Heaven Connects, Earth Illuminates
When attacking, if the enemy's bloodline is Corrupted Bloodline, skill power increases by 100%.
When attacking, if the enemy's bloodline is Corrupted Bloodline, skill power increases by 100%.
Crimson Tail is a Fire-type special attacker with high 129 Magic Attack and above-average 100 Speed. Its trait 'Heaven Connects Earth Illuminates' doubles power against Tainted Bloodline enemies, possessing extremely strong targeted output potential. Move pool built around Burn status, featuring Ignite, Scorching Wave, Full Combustion, Burning Brand, Skyfire and other multi-layer Burn stacking and triggering methods, alongside Magic Boost for self-enhancement, Hex Removal for self-preservation, Yang Fire for growing output and other support skills. Overall positioned as Burn-specialized attacker with certain growth and response capabilities.
Start by applying Ignite to stack Burn, then use Magic Boost to strengthen or directly use Full Combustion to trigger Burn damage depending on the situation, and finally use Flame Spear to finish off low-health enemies. Damage is extremely high when the trait triggers; when it doesn't trigger, rely on Burn fixed damage and Magic Attack boosts to supplement output.
A standard damage output flow built around the burn system: Ignite to start → Full Combustion for burst → Flame Spear to finish, with Magic Boost enhancing base damage. Simple execution, stable burst, suitable for most battle scenarios.
Core damage skill. High Energy cost, high-power Magic damage. Combined with traits, can deal explosive damage to Tainted Bloodline enemies. Is the main finishing tool.
Core Burn startup skill. 0 energy cost applies 10 Burn layers to enemy, paving way for subsequent Burn synergy skills, extremely high cost-performance.
Burn burst skill: 0 energy cost to double enemy Burn stacks and trigger 1 Burn damage instance; combined with Ignite's 10 stacks, can instantly deal massive fixed damage.
Enhancement skill, 0 energy cost for +70% Magic Attack, greatly boosting own Special Attack output, compensating for firepower loss when trait fails against non-Tainted Blood enemies
Early game: Use Ignite + Scorching Wave to quickly stack Burn. Full Combustion triggers burst to suppress HP. Solar Flame Glory executes first enemy to enter growth rhythm. Once subsequent power doubles, it becomes main damage output. Note: Protect own survival to complete growth.
Centered around Solar Flame's growth-oriented playstyle, quickly stacking Burn through Ignite and Scorching Wave, Full Combustion triggering burst to lower HP, Solar Flame growing stronger after each kill. Suitable for multi-creature battles and prolonged fights.
Scaling output skill. Permanently doubles power after each enemy defeat, suited for prolonged battles and team sweeps, can become the main finishing move in the late game.
0 Energy: Burn initiation, provides Burn layer foundation for Scorching Wave and Full Combustion, while disrupting enemy.
Combines damage output and Burn stacking, 55 energy cost deals magic damage and applies 4 Burn stacks to enemy, power and Burn double when responding, synergizes with Ignite to quickly stack high Burn.
0 Energy doubles Burn stacks and triggers damage. Combined with Ignite + Scorching Wave Burn stacking combo for extreme burst, while creating cleanup opportunities for Solar Flare.
Switch flexibly based on enemy type: use Misfortune Removal for debuffed enemies, Dazzling Suppression against combo enemies, and Sustained High Temperature setup + Flame Spear Burst for standard situations. The counter mechanism requires predicting enemy actions, with high skill ceiling.
A flexible approach balancing self-preservation, disruption, and burst. Dispel Misfortune maintains your status, Dazzling disrupts enemy combo rhythm, Sustained Heat + Flame Spear form a counter-combo, and damage explodes when the trait triggers. Ideal for targeting specific enemies or flexible situations.
Self-preservation skill: 60-cost magic damage that dispels own debuffs, enabling damage output while cleansing against debuff-inflicting enemies, improving survival.
Response-type skill, 70 Energy deals magic damage, next attack power doubles in response state, can combo with Flame Spear or Solar Flare for burst damage
Core damage skill. Synergizes with Sustained High Temperature's counter effect for doubled power. Against Tainted Bloodline enemies, power doubles again for extreme burst potential.
0 Energy disruption skill. Reduces enemy combo count by 4. Extremely suppressive against combo-reliant enemies, while 0 Energy doesn't occupy action tempo.
Deals magic damage to the enemy creature.
Self gains +70% Magic Attack.
Deals Magic damage. Dispels user's debuffs.
Deals magic damage to the enemy creature.
Enemy gains 10 stacks of Burn.
Enemy gains Combo Count -4.
Deals Magic damage. Enemy gains 4 Burn stacks. Counter status: This skill's Power and Burn inflicted are doubled.
Doubles the Burn stacks on the enemy and triggers Burn damage once.
Deals Magic damage. Each time defeating an enemy, this skill's Power permanently doubled.
Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.
Deals Magic damage. Counter status: Next attack skill's Power doubled.
Enemy gains 10 stacks of Burn. When responding to Defense: Changed to gain 30 stacks.
Grass, Ice, Bug, Mech
Water, Earth
Grass, Ice, Cute, Bug, Mech
Progress: 7/7