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Mistveil Blake
NO.029

Mistveil Blake

Earth Final Form Boss Form

The size of Misty Peak Black is positively correlated with mountain scale. Its bone density can reach more than 3 times that of ordinary rock minerals, and its bones contain a honeycomb-like weight-reduction structure—this design maintains high load-bearing capacity while reducing body weight. Misty Peak Black can withstand approximately 100-150 times its own body weight.

Dex Number
029
Category
Stone Sprite
Height
2.63~3.3 M
Weight
668.5~870.4 KG
Updated
2026-04-02
Distribution
Commonly found in caves and mountainous areas
Trait

Ley Line Gift

Breaks through the Energy limit and immediately restores 10 Energy. For each Earth-type skill used by your sprites before entry, restore 3 Energy.

Recommended Skill Sets
Summary

,

Field Attrition Build

Playstyle

Field Attrition

Why this set works

Use 164 Physical Defense stat and Harden damage reduction to tank, reduce Earth Smash cost through taking hits, Stone Lock to seal enemy paired with dual damage skill rotation, trait Geogift provides extra energy to support high-frequency skill usage

Earthshatter Strike

Why pick this skill

Core damage skill with decreasing Energy cost based on hits taken. Combined with high Physical Defense base stats, can quickly reduce Energy cost to extremely low levels, achieving high-frequency high-damage output.

Vein Collapse

Why pick this skill

High-power same-type Physical attack skill, fixed 4 Energy ensures stable output, unaffected by Energy fluctuations.

Hardening

Why pick this skill

Powerful defensive skill, 90% damage reduction when countering attacks, and -2 energy cost if an attack skill was used last turn, forming an offense-defense cycle with Rock Smash/Earth Vein Collapse.

Stone Lock

Why pick this skill

Field control skill, blocks enemy creature switching for 3 turns, combined with self high durability forces enemies to take damage, creating environment for Rock and Earth Critical stacking

Sandstorm Core Build

Playstyle

Weather Core

Why this set works

Sand Surge activates Sandstorm weather to synergize with team Earth-type combos. Immovable Mountain provides stable defense to trade HP for stacking Rock-Soil Critical layers. Dual offensive skills ensure damage at all stages. Trait provides more energy recovery in Sandstorm teams.

Earthshatter Strike

Why pick this skill

Core damage skill with decreasing Energy cost based on hits taken. Combined with Immovable Mountain, can actively trade HP to stack layers.

Vein Collapse

Why pick this skill

Another output option, fixed 4 energy cost stable output, serves as main damage when Rock Smash hasn't stacked

Unmoving as Mountain

Why pick this skill

Extreme defense skill, 90% damage reduction against attacks, no other conditions, more stable than Harden

Sand Surge

Why pick this skill

Weather skill, Sandstorm lasts 8 turns, can trigger Vein Gift energy recovery with Earth-type pet traits, while disrupting enemy actions

Iron Wall Stack Build

Playstyle

Extreme defense

Why this set works

Alternating dual defense skills achieves near-permanent 90% damage reduction. Aggressively trade HP to stack Earth and Rock Critical layers. Earthquake supplements high-power burst. Trait breaks energy cap to support high-energy skill release, maximizing high durability base stats.

Earthshatter Strike

Why pick this skill

Core damage skill. Quickly reduces Energy cost by trading HP through Harden/Immovable Mountain, achieving infinite firepower in late game.

Earthquake

Why pick this skill

High-power same-type skill, 190 Energy but ample power. Used before Earth Smash stacks are full or when burst is needed.

Hardening

Why pick this skill

One of the dual defense skills: 90% damage reduction and -2 energy cost after last attack, forming a perfect offense-defense rhythm with Rock Smash.

Unmoving as Mountain

Why pick this skill

The second dual defense skill: pure damage reduction to handle attacks, alternated with Harden to achieve near-seamless defensive coverage.

Gallery
Mistveil Blake True Body
True Body
Skills
Stomp
Lv. LV1

Stomp

Energy: 80

Deals physical damage to the enemy creature.

Power Boost
Lv. LV5

Power Boost

Self gains +100% Physical Attack.

Vein Collapse
Lv. LV8

Vein Collapse

Energy: 120

Deals physical damage. This skill's Energy Cost is fixed at 4.

Hardening
Lv. LV11

Hardening

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Stone Lock
Lv. LV23

Stone Lock

Energy: 50

Deals physical damage. Enemy cannot switch Elves for 3 turns.

Ready to Strike
Lv. LV25

Ready to Strike

Self gains 1 stack of Buildup Mark.

Weight Suppression
Lv. LV32

Weight Suppression

Deals physical damage. The lower the enemy's Weight, the higher the Power.

Barrier
Lv. LV33

Barrier

90% damage reduction, when responding to an attack: defensive skill cooldown -1.

Sandstone Charge
Lv. LV35

Sandstone Charge

Energy: 80

Deals Physical DMG. If the enemy switches Roco this turn, gains Physical DEF +100%.

Earthshatter Strike
Lv. LV38

Earthshatter Strike

Energy: 140

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Earthquake
Lv. LV39

Earthquake

Energy: 190

Deals physical damage to the enemy creature.

Sand Surge
Lv. LV42

Sand Surge

Changes the weather to Sandstorm for 8 turns.

Earth Spike
Lv. LV46

Earth Spike

Energy: 95

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Unmoving as Mountain
Lv. LV49

Unmoving as Mountain

90% damage reduction, when responding to an attack.

Matchups

Strong Against

Fire, Ice, Electric, Poison

Weak Against

Grass, Water, Martial, Ice, Mech

Resists

Normal, Fire, Electric, Poison, Wing

Stats
HP 125
Physical Attack 139
Magic Attack 52
Physical Defense 164
Magic Defense 154
Speed 70
Total 704
Handbook Tasks

Misty Peak Black's Tome Missions

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Use Evolution Power to evolve a creature into a Leader
Target: Use Evolution Power to evolve a creature into a Leader