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Lat
NO.205

Lat

Electric Phase I Original Form

Often fight among companions, clashing heads or fists. Each collision sparks with electricity. Most Rats are taciturn but have a strong sense of justice, and will help Roco people and sprites in trouble.

Dex Number
205
Category
Silent Elf
Height
0.49~0.61 M
Weight
7.7~8.6 KG
Updated
2026-04-02
Distribution
Commonly found in mountain forests
Trait

Crackle!

On first action after entry, selected skill usage count +1.

Recommended Skill Sets

Magic Attack Burst Burst Build

Playstyle

Lead or mid-switch in, prioritize Magic Boost buffing, Range Battery for mark stacking, Superconducting Acceleration for speed and Burst setup, finishing with Thunderstorm. High speed and ability secure turn priority.

Why this set works

Built around Thunderstorm's burst stacking mechanic. Acquire Marks through Extended Battery to trigger burst, Superconducting Acceleration provides Speed and additional burst, Magic Boost maximizes Magic Attack output. Trait gives Thunderstorm +1 initial use count to ensure burst stability.

Thunderstorm

Why pick this skill

Core burst skill, combined with trait for +1 initial use count, and burst effect can stack all previous bursts, extremely high late-game damage

Superconductive Acceleration

Why pick this skill

Low-cost magic damage skill that grants +30 Speed buff, compensating for speed tier to ensure first strike, while setting up [Thunderstorm] for [Burst].

Extended Range Battery

Why pick this skill

0 Energy gain Charge Mark. Mark can trigger Burst effects, providing resources for Thunderstorm and Superconduct's Burst mechanics.

Magic Amplification

Why pick this skill

0 Energy Cost buff skill. +70% Magic Attack greatly boosts output capability of Thunderstorm and Superconduct Acceleration. Core of buff-focused builds.

High-Speed Guerrilla Drain

Playstyle

Enter with speed advantage, use Paralysis for speed control or Arc for output, Flash Strike deals damage then retreats, repeatedly enter to consume. Avoid hard fighting against ground-type counters, use retreat mechanic for trades

Why this set works

Utilize拉特's 100 Speed stat for guerrilla attrition route, Flash Strike Return as core offensive-defensive skill, disengage after attacking to avoid Ground-type counter one-shots, Arc and Paralysis for output and control, Extended Range Battery to support Burst system.

Blitz Return

Why pick this skill

2-hit Physical damage + Retreat. Only 45 Energy cost and benefits from trait use count +1. Hit and run to ensure survival—core to guerrilla tactics.

Extended Range Battery

Why pick this skill

0 Energy gain Charge Mark. Provides resource support for Arc and other Burst skills. Zero cost prevents hand clog.

Electric Arc

Why pick this skill

Physical damage skill: +40 power when surging; combines with Extended Range Battery's mark for high physical damage, moderate energy cost

Paralysis

Why pick this skill

0 Energy: Weakens enemy—priority -1 combined with its 100 Speed can contest first move priority. When responding to defense, dual attack -70% significantly reduces enemy output.

Counters disruption control builds

Playstyle

Anticipate enemy status skills to use 'Block' to interrupt rhythm, or 'Forced Restart' to switch out enemy's fully buffed creature, counter enemy core tactics through counter mechanics, 'Flash Strike Return' for finishing or safe exit, suitable for targeting specific compositions

Why this set works

Dual Counter skill combo. Targets enemy creatures that rely on status effects or need to stay on field. Blocks and interrupts key skills, Force Restart to swap out enemy core, Flash Strike and Return provide flexible damage and retreat, Extended Battery costs 0 energy to avoid hand clog.

Block

Why pick this skill

Interrupts enemy skill when Countering. 80 Energy cost is moderate, highly effective against status-dependent enemy Elves.

Forced Reboot

Why pick this skill

Forces enemy return when Countering. 90 Energy cost, combined with Trait +1 first use count for continuous pressure, controlling enemy tempo.

Extended Range Battery

Why pick this skill

0 Energy gain Charge Mark. Zero cost doesn't disrupt response skill rhythm while providing Burst resources.

Blitz Return

Why pick this skill

2-hit Physical damage + Retreat. Low 45 Energy cost allows follow-up damage after Counter skills or safe disengagement.

Notes
  • Lat is an Electric-type high-speed creature with 100 base Speed as its highlight; both offenses are 80, allowing either physical or magic attack routes
  • Trait 'Crack!' grants +1 skill count on first action after entry, suitable for high-cost or key skills
  • Skill pool includes physical attack, magic attack, boosting, marks, comeback, interrupt and other functions, but lacks recovery methods
  • 'Overload Circuit' combined with traits can achieve two consecutive +1 skill count effects.
  • 'Thunderstorm' is a late-game core burst skill, but requires prior Eruption setup.
  • 'Flash Strike Return' provides disengage capability, suitable for guerrilla tactics.
Gallery
Lat True Body
True Body
Lat Shiny
Shiny
Lat Fruit
Fruit
Lat Pet Egg
Pet Egg
Evolution Chain
Lat
Stage 1

Lat

Kula
Stage 2

Kula

Evolves at Lv. 40

Skills
Ball Lightning
Lv. LV1

Ball Lightning

Energy: 60

Deals physical damage to the enemy creature.

Magic Amplification
Lv. LV3

Magic Amplification

Self gains +70% Magic Attack.

Lv. LV10

Superconductive Acceleration

Energy: 70

Deals Magic damage. User gains Speed +30.

Overload Circuit
Lv. LV12

Overload Circuit

Returns to the field at the end of the turn. The selected skill gains +1 use count next turn.

Superconductivity
Lv. LV22

Superconductivity

Energy: 95

Deals Magic damage. Burst: This skill's Energy cost -1.

Extended Range Battery
Lv. LV27

Extended Range Battery

Self gains 1 stack of Charge Mark.

Electric Arc
Lv. LV28

Electric Arc

Energy: 80

Deals Physical DMG. Burst: This skill's Power increases by 40.

Paralysis
Lv. LV33

Paralysis

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Flying Kick
Lv. LV35

Flying Kick

Energy: 110

Deals physical damage to the enemy creature.

Blitz Return
Lv. LV37

Blitz Return

Energy: 45

Deals physical damage, 2 Combos. Self retreats.

Thunderstorm
Lv. LV41

Thunderstorm

Energy: 55

Deals Magic damage. Burst: This skill gains all Bursts that have taken effect. For each Burst gained, this skill's Energy cost +1 and power +10.

Block
Lv. LV44

Block

Energy: 80

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Forced Reboot
Lv. LV47

Forced Reboot

Energy: 90

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Matchups

Strong Against

Water, Wing

Weak Against

Earth

Resists

Wing, Electric, Mech

Stats
HP 67
Physical Attack 80
Magic Attack 80
Physical Defense 62
Magic Defense 78
Speed 100
Total 467
Handbook Tasks

Rat's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1