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Bushi Crag
NO.028

Bushi Crag

Earth Phase II Original Form

The hardness of its head is close to bedrock; ordinary rocks feel as soft as dirt to it. Its head seems completely numb to pain, only realizing what happened long after being struck.

Dex Number
028
Category
Stone Sprite
Height
0.93~1.34 M
Weight
97.5~115 KG
Updated
2026-04-02
Distribution
Commonly found in caves and mountainous areas
Trait

Ley Line

Initial Energy is 0. Before entry, for each Earth-type skill used by your creatures, recover 3 Energy.

Recommended Skill Sets
Summary

Bushiyan is a Ground-type Physical Tank with extremely high dual defenses (127 Physical Defense / 120 Magic Defense) and decent Physical Attack (108), but very low Speed (56). Its trait "Geothermal Vein" relies on teammates using Ground-type skills to restore Energy, making it suitable as a late tank or defensive pivot core. Its skill pool focuses on physical damage, high damage reduction defense, and field control—lacking explicit typing descriptions but functions can be inferred from effects. Recommended builds center on three approaches: "high-cost high-power offense," "damage reduction stalling," and "Sandstorm weather."

Damage Reduction Stacking Burst Build

Playstyle

Late-game tank, stacks layers while on the field, grows stronger over time

Why this set works

Utilize Bushi Rock's high dual resistances for field presence, using 'Harden' to reduce damage taken and lower 'Earth Smash' energy cost, while 'Power Boost' strengthens output and 'Earthquake' serves as high-power supplement. The Geo Vein trait can be fueled by teammates' Earth skills, compensating for high energy costs.

Earthshatter Strike

Why pick this skill

Core damage skill. Initial 140 energy cost is relatively high, but permanently -1 energy per attack received. Combined with high damage reduction skills to stay on field, can quickly become a low-cost high-power skill, fitting the tank role.

Hardening

Why pick this skill

90% damage reduction counter skill, Energy -2 if last used attack skill. Forms a cycle with Rock Smash: Attack → Harden (reduced Energy cost) → Get hit → Rock Smash Energy reduction, perfect closed loop

Power Boost

Why pick this skill

0 Energy Cost buff skill. Physical Attack doubled. Book is Rock-type with 108 Physical Attack, above average. Output considerable after buffing, and 0 energy cost doesn't consume action resources.

Earthquake

Why pick this skill

High-power Physical attack (190 Energy cost). Used for cleanup or shield-breaking. Employed when Earth Crit hasn't fully stacked or burst is needed. Also an Earth-type STAB (inferred) high-damage skill.

Sandstorm Lockdown Build

Playstyle

Weather Setter + Tank, Field Control and Suppression

Why this set works

Using Sand Surge to activate Sandstorm weather, paired with Barrier for high-frequency damage reduction field presence, Earth Strike for damage and stacking, Stone Lock to block enemy rotation. Suited for weather-reliant teams,发挥 Earth-type tank control.

Sand Surge

Why pick this skill

0 Energy Cost weather skill: 8-turn Sandstorm. Sandstorm typically provides bonuses or additional effects for Rock/Earth types, providing field support for the team, while 0 Energy Cost triggers the Earth Vein Trait teammate synergy window.

Earthshatter Strike

Why pick this skill

Core damage skill. Energy cost decreases when taking hits. Can synergize with Ground/Rock-type synergy effects in Sandstorm weather. Serves as a sustained field presence damage option.

Barrier

Why pick this skill

90% damage reduction counter skill, Defense skill cooldown -1 when countering attacks. Compared to Harden, focuses more on frequent defense skill usage, combined with Sandstorm for sustained damage reduction

Stone Lock

Why pick this skill

Deals physical damage and blocks the enemy from switching pets for 3 turns. Targets enemy teams that rely on rotation, forcing them to face Bushi Rock head-on in Sandstorm weather, leveraging tank advantages.

Counter-Interrupt Stream

Playstyle

Utility Tank, Targeted Counter

Why this set works

Targets enemy teams that rely on status skills. "Earth Spike" provides unique interrupt capability, "Unmoving as Mountain" ensures survival, "Rock-Soil Critical" and "Power Enhancement" handle output. Suitable for countering specific opponents, functioning as a utility tank.

Earth Spike

Why pick this skill

95 Energy physical damage skill, core effect is [Counter State: additionally interrupt countered skill]. Targets enemy pets reliant on state skills, late-turn counter to interrupt key skills

Unmoving as Mountain

Why pick this skill

90% damage reduction counter skill, basic defense method, ensures survival for Earth Spike to perform its interrupt function

Earthshatter Strike

Why pick this skill

Core damage skill. Energy cost can be reduced to extremely low levels. After ensuring survival, suppress enemies with low-cost, high-power skills.

Power Boost

Why pick this skill

0 Energy Physical Attack buff, increasing damage output to compensate for tank creatures' insufficient damage.

Notes
  • Trait Earth Vein requires teammate coordination; suggest having other Earth-type creatures in team.
  • Speed 56 is extremely slow, almost certainly moves second, suitable for using "Response" category moves
  • Earth Smash's energy cost decreases with hits taken. Combined with high damage reduction skills, it can become a low-cost, high-power output.
  • Sand Surge changes to Sandstorm weather for 8 turns. May have additional synergy with Earth-type or Rock-type teammates.
  • Stone Lock can block enemy pet switching, targeting rotation-dependent teams
Gallery
Bushi Crag True Body
True Body
Bushi Crag Fruit
Fruit
Bushi Crag Pet Egg
Pet Egg
Skills
Stomp
Lv. LV1

Stomp

Energy: 80

Deals physical damage to the enemy creature.

Power Boost
Lv. LV5

Power Boost

Self gains +100% Physical Attack.

Vein Collapse
Lv. LV8

Vein Collapse

Energy: 120

Deals physical damage. This skill's Energy Cost is fixed at 4.

Hardening
Lv. LV11

Hardening

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Stone Lock
Lv. LV23

Stone Lock

Energy: 50

Deals physical damage. Enemy cannot switch Elves for 3 turns.

Ready to Strike
Lv. LV25

Ready to Strike

Self gains 1 stack of Buildup Mark.

Weight Suppression
Lv. LV32

Weight Suppression

Deals physical damage. The lower the enemy's Weight, the higher the Power.

Barrier
Lv. LV33

Barrier

90% damage reduction, when responding to an attack: defensive skill cooldown -1.

Sandstone Charge
Lv. LV35

Sandstone Charge

Energy: 80

Deals Physical DMG. If the enemy switches Roco this turn, gains Physical DEF +100%.

Earthshatter Strike
Lv. LV38

Earthshatter Strike

Energy: 140

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Earthquake
Lv. LV39

Earthquake

Energy: 190

Deals physical damage to the enemy creature.

Sand Surge
Lv. LV42

Sand Surge

Changes the weather to Sandstorm for 8 turns.

Earth Spike
Lv. LV46

Earth Spike

Energy: 95

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Unmoving as Mountain
Lv. LV49

Unmoving as Mountain

90% damage reduction, when responding to an attack.

Matchups

Strong Against

Fire, Ice, Electric, Poison

Weak Against

Grass, Water, Martial, Ice, Mech

Resists

Normal, Fire, Electric, Poison, Wing

Stats
HP 96
Physical Attack 108
Magic Attack 39
Physical Defense 127
Magic Defense 120
Speed 56
Total 546
Handbook Tasks

Bushiyan's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1