Sweep and Mop All-in-One
At the end of the turn, dispels 1 Mark from the enemy, and after dispelling, your team gains 1 random Devotion.
Its body is covered in soft, dense fur with tiny scale-like structures on the surface that trap dust. It enjoys consuming various magical dust particles from dust, chases Star Magic, and feeds on the powder from explosions. When encountering a Roco, it easily panics, trembling all over, and its fur stands on end when startled, shaking off dust that makes the Roco sneeze.
At the end of the turn, dispels 1 Mark from the enemy, and after dispelling, your team gains 1 random Devotion.
Lead or mid-field entry, Stockpile for buff stacking turn 1, then Swarm Crossing for damage, Bug Formation for countering key attacks, Scavenge for dispel and healing. Swarm Crossing's 2-hit damage with high dual ATK buffs is substantial, devotion system provides extra chain opportunities.
Use three 0-cost skills to maximize 'Stockpile' buff effect, Swarm Passage as main damage enjoying high dual attack bonus; Cocoon Formation + Scavenge provide defense and sustain, trait and Cocoon Formation dual devotion drive combo system
Core damage skill with 2 Combo + team Devotion gaining +1 Combo. Combined with Trait 'Sweep-Mop Integration's random Devotion, it can further amplify Combo returns. Moderate 45 Energy cost.
0 Energy Defense skill, 80% damage reduction and grants random Devotion to team when countering attacks, forms dual Devotion source with 'Sweep-Mop Integration' trait, strengthening team support capabilities.
0 Energy Cost skill. When combined with 'Storage', can stack both Attack buffs. Also actively dispels enemy marks to recover HP, complementing the trait's automatic dispel. Strong sustainability in endgame.
0 Energy startup technique, when carrying two 0 Energy skills 'Scavenge' and 'Bug Formation', Stockpile can provide massive dual ATK +150% gain, compensating for 80 base Physical ATK race deficiency
Slow development strategy: early game uses Barrier + Bug Formation rotation to absorb damage, with traits and Bug Formation continuously providing Devotion. Web Bind looks for defense-breaking opportunities, and Rock-Soil Critical Strike's energy cost drops to acceptable levels after multiple hits before going all-out
Rock Smash serves as the late-game core, with dual 0-energy defensive skills (Barricade + Bug Swarm) forming an ironclad defense line. The trait and Bug Swarm provide team support, while Web Bind breaks enemy defense to boost damage output.
Core damage skill. High Energy cost but can permanently reduce Energy cost when hit. Combined with defensive playstyle, gradually reduces to usable range. High Power.
0 Energy defensive god-skill, 90% damage reduction and -1 Defense skill cooldown when countering attacks, can frequently use to protect Rock/Earth crit startup period, while triggering trait Devotion.
0 Energy Cost, grants random Devotion to the team when responding to attacks. Forms a dual-defense rotation with Barrier, ensuring the safe execution of Rock/Earth Critical's Energy-Cost-reduction loop.
Physical Defense debuff skill, reducing enemy Physical Defense by 30% increases Earth Crit damage; 60 energy cost is manageable under defensive systems
Targets enemy teams that rely on mark stacking. Through trait auto-dispel each turn, Scavenge active dispel and HP recovery, and Wing Blade ultimate's dispel/steal, completely disrupts enemy mark rhythm. Swarm Passage provides sustained output under Devotion buff.
Unique build centered on Mark dispelling. Trait + Scavenging + Wing Blade triple dispel to suppress enemy Mark systems. Swarm Passing provides stable damage, Bug Formation provides defense and Devotion support.
Core damage skill with 2 Combo + Devotion synergy. Fuzzy Spider's most stable Physical damage source.
High energy cost single-target Physical damage, but dispels all Marks/steals Marks. Forms double Mark suppression with the trait 'Sweep-and-Mop Integration's dispel, targeting Mark-dependent enemies.
0 Energy cost sustain technique. Active dispel + healing. Combined with trait auto-dispel and Wing Blade wide-area dispel forms 'Triple Dispel' system, extremely strong in endgame.
0 Energy Defense skill, grants Devotion to team when countering attacks, meets Swarm Crossing's Devotion requirements while ensuring survival.
Deals physical damage. Enemy gains Physical Defense -30%.
Self gains +50% Dual Attack, for each 0-cost skill equipped, additionally +50%.
Deals physical damage to the enemy creature.
Dispels enemy marks. For each layer dispelled, restores 10% HP to self.
Deals Magic damage. For each Insect Chirp carried by party members, this skill's combo count +1.
Changes the weather to Sandstorm for 8 turns.
90% damage reduction, when responding to an attack: defensive skill cooldown -1.
Deals physical damage. Enemy cannot switch Elves for 3 turns.
Deals physical damage, 2 Combos. Your team gains 1 Devotion: Combo Count +1.
80% damage reduction, when responding to an attack: your team gains 1 random Devotion.
Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.
Deals Physical DMG. Dispels all Marks from the enemy. Counter State: Steals Marks instead.
Water, Ice, Mech
Progress: 7/7