Dirty Trick
After enemy creature retreats, the creature that switches in gains 5 stacks of Poison.
The Huyou Raccoon's tail is covered in venomous spines, disguising itself as shrub branches when still. When sensing danger, its tail instantly hardens into a defensive posture, and the neurotoxin secreted from the spine tips can paralyze prey muscles. Tests show its toxin is doubly effective against Grass-type elves.
After enemy creature retreats, the creature that switches in gains 5 stacks of Poison.
Quickly stack Poison layers, utilize Venom Infiltration's energy cost reduction mechanism for sustained output, disrupt enemy energy rhythm through Soul Hook, rely on trait to apply lethal Poison pressure on newly entered enemy creatures when switching
A core loop built around rapid poison stack accumulation, using Continuous Poison Needle and Lethal Poison to quickly stack poison, Venom Infiltration enjoying cost reduction benefits while continuing to stack poison, with Soul Grasp ensuring energy sustainability. Trait "Underhand" can inflict 5 poison stacks on new creatures when enemy switches, forming dual pressure with active poison stacking.
Core Poison stacking skill, 15 energy cost, 2 hits with 1 Poison stack each, more efficient than Poison Needle, main method for rapid Poison stacking
0 Energy directly applies 3 layers of Poison, 8 layers when countering Defense, a key skill for burst Poison stacking. Combined with the trait, it can quickly apply high-pressure Poison status to enemies.
120 Energy Magic damage skill, -1 Energy per Poison stack on enemy, actual Energy cost greatly reduced after Poison stacking, additionally applies 1 Poison stack, forming Poison stack-Energy reduction-Poison stack cycle
0-cost steals 3 energy, can disrupt rhythm against high-cost opponents, while alleviating self energy pressure, providing guarantee for consecutive Venom Infusion or high-cost skill releases
Start with Power Boost to buff physical attack, then use Poison Sac and Jack-in-the-Box for physical damage output, seize opportunities when enemy has status to trigger extra effects, Consecutive Poison Needle as low-cost filler and poison stacking method
Physical damage-oriented moveset, using Power Boost to enhance Physical Attack, then Venom Sac and Jack-in-the-Box provide stable physical damage; both grant additional benefits when reacting—6 poison stacks and 6 energy steal respectively, with Consecutive Poison Needle supplementing poison stacking and damage output
25 energy cost physical damage skill, 6 stacks of Poison in Counter state, stable and efficient poison stacking method. Physical damage type has bonus with Power Boost.
0 Energy Physical Attack doubling, enhancing Physical damage output, combining with Poison Sac, Jack-in-the-Box and other Physical damage skills to increase damage.
80 energy Physical damage skill. Steals 6 energy when countering status. Combines damage and energy suppression, extremely high value when enemy has status.
15 energy cost 2-hit poison stacking skill. Used as poison stacking supplement and low-energy damage option. Also deals decent damage under Power Boost.
Utilize Soul Hook and Scratch's dual energy recovery/steal mechanics to continuously suppress enemy energy levels, keeping Graveyard Brawl at high power output while ensuring self energy cycling without interruption
Energy Suppression Build: uses Soul Hook and Scratch combo to sustain self energy while suppressing enemy energy, minimizing Graveyard Brawl's power reduction negative effect, with Poison Needle as low-cost filler
20 energy cost basic physical damage poison stacking skill, low-energy stable output.
35 Energy Physical damage Energy restore skill, provides Energy sustainability guarantee.
0-cost steals 3 energy, dual energy-stealing skill combination can greatly suppress enemy energy and ensure self sustainability
180 energy cost high-power physical damage skill. Power decreases by 10% for each energy enemy has. Combined with dual energy drain skills to keep enemy energy low, maintaining high power.
Deals physical damage. Enemy gains 1 stack of Poison.
Deals Magic damage. Self recovers 1 Energy.
Self gains +100% Physical Attack.
Deals Physical DMG. Restores 1 Energy to self.
Steal 3 Energy from the enemy.
Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.
Deals physical damage to the enemy creature.
Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.
Enemy gains 1 stack of Spirit Descent Mark.
Deals magic damage to the enemy creature.
Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.
Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.
Enemy gains 1 stack of Poison Mark.
Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.
Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.
Light, Ghost, Dark, Earth, Phantom
Progress: 7/7