Encore
使用光系技能后,回合结束时自己<desc_id=1024>返场</>。
It cannot emit light itself, but its back is covered with mirror-like scales. By curling into a ball, it can reflect faint light into dazzling flashes. Full of love, it often excitedly rolls toward the nearest Roco! It wants to jump in the flashes and dance together for a lifetime!
使用光系技能后,回合结束时自己<desc_id=1024>返场</>。
Core output skill. Power permanently +40 each time it enters the field, perfectly synergizing with Radiant Didi's return-to-field mechanic, stacking extremely high damage through multiple entries.
Core mechanic skill. Not only allows actively returning to the field at the end of the turn to stack Lightning Strike power, but also grants equipped attack skills the Burst effect that has already been triggered, greatly increasing the damage ceiling.
Survival and enhancement skill. Provides a high 70% damage reduction to compensate for its low Physical Defense; when reacting to an attack, it also increases the usage count of skills in the next turn by 1, accelerating stacking or burst damage.
High-quality secondary damage skill. Low energy cost, and its Burst effect adds +1 to usage count. Combined with Step on Mine to copy the Burst effect, it can achieve continuous multi-hit strikes, quickly lowering the enemy's HP.
A core Light-type boost skill. Permanently increases the power of Light-type skills by 50% (100% when countering defense), greatly enhancing the damage output of Light-type skills, and may trigger the Light-type Trait on itself.
A Light-type magic damage skill. Deals considerable damage under the blessing of Sunlight. As a Light-type skill, it can trigger the "Encore" Trait, automatically returning to the field at the end of the turn to synergize with Lightning Strike stacking.
Core output skill. Combined with the Trait return triggered by Light Orb and the active return of Thunder Step, it continuously stacks entry power as the final sweeping method.
Tactical synergy skill. Provides an additional active re-entry method, ensuring stable stacking of Lightning Strike layers, while copying the Burst effect to increase the bonus benefits of Light Orb or Lightning Strike.
Speed control and attrition skill. Costs 0 Energy to reduce the enemy's Speed by 40 and perform a 3-hit combo, effectively restricting the turn order of high-speed enemy Petpets and disrupting their offensive rhythm.
Disruption skill. 0 energy cost to force the enemy pet to switch out, capable of precisely interrupting the enemy's buffs or defensive pivot deployment to seize battlefield initiative.
Field presence assurance skill. The 70% damage reduction greatly enhances survivability, and the effect of increasing skill usage count when reacting to attacks also allows interference skills or Thunderfall to be cast more frequently.
Main damage skill. During interference and maneuvering, it uses entry opportunities brought by enemy switches or its own mechanics to stack Power, providing stable supplementary damage.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals Magic damage. Burst: This skill's Energy cost -1.
Returns the enemy sprite to the field.
Deals Magic damage, +50% damage against Hybrid Spirits.
70% damage reduction, when responding to an attack: selected skill usage count +1 next turn.
Enemy gains Speed -40, 3-hit combo.
Deals Magic damage. Burst: This skill's usage count +1.
Self gains 1 stack of Charge Mark.
Deals Magic damage. Each time it enters the battle, this skill's power permanently increases by 40.
Returns to the field at the end of its own turn. The carried attack skill gains 1 previously triggered Burst effect next turn. Reacting to defense: changed to gain all previously triggered Burst effects.
Light-type skill power permanently +50%, Counter Defense: changed to permanently +100%.
Earth, Ghost, Grass