Courage Boost
If a Bug-type sprite is present in the party, gains +50% Dual Attack.
Its flexible snout is highly elastic, with no teeth. It uses its tongue and snout together to suck up food. It can survive on just dozens of ants per day, with very low energy consumption, spending most of its time sleeping.
If a Bug-type sprite is present in the party, gains +50% Dual Attack.
Start with Power Boost buff, use Scratch for sustain or Triple Break for burst depending on energy, Pursuit Victory grows stronger with use, suitable for mid-speed prolonged battles.
Maximize the trait "Boldness"'s Physical Attack bonus. Double Physical Attack through Power Boost, Triple Break provides instant 3-hit combo burst, Pursuit Victory as late-game scaling output, Scratch ensures energy cycle.
Core Energy recovery skill. Low 35 Energy cost, deals damage while recovering 1 Energy, ensuring sustainability—required in almost all move sets.
Core buff skill. 0 energy cost for +100% Physical Attack. Combined with the "Braveheart" trait, raises Physical Attack from 56 to 112 (base + trait + skill), prerequisite for burst damage.
Core combo skill. 0 energy cost for 3 combo hits. With high ATK buffs, each hit deals considerable damage, and stacks layers for subsequent Pursuit Victory.
Scaling combo skill. Low 40 energy cost, starts at 1 combo hit but permanently gains +1 combo hit per use, can become a high-combo low-energy output method in the late game, synergizes with Triple Break's combo mechanic.
Anticipate enemy status skills, use 'Consecutive Claw Strikes' to counter for 4-7 combo burst; use 'Scratch' to build energy normally, use 'Devour' to harvest energy when low on HP.
Built around the Combo Count mechanic. Warm-up + Continuous Claw Strike can achieve extremely high combo burst in counter state. Devour serves as high-cost finisher, Scratch ensures Energy.
Low-cost energy recovery method that ensures energy cycling, providing the foundation for releasing high-cost skills like Devour.
0 Energy gain 3 Combo. Boosts subsequent skill combo count, creating conditions for Consecutive Claw's "response state doubled."
30 Energy low cost, 2-hit base. If countering enemy's status skill, hit count doubles to 4 hits. Combined with Warm-Up, can reach 7 hits with extremely high burst.
150 energy cost high-power skill. Restores 6 energy on kill, used to finish low-HP targets for positive energy loop, a finishing move.
Start with Power Boost, use Lullaby to suppress high-cost or defense-type enemies, use Triple Break for regular damage, Scratch for sustain, after energy suppression enemy cannot easily counter.
Balances damage output and control. Lullaby provides unique energy cost suppression and interrupt capability, offering strategic value against specific opponents, combined with Enhanced Combo to ensure baseline damage.
Low-cost energy recovery that ensures skill cycling, serving as a regular damage output method.
0 Energy Cost buff. Increases base Physical Attack, boosting all damage skills.
0 energy cost gains 3 combo hits, combined with boosted Physical Attack, provides stable multi-hit output
Control disruption skill, 0 energy cost increases all enemy skill energy costs by 3, can also interrupt + stun when countering defense, targeting defense-reliant or high-energy enemies
Deals Physical DMG. Restores 1 Energy to self.
Self gains +100% Physical Attack.
Deals Physical DMG. Priority +1.
Self gains +30% Physical Attack, 3 Combo Strikes.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
Self gains +3 Combo Count.
Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Martial
Ghost
Progress: 7/7