after boosting
Classic artillery enhancement build: open with Magic Boost to increase Magic Attack, Quick Movement for speed, Wishing Star for damage, and Sunbathing to counter enemy buffs. Suitable for sustained field output.
This type's Magic output skill, 110 Energy cost is relatively high, main output method
Magic Attack +70% powerful enhancement. Compensates for Speed disadvantage and boosts subsequent damage output.
Utility skill that dispels enemy buffs, targeting strengthened opponents
Speed +80 (+160 when responding to Defense), compensates for insufficient base speed to secure first move priority
Wait for opportunity to burst, quick cleanup
Burst damage build: use Wait and See + Rainbow Impact/Wishing Star for single-hit high damage, Diffuse Reflection to attempt multi-skill power boosts. Suitable for fast attack or cleanup scenarios.
Same-type magic damage output, can deal high burst damage when paired with Wait for Opportunity.
Next attack power +70, combines with Rainbow Impact or Wishing Star for burst points
Up to 1 skill per type gains +35 power. If team features multi-type skills, overall output can be improved.
High energy cost same-type output, serves as burst carrier for biding time or regular damage source.
Deals magic damage to the enemy creature.
Self gains +70% Magic Attack.
Deals magic damage to the enemy creature.
Dispels all buffs from the enemy.
Deals Magic damage. This skill's type matches the Weather type.
On next attack, Skill Power +70.
Deals Magic damage. For each other-type skill used, this skill's Power permanently +30.
Up to 1 skill per type gains +35 power.
Deals Magic damage. Carrying skills of other types grants this skill different effects.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Deals Magic damage. Counter status: This skill's Power becomes 3x.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Ghost, Dark
Ghost, Grass
Phantom, Dark
Progress: 7/7