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Amiyat
NO.105

Amiyat

Earth Phase I Original Form

Its entire body is rock, but the area around its eyes lacks rock protection, being very vulnerable soft skin. Likes to eat ores of different flavors, always staying quietly, with little presence.

Dex Number
105
Category
Stone Sprite
Height
0.57~0.79 M
Weight
38.5~49.2 KG
Updated
2026-04-02
Distribution
Obsidian Alley / Chirping Terrace / Shopping District Vicinity / Lake Obenstein / Academy Outpost / Mistpeak / Windbreak Barrier / Crescent Lakeshore / Crescent Town / Royal Office / Windhearth Tower / Windhearth Town / Breeze Hill / Windslumber Sanctuary
Trait

Stone Feast

When energy is insufficient, consume 5% HP in place of 1 energy.

Recommended Skill Sets

High-Defense Growth Counter

Playstyle

Tank-type late-game damage. Open with 'Heavy Momentum' to stack Defense, use 'First Strike' to seize tempo, 'Greed' ensures sustain, 'Earth Crash' becomes main damage source as Energy cost reduces from taking hits.

Why this set works

Use 'Tremor Force' to stack high Physical Defense, paired with 'Earth Smash's scaling cost reduction for late game, 'First Strike' to secure turns, 'Greed' for sustain, forming an increasingly resilient tank counter-attack style

Earthshatter Strike

Why pick this skill

Core scaling damage skill. Initial 140 Energy Cost is extremely high, but permanently reduces by 1 each time attacked. Combined with Trait "Stone Feast" can use HP to offset Energy Cost, enabling high-power Physical damage at low cost in the late game.

First Strike

Why pick this skill

The only priority skill. 55 Energy cost, Priority +1 compensates for the fatal flaw of 45 Speed, ensuring move priority.

Junshi

Why pick this skill

0 Energy Cost buff. Physical Defense +140%, synergizes with 'Singing Sand Trap' power scaling with Defense difference. Speed -30 downside has limited impact on already slow Speed.

Greed

Why pick this skill

0 Energy lifesteal buff, gains 100% lifesteal, works with physical damage skills like 'Earth Crit' 'First Strike' for sustain, reducing reliance on healing skills

Extreme Physical Attack Boost Stream

Playstyle

Boost-type burst output, double open with Power Boost and Mud Armor at start, using Stone Feast trait to use HP for energy when energy is tight, Singing Sand Trap deals damage based on Defense difference, Greed ensures survival

Why this set works

Extreme Enhancement Damage Build: Dual-activate "Power Boost" and "Mud Armor" to stack offense and defense. "Singing Sand Trap" maximizes physical defense difference benefits. "Greed" provides lifesteal sustain. Pursue one-hit kills.

Mud Armor

Why pick this skill

0 Energy: Dual enhancement—gains 60% Physical Attack and Physical Defense. Buffs double when responding to defense; combined with other defensive skills can quickly max out offense and defense.

Singing Sand Trap

Why pick this skill

Core damage. Power scales with difference between own Physical Defense and enemy's Physical Defense. Defense-stacking skills like "Mud Armor" and "Jun Force" can significantly boost its Power.

Greed

Why pick this skill

0 Energy lifesteal buff, 100% lifesteal works with physical damage skills for sustain, under 'Stone Feast' trait low energy cost skills are more controllable

Power Boost

Why pick this skill

0 Energy Cost attack boost. Physical Attack +100% directly increases damage cap, stacking with 'Mud Armor's Physical Attack bonus.

Trait reaper build

Playstyle

High-risk, high-reward. Uses "Stone Feast" to bypass energy restrictions and cast high-cost skills like "Earthquake". "Greed" provides sustain to offset the HP cost, "Power Devour" creates damage opportunities, and "Preemptive Strike" ensures acting on crucial turns.

Why this set works

High energy cost finisher style, 'Earthquake' as highest power skill forcibly released with trait, 'Greed' lifesteal offsets HP cost, 'Power Devour' weakens enemy output, 'First Strike' secures priority.

Earthquake

Why pick this skill

High-cost, high-power Physical damage. At 190 Energy, it's the highest cost skill. Combined with 'Stone Feast' trait, can substitute HP for Energy cost. Used as a finisher.

Greed

Why pick this skill

0 Energy lifesteal buff, 100% lifesteal works with high power skills for massive HP recovery, offsetting 'Stone Feast' cost of using HP for energy

Power Devour

Why pick this skill

0 Energy: Weakens enemy and strengthens self—enemy all skill power -20, self all skill power +20. This trade-off enhances offensive advantage.

First Strike

Why pick this skill

The only priority skill. Priority +1 ensures it can act despite speed disadvantage. 55 Energy cost is manageable, used for finishing blows or disrupting tempo.

Notes
  • Ameyat is an Earth-type physical attacker with outstanding 95 ATK base stat but extremely slow 45 SPD. Trait 'Stone Feast' can consume 5% HP instead of 1 energy when energy is insufficient, suitable for high-cost skill cycles.
  • Strong against Fire/Ice/Electric/Poison; weak to Grass/Water/Martial/Ice/Mechanical. Watch for type disadvantage.
  • Skill pool focuses on physical output, buffing, and lifesteal, lacking priority moves; relies on 'First Strike' to compensate for speed deficiency.
  • 'Earth Smash' is a core scaling skill, permanently reducing energy cost by 1 each time attacked, enabling low-cost high-output when combined with traits
  • 'Singing Sand Trap' power scales with Defense difference; 'Jun Momentum' provides 140% Defense but reduces Speed by 30, forming a high-defense counterattack style.
  • 'Mud Armor' doubles buffs when responding to defense, can form enhancement chains with high physical defense skills
Gallery
Amiyat True Body
True Body
Amiyat Fruit
Fruit
Amiyat Pet Egg
Pet Egg
Skills
Demon Claw
Lv. LV1

Demon Claw

Energy: 30

Deals Physical DMG. Restores 1 Energy to self.

Bat
Lv. LV1

Bat

Energy: 65

Deals physical damage and drains 100% HP.

Greed
Lv. LV1

Greed

Self gains 100% lifesteal.

Power Boost
Lv. LV5

Power Boost

Self gains +100% Physical Attack.

First Strike
Lv. LV6

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Junshi
Lv. LV13

Junshi

Self gains +140% Physical Defense and -30 Speed.

Singing Sand Trap
Lv. LV16

Singing Sand Trap

Energy: 60

Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.

Power Devour
Lv. LV21

Power Devour

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Earthshatter Strike
Lv. LV29

Earthshatter Strike

Energy: 140

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Sandstone Charge
Lv. LV31

Sandstone Charge

Energy: 80

Deals Physical DMG. If the enemy switches Roco this turn, gains Physical DEF +100%.

Mud Armor
Lv. LV33

Mud Armor

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Dark Ambush
Lv. LV35

Dark Ambush

Energy: 70

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Earth Spike
Lv. LV37

Earth Spike

Energy: 95

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Earthquake
Lv. LV45

Earthquake

Energy: 190

Deals physical damage to the enemy creature.

Matchups

Strong Against

Fire, Ice, Electric, Poison

Weak Against

Grass, Water, Martial, Ice, Mech

Resists

Normal, Fire, Electric, Poison, Wing

Stats
HP 64
Physical Attack 95
Magic Attack 47
Physical Defense 67
Magic Defense 42
Speed 45
Total 360
Handbook Tasks

Amyat's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1