Breakwater Block
For each Water-type skill brought into battle, Earth-type skill energy cost -1.

The shell's glossiness has further improved, with a love for all shiny surfaces. It polishes its shell on reefs and will also actively polish companions to make their shells smoother. A highly polished shell reduces the adhesion of impurities, maintains movement efficiency, and also makes them happier.
For each Water-type skill brought into battle, Earth-type skill energy cost -1.




Deals magic damage to the enemy creature.

Deals magic damage, Priority +1 when the weather is Sandstorm.

Deals magic damage to the enemy creature.

Deals physical damage. The user gains +70% Physical Defense. Counter State: This skill's Power is doubled, and Physical Defense gains an additional +70%.

Deals Physical Damage. Counter State: The enemy gains -80% Physical Defense.

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Deals physical damage. At turn end, this skill's Energy cost permanently -5.

90% Damage Reduction. If an attack skill was used last time, reduces the energy cost of this skill by 2. Counterattack.

Reduces damage by 50% and Disengages, Counter Attack.

70% Damage Reduction. Counterattack: The enemy's Physical Attack is reduced by 70%.

Changes the weather to Sandstorm, lasting for 8 turns.

Gains 1 stack of Momentum Mark.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals Physical Damage. Counter State: This skill's Energy Cost is permanently reduced by 3.

80% Damage Reduction. Counterattack: Gains +70% Magical Attack.

60% Damage Reduction. Counterattack: Reduces the energy cost of all skills by 2.

Energy cost of next Skill used -6.

Deals magic damage, 1 Hit, Counter State: This skill becomes 3 Hits.

Deals magic damage to the enemy creature.

Deals physical damage to the enemy creature.

Deals physical damage. The lower the enemy's weight, the higher this skill's Power.

70% Damage Reduction. Counterattack.

80% Damage Reduction. Counterattack: During this period, gains +40% to both Physical and Magical Attack for each instance of attack damage taken.

Reduces damage by 60%, Counter Attack: if fatal damage is taken this turn, retain 1 HP.

Reduces damage by 100%, Counter Attack: the reduced damage is converted into HP recovery for yourself, and this skill's energy cost is permanently +2.

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

The enemy gains 1 stack of Thorn Mark.

The enemy gains 1 stack of Moe.

Deals magic damage. This skill's Power permanently +20 for each resisted skill attack received (excluding combo hits).

Deals magic damage to the enemy creature.

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Deals magic damage to the enemy creature.

Deals magic damage to the enemy creature.

Deals magic damage, power +40 when this skill is in the 3rd slot, Drive 1.

Deals magic damage to the enemy creature.

Charge, deals Magical Damage to the enemy.

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Deals physical damage to the enemy creature.

Deals physical damage to the enemy creature.

70% Damage Reduction. Counterattack: Gains +70% Physical Attack and Magical Attack.

80% Damage Reduction. Counterattack: Restores 3 energy.

70% Damage Reduction. Counterattack: The enemy gains 6 stacks of Burn.

70% Damage Reduction. Counterattack: Restores energy equal to twice the energy cost of the countered skill.

80% Damage Reduction. Counterattack: Returns to the field at the end of own turn.

70% Damage Reduction. Emergency Retreat. Counterattack: The next Pet to enter the field gains Damage Reduction.

Reduces damage by 50%, Swift, Counter Attack.

80% Damage Reduction. Counterattack: Gains +70% Magical Defense.

90% Damage Reduction. Counterattack: Gains 50% Lifesteal.

80% Damage Reduction. Counterattack: The enemy gains 2 stacks of Starfall Mark.
Grass
Normal, Poison, Wing