Accretion Disk
At the end of the turn, the enemy gains 2 stacks of Starfall Mark.
Buries its body in soil, using unique glands to convert absorbed water into toxic mucus. During dry and hot conditions, it emits a slightly sour odor that brings sad memories to those who smell it.
At the end of the turn, the enemy gains 2 stacks of Starfall Mark.
Use trait and skill coordination to quickly stack Meteor Marks. Utilize mark layers to reduce high-power skill energy costs and boost combo damage, possessing both survival and burst capabilities.
Maximize [Accretion Disk] trait auto Starfall Mark stacking: Star Chain and Meditation rapidly accumulate marks, then Dimensional Degradation (cost reduction) and Multi-Dimensional Strike (combo bonus) for burst damage. Meditation provides survival, overall forming 'Stack Marks → Reduce Cost → Burst' positive cycle
Core damage skill. Each Meteorite Mark stack on the enemy reduces Energy Cost by 1. Combined with traits that auto-stack marks each turn, enables low-cost or even zero-cost high-power Magic damage skills.
Basic multi-hit skill. Each hit adds 1 Starfall Mark stack. Can both deal damage and accelerate mark accumulation, creating conditions for Dimension Degradation.
Response-type skill, stacks 2 Starfall Marks when enemy attacks, combining 80% damage reduction and mark accumulation, with Trait can stack 4 marks on enemies in one turn
Low-cost magic damage skill that converts mark stacks directly to hit count, explosive damage when marks are stacked high, extremely cost-effective at 15 Energy.
With late-turn countering as the core, use status checks to trigger skill effects, ensure survival through Blood Qi, and harvest with high power when enemy status vulnerabilities appear.
Utilize [Ambush] and [Chaos] "Counter State" synergy—Chaos stacks marks while triggering Ambush's 3x power condition; Blood Qi provides error tolerance, Dazzling disrupts enemy tempo. This set relies more on teammates applying status first or self-setup via Meditation/trait, positioned as a late-game harvester.
A high-power status-countering skill with extremely high damage when power becomes 3x, suitable for finishing off enemies with abnormal or specific statuses.
A status-countering skill that can stack 3 layers of Meteorite Mark when the enemy has a status, combining damage output with mark accumulation.
Counter Attack-type Survival Skill: Retains 1 HP when receiving fatal damage, creating opportunity for backline counterattack
0 Energy Interference Skill: Reduces enemy combo count, limits enemy burst damage, and creates output space for self
Utilize low speed late-attack advantage—Pain Eater stacks attack through taking damage, Blood Qi ensures survival, Sudden Awakening punishes enemy swaps, Plagiarism maintains energy sustain.
Physical Attack route, using [Head-on Blow] to punish enemy switch-ins, [Pain Eater] greatly boosts both offenses when taking damage, coordinating with [Plagiarize]'s energy recovery to maintain cycle. Dual counter moves (Pain Eater + Blood Qi) ensure survival at low Speed, suitable as a switch-forcing or counter position.
High-power Physical damage skill, gains +100 power if enemy switches creatures, highly effective against switch tactics
80% damage reduction response skill. Boosts dual attack by 40% when damaged; can stack damage buffs to pave the way for subsequent output.
Deals physical damage and recovers 1 energy. Low energy cost maintains energy cycle, ensuring high-energy-cost skill usage.
0-cost survival skill, forms dual countermeasure protection with Pain Eater, ensuring field presence
Deals Physical DMG. Restores 1 Energy to self.
Enemy gains Combo Count -4.
Deals physical damage to the enemy creature.
2-hit combo, each hit inflicts 1 stack of Meteor Mark on the enemy.
Deals Magic DMG. 3 Combo.
80% damage reduction, when responding to an attack: each time you take damage during this period, gain Dual Attack +40%.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
Deals Magic damage. If Energy is depleted after use, this skill's Power +110.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.
Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Deals Magic damage. Counter status: Enemy gains 3 layers of Meteor Mark.
Deals Magic damage. Counter status: This skill's Power becomes 3x.
Poison, Martial
Ghost, Bug
Martial, Phantom
Progress: 7/7