Thorn Skin
Each time it is attacked, deals 50 power Physical damage to the attacking creature.
Pufftail Form
Generally ill-tempered and aggressive, firing rocks to mark its territory. The principle behind how the stones on its back fuse with its body remains an important research topic for the Research Association.
Each time it is attacked, deals 50 power Physical damage to the attacking creature.
Physical tank field presence, utilizing high Physical Defense and defensive skills to continuously trigger Thorn Skin reflect damage; Earth Crit reduces energy cost with each hit taken, Stone Lock prevents enemy pet swaps, and Pitfall counters burst damage. Extremely effective against physical attackers.
Maximize the synergy between trait "Thorn Skin" and skills. Trigger reflection through Harden/Thorn Shield field presence, Rock Smash gets cheaper the more it's used, Stone Lock封锁s key targets, Sinkhole Strike bursts at the right timing.
Core damage skill. More hits taken means lower energy cost, forms perfect synergy with trait "Thorn Skin": when enemies attack, Thorn Skin triggers reflection while also reducing this skill's energy cost, creating a "stronger the more you fight" snowball effect.
Key control skill that blocks enemy pet swaps for 3 turns, enabling targeted strikes against core enemy pets. Combined with high Physical Defense field presence, it forces opponents into direct confrontation.
Top-tier defense skill, 90% damage reduction and response attack type, combined with high physical defense can nearly take physical attacks unscathed, while triggering trait Thorn Skin rebound, if last used attack skill can also reduce energy cost.
Burst skill: power doubles in Counter state with additional Physical Defense boost; timing with Harden or Thorn Shield enables massive damage while stacking Physical Defense for sustained presence.
Centered around Blood Aura for survival, using Thorn Shield to weaken physical attackers, actively taking hits to reduce Rock Smash's energy cost, utilizing Stone Lock to lock down key targets for attrition warfare. Suitable against high-burst enemies.
Centered around Blood Aura as core survival method, combined with Thorn Shield to weaken enemy output, creating more hit opportunities to reduce Rock Smash's energy cost, with Stone Lock providing strategic control.
Core damage skill. High Energy cost but can reduce cost when hit. Combined with Blood Aura for survival, can be used multiple times. Is the main damage source.
A life-saving skill that preserves 1 HP when taking fatal damage while in a reactive state, creating multiple opportunities for Rock Smash to reduce energy cost from taking hits, greatly extending field presence.
A pet-switch-locking control move targeting enemies that must be eliminated. Paired with Blood Qi, it ensures at least one Stone Lock + Earth Crash combo can be executed.
Support defense skill: 70% damage reduction and reduces enemy Physical Attack by 70% when countering Attack. Weakens enemy damage while triggering Thorns, focusing more on weakening than pure damage reduction compared to Harden.
Open with Weighted Stance for massive Physical Defense boost at speed cost, use Harden to nearly nullify enemy attacks and trigger Thorn Skin, use Sinkhole Grab for burst timing, Tackle for sustained damage. Extremely effective against pure Physical Attack teams, but vulnerable to Magic Attack users.
Maximize Physical Defense through Jun's Momentum, Harden for damage reduction, Pitfall for burst response, Collision as long-term damage output. Extreme Physical Defense counters physical damage teams.
High energy cost Physical Attack skill, but permanently -1 energy cost at turn end, becomes cheap damage source after prolonged use, suitable for endurance battles.
Physical Defense enhancement skill, greatly boosts Physical Defense but reduces Speed, combined with high Physical Defense base stats becomes extreme physical shield, speed reduction doesn't affect defensive skills used after opponent
Top-tier defense skill, 90% damage reduction responding to attacks, combined with Junshi's high physical defense can nearly take moves unscathed, triggering Thorn Skin rebound.
Burst skill: power doubles in Counter state; use with Harden's counter timing to stack Physical Defense and form an iron wall.
Deals magic damage to the enemy creature.
Self gains +160% Physical Defense and -60% Magic Defense.
Deals Magic DMG. 1 Combo.
Self gains +140% Physical Defense and -30 Speed.
Deals physical damage, 1 Combo.
90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.
Deals magic damage to the enemy creature.
Deals physical damage. Enemy cannot switch Elves for 3 turns.
50% damage reduction and retreat. Counter.
Deals physical damage. At turn end, this skill's Energy cost permanently -1.
Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
Deals Physical DMG. Gains Physical DEF +70%. Counter State: This skill's Power doubles, and Physical DEF increases by an additional 70%.
70% damage reduction, when responding to an attack: enemy Physical Attack -70%.
Fire, Ice, Electric, Poison
Grass, Water, Martial, Ice, Mech
Normal, Fire, Electric, Poison, Wing
Progress: 7/7