Erosion
For each Poison stack the enemy has, gain +1 Combo Count.
Its body has a fragrant scent, with several glands hidden under its wings capable of emitting toxic mist that can cause Rocos to faint. When startled, it spreads its wings in a fan shape, releases the toxic mist, and quickly flees.
For each Poison stack the enemy has, gain +1 Combo Count.
At the start, use "Power Boost" to buff or "Poison Mist" to stack Poison depending on the situation. In the mid-game, use "Continuous Poison Needle" to maintain Poison stacks and trigger traits. When low on HP or when the enemy has high Poison stacks, use "Bite" to finish them off. Leverage Speed advantage to seize tempo.
Using Poison Fog for quick Poison stacking and enemy buff removal, Continuous Poison Needle for stable Poison maintenance and Trait combo triggers, Power Boost for Physical ATK buff, then Bite for ultra-high combo burst at low HP or high Poison stacks.
Core Poison Stacking skill. 2-hit combo applying 1 stack of Poison per hit, only 15 Energy cost. The most stable method to trigger Trait "Erosion" for stacking combo count, while also providing solid Physical damage foundation.
Core damage skill. Base 3-hit combo, +2 combo count when HP below 50%. With the trait "Erosion", can reach extremely high combo count when enemy has high Poison stacks. Extremely strong burst at low HP.
0 Energy status skill, converting all enemy buffs into Poison, both eliminating enemy enhancements and rapidly stacking Poison layers, creating output conditions for 'Erosion' and 'Bite'.
0 Energy Cost buff skill. +100% Physical Attack compensates for low base Physical Attack stat. Combined with high combo skills to deal burst damage. Extremely oppressive when used first.
Priority: use "Poison Sting Barrage" and "Poison Sac" to stack poison layers, triggering "Erosion" for combo bonuses, using "Corruption" at appropriate times to weaken enemy output, following status moves with "Counter for Counter" for stable cleanup, suitable for prolonged battles.
Extreme Poison Stacking Suppression Build: Use "Continuous Poison Needle" + "Poison Sac" to quickly max out Poison stacks, "Corruption" to reduce enemy dual attack, and "Counter" to deal enhanced damage after status skills. Leverage trait combo bonuses and enemy Poison stacks for integrated offense and defense.
Core Poison Stacking skill. 2-hit combo applying 1 stack of Poison per hit, low-cost efficient Poison stacking—the key to activating the Trait.
A powerful poison-stacking skill that gives enemy 6 layers of Poison when countering status. After converting buffs with [Poison Mist], can instantly max poison layers to maximize [Erosion] gains.
Reduces enemy's dual ATK based on Poison stacks; a 0-energy suppression skill that significantly weakens enemy damage output after stacking Poison, ensuring self-survival.
High-power Physical damage skill, gains +55 power if a status skill was used last turn (such as "Poison Mist" or "Corruption"). Combined with high combo count after stacking poison to deal consistent high damage
Self gains +100% Physical Attack.
Deals physical damage. Enemy gains 1 stack of Poison.
Deals Physical DMG. Restores 1 Energy to self.
For each Poison stack the enemy has, enemy gains -30% ATK and MATK.
Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.
Swap buffs and debuffs with the enemy.
Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.
Converts all enemy buffs into Poison.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.
Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.
Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.
Deals massive physical damage. Self gains Physical ATK -50%. Counter state: Instead gains Physical ATK +50%.
Earth, Phantom, Light
Progress: 7/7