Brave
Equipped skills with Energy Cost greater than 3 gain +40% Power.
Three adorable little creatures huddled around a fluffy ball of light down, whose internal structure remains unknown. When working together, they can ride the wind to anywhere they desire.
Equipped skills with Energy Cost greater than 3 gain +40% Power.
Start with Feign Weakness to boost speed and stack Cute, use Bountiful Harvest to strengthen both attacks, Moonlight Ensemble for low-cost combo consumption, and Cactus Spike for high-cost finishing.
Utilize Brave trait to strengthen high-cost physical skills, Bounty's dual attack buffs covering both physical and magic, Feign Weakness for speed boost and assisting Moonlight Ensemble combos, forming a physical main attack route of buff first then burst
Core damage skill. 150 Energy cost triggers Brave trait for +40% power. Combined with Abundance's +140% Physical Attack bonus, extremely high Physical burst damage.
Key buff skill that grants +140% Physical Attack and Magic Attack, with dual attack bonuses benefiting subsequent physical and magical skills.
30 Energy Cost Physical damage skill, 1 base combo, Cuteness stacks increase combo count, low cost high frequency output
Quickly obtain Cute Acceleration, permanent +150 Speed compensates for base Speed disadvantage, while increasing Moonlight Ensemble combo count
Bounty buff, Moonlight Ensemble triggers Light Energy Gathering stacks, alternate Light Energy Gathering and Popcorn Blast to stack each other, late-game Light Energy Gathering has extreme power
Utilize Brave trait to strengthen high-cost magic skills, Light Energy Gathering and Popcorn Blast form Grass-type mutual stacking cycle, Moonlight Ensemble as low-cost Grass skill to trigger stacks, Bounty provides Magic Attack foundation
Core damage skill. 140 Energy cost triggers Brave trait for +40% power. Combined with Abundance Magic Attack bonus and Light Energy Gathering stacks, late-game Magic damage is extremely high.
Key buff skill that grants +140% Magic Attack bonus, strengthening magical skill output.
Grass-type magic skill. Permanently gains +60 power after using other Grass-type skills. Forms a Grass-type skill cycle with Popcorn Blast for stacking bonuses.
30 Energy Cost Physical damage skill, used to trigger Light Energy Gathering's stacking condition (using other Grass-type skills), while providing low-cost combo output
Bounty buff, Super Candy gains Cute and boosts power, Moonlight Ensemble uses Cute stacks for multi-hit combo drain, Cactus Spike high-cost burst execute
Super Candy and Moonlight Ensemble form a Cute Synergy system; Super Candy provides Cute bonuses and combo gains, Moonlight Ensemble uses Cute to increase combo count, Cactus Spike serves as high-energy finisher, with Abundance as foundation
Core damage skill. 150 Energy cost triggers Brave trait for +40% power. Combined with Abundance and Super Candy's Cute Charm power bonus, extremely high burst damage.
Gains Cute and increases skill power by +60. Cute also increases the combo count of Moonlight Ensemble, combining offense and defense.
30 Energy Cost Physical damage skill, 1 base combo, Cuteness stacks increase combo count, forms Cuteness synergy with Super Candy
Key buff skill that grants +140% Physical Attack, strengthening the foundation of physical damage output.
Deals Physical DMG. Gains Cute: This skill's Power increases by 60.
Self gains Moe: Speed permanently +150.
Deals physical damage to the enemy creature.
Transfers your own Cute Charm to the enemy.
Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.
Restore 10 energy to self.
Deals magic damage to the enemy creature.
Self gains +140% Physical Attack and Magic Attack.
Deals Magic damage. When self has debuffs, this skill's Power +60.
Dispels all debuffs from self and doubles own buffs.
Deals physical damage, 1 Combo. For each layer of Cute on all sprites carried by both sides, this skill's Combo Count +1.
Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.
Fire, Ice, Poison, Wing, Dark, Mech
Progress: 7/7