Mind Shield
After successful response, next action's skill energy cost -5.
Attracted to intelligent Rocos, with an unparalleled worship of knowledge, willing to trade anything they possess for it. They have long, supple tails; legend says the tail tip can open the gates to ancient knowledge.
After successful response, next action's skill energy cost -5.
Use Listening Bridge/Ready Stance's counter mechanism to trigger trait cost reduction, forming a defense → low-cost enhancement rhythm. Gradually accumulate advantages before Surge Harvest, with Rain providing environmental pressure.
Building defense counter core with Listening Bridge + Ready Stance, using Trait for low-cost cycling, Surge for stable damage, and Rain Dance for weather setup to assist team or enhance Water suppression.
Core counter skill. 60% damage reduction and reflects equal Physical damage when countering attacks. Perfectly synergizes with trait 'Mind Shield' — next skill cost -5 after successful counter, forming a 'Defense → Low-cost counterattack' loop.
0 Energy Cost buff skill. Provides +80% Physical Attack to greatly boost damage output; when countering Defense, additionally applies -80% Physical Defense to weaken the enemy. Combines both buffing and defense-breaking functions, forming a counter synergy with Listening Bridge.
Low-cost physical damage output (80 energy cost), only requires 75 energy after trait reduction, synergizes with Ready Stance's physical attack bonus to deal stable damage, serving as a regular damage output method.
0 Energy Cost weather skill: initiates Rain for 8 turns, can synergize with Water-type skills (if any) or team Rain setup; 0 Energy Cost doesn't consume action resources, suitable for opening or rotation deployment.
Early game: Use Listening Bridge defense to stack layers, Qi Raise for enhancement. Once Stacking Momentum combo count grows, coordinate with trait's cost reduction to achieve 20-energy multi-hit high-damage output. Extremely strong late-game pressure.
Built around Stack Momentum's scaling mechanic. Raise Spirit provides power support, Listening Bridge ensures survival and triggers trait cost reduction, Wetting supplements status, forming a late-game infinite combo Magic Attack turret.
Scaling Magic Attack skill. Base 2 combo hits, permanently gains +2 combo hits per successful response, theoretically infinite growth; extremely low 25 energy cost, reduced to 20 energy after trait cost reduction, grows stronger with each battle.
0 Energy Cost buff. All skill power +40, additional +50 if enemy switches for up to +90 power. Greatly increases Momentum Stack combo damage. Core synergy skill for Momentum Stack.
Core counter skill. 60% damage reduction ensures survival. Reflects damage when countering attacks. Also triggers trait to reduce next Momentum Stack's cost to 20, enabling a 'Defense → Ultra-low cost high-combo' burst rhythm.
0 Energy gain Wet Mark. May trigger certain Water-type synergy effects (e.g., heal or damage boost). 0 cost doesn't disrupt Momentum/Focus stacking rhythm, serving as status supplement.
Use Listening Bridge counter to trigger trait, continuously reducing Spring's energy cost while increasing its power. Spirit Lift and Defense Break dual-weaken enemy defense, forming high-penetration Magic Attack pressure.
Builds a low-cost, high-power magic attack system with "Springing Water + Qi Gathering." Tingqiao triggers the trait to further reduce Springing Water's energy cost and ensure survival, while Defense Break weakens enemy defense and disrupts skill cycles.
Low-cost magic attack skill (60 energy). After trait energy reduction, only requires 55 energy. Power increases by 10 for every -1 energy cost, reaching extremely high power after multiple trait triggers. An efficient magic attack output method.
0 Energy Cost buff. All skill power +40, additional +50 when enemy switches. Combines with Spring Burst to break power cap, while 0 cost preserves Spring Burst's low-cost advantage.
Core counter skill. 60% damage reduction ensures survival. Successful counter triggers trait to reduce Gushing Spring's cost to 55 or even lower (after multiple counters), enabling high-power low-cost damage cycles.
0 Energy defense break skill, -130% dual defense greatly weakens enemy defense. When countering Defense, additionally puts the countered skill on cooldown for 2 turns, possessing both defense break and disruption functions, creating output environment for Gushing Spring.
Self gains +100% Physical Attack.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Self gains +40 All Skill Power.
Deals physical damage to the enemy creature.
Enemy gains Dual Defense -130%. When countering Defense: Additionally puts the countered skill on cooldown for 2 turns.
Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.
Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.
Self gains 1 stack of Wet Mark.
Deals magic damage to the enemy creature.
Self gains +80% Physical Attack, Against Defense: additionally causes enemy to gain -80% Physical Defense.
Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.
Changes the weather to Rain for 8 turns.
60% damage reduction. Counter: Deal physical damage to the enemy equal to the countered skill's power.
Grass, Electric, Cute, Wing, Phantom
Progress: 7/7