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Green-Eared Squirrel
NO.049

Green-Eared Squirrel

Normal Phase I Original Form

Can bounce using its powerful tail; if it falls, it takes a while to stand again using its tail. Research suggests their foot function has somewhat degenerated while tail function is highly developed, partially replacing the role of their feet.

Dex Number
049
Category
Squirrel Sprite
Height
0.47~0.68 M
Weight
3.5~6 KG
Updated
2026-04-02
Distribution
Commonly found in forests
Trait

Hoard

For each 1 energy, gains +10% to both DEF stats.

Recommended Skill Sets

Energy Stockpile Attrition Build

Playstyle

Early game: Use Scratch to accumulate energy and stack dual defenses. Mid game: Start using Energy Blast for damage and continue reducing energy cost. Endgame relies on high dual defenses + Rest recovery for attrition. Dazzling targets combo-type enemies for interference.

Why this set works

Use Scratch to rapidly accumulate energy triggering trait dual defense bonuses, with Energy Blast as the growth-type damage core. Rest for sustain, and Dazzling for team support value. This build fully utilizes energy management and trait synergy, positioning Green-ear Squirrel as late-game attrition + disruption support.

Scratch

Why pick this skill

Core Energy Recovery skill. Low 35 energy cost. Deals damage while recovering 1 Energy. Key method to trigger trait "Hoarding". Stable Energy accumulation each round allows rapid stacking of dual defense bonus.

Charged Blast

Why pick this skill

High-cost Magic damage skill. Permanently reduces Energy when used with Normal-type skills. Synergizes with Scratch to become low-cost, high-output method late-game.

Rest and Recover

Why pick this skill

A powerful recovery skill with 0 energy cost for critical moment healing; pairs with high dual-Defense trait to form war of attrition capital, with 30% recovery being highly valuable in endgame

Dazzling

Why pick this skill

Disruption skill: 0 Energy cost reduces enemy Combo count by 4, significantly pressuring combo-reliant enemies, creating space for teammates or disrupting enemy tempo.

Reactive Burst Build

Playstyle

Use Scratch to maintain energy and output. Predict enemy attacks to use Counter, then follow up next turn with Qi Combined Strike for high-power burst. Rest for rhythm adjustment and sustain.

Why this set works

A burst system built around the counter + Momentum Strike combo, Scratch ensures energy supply and trait activation, Rest provides error tolerance. This build positions Greenear Squirrel as a prediction-based counter attacker, using counter mechanics to deal burst damage exceeding base stats.

Scratch

Why pick this skill

Core Energy Recovery and damage skill. Low energy cost ensures action frequency. Rapidly accumulates Energy to trigger trait's dual defense bonus.

Counter

Why pick this skill

Response-type buff skill, 60% damage reduction ensures survival, successful response grants powerful +40% Physical and Magic Attack buff, compensating for low base stat damage deficiencies

Momentum Strike

Why pick this skill

Burst skill for counter builds. 80 energy cost physical damage. If counter was successful last turn, power +180, forming a Counter → Momentum Strike combo.

Rest and Recover

Why pick this skill

0 Energy Cost recovery skill, used when counter fails or sustainability is needed, ensuring field presence to wait for the next counter opportunity.

Notes
  • Green Ear Squirrel is Normal type Stage I creature, low base stats (333), 50 physical attack / 47 magic attack not outstanding, but 67 physical defense relatively good. Trait 'Hoarding' increases both defenses with higher energy, up to +100% both defenses, therefore requires energy management focused build. Skill pool mainly physical output, with healing, counter, interference functions, but lacks strong burst means, suitable as attrition or interference support creature
  • Among available skills, "Scratch" is the core energy recovery skill; "Charged Blast" and "Tackle" are high-energy growth skills that can form a late-game strategy with the trait; "Counter", "Intimidate", and "Fearless Heart" provide different Counter mechanics; "Dazzling" offers unique combo disruption.
Gallery
Green-Eared Squirrel True Body
True Body
Green-Eared Squirrel Fruit
Fruit
Green-Eared Squirrel Pet Egg
Pet Egg
Skills
Falling Star
Lv. LV1

Falling Star

Energy: 45

Deals physical damage to the enemy creature.

Rest and Recover
Lv. LV6

Rest and Recover

Restore 30% HP to self.

Slap
Lv. LV8

Slap

Energy: 65

Deals magic damage to the enemy creature.

Dazzling
Lv. LV10

Dazzling

Enemy gains Combo Count -4.

Sonic Bullet
Lv. LV13

Sonic Bullet

Energy: 60

Deals Magic DMG. 1 Combo.

Counter
Lv. LV20

Counter

60% damage reduction, when responding to an attack: Physical Attack and Magic Attack +40%.

Spinning Assault
Lv. LV21

Spinning Assault

Energy: 35

Deals physical damage, 3 Combos.

Momentum Strike
Lv. LV28

Momentum Strike

Energy: 80

Deals Physical DMG. If Counter was successful last turn, this skill's Power increases by 180.

Scratch
Lv. LV30

Scratch

Energy: 35

Deals Physical DMG. Restores 1 Energy to self.

Charged Blast
Lv. LV34

Charged Blast

Energy: 130

Deals Magic damage. For each Normal-type skill used, this skill's Energy Cost permanently -2.

Tackle
Lv. LV35

Tackle

Energy: 135

Deals physical damage. At turn end, this skill's Energy cost permanently -1.

Intimidate
Lv. LV38

Intimidate

60% damage reduction. Counter: Enemy retreats.

Ambush
Lv. LV40

Ambush

Energy: 70

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Fearless Heart
Lv. LV46

Fearless Heart

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Matchups

Weak Against

Martial

Resists

Ghost

Stats
HP 69
Physical Attack 50
Magic Attack 47
Physical Defense 67
Magic Defense 52
Speed 48
Total 333
Handbook Tasks

Green-Ear Squirrel's Tome Topic

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1