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Grasscrest Duck
NO.179

Grasscrest Duck

Grass Phase I Original Form

Its eyes are positioned on both sides and rotate constantly. It's unclear whether this means it's thinking, making its behavior difficult to interpret. Its visual range is 360 degrees, so it will spot anyone approaching from any direction.

Dex Number
179
Category
Duckling Sprite
Height
0.5~0.72 M
Weight
4.9~6.57 KG
Updated
2026-04-02
Distribution
Lake Obenstein
Trait

Give an Inch, Take a Mile

When the weather is rainy or in other Water-type environments, gains +100% to both Attack stats.

Recommended Skill Sets

Combo Burst Build

Playstyle

Enhanced Speed Attack

Why this set works

Utilize Warm-up to provide combo bonus, combined with Thorn Vine and Scatter Strike to deal multi-segment Physical damage, with Root Absorption ensuring endurance. Scatter Strike's 6-combo during counter state is the core burst point, with overall rhythm of buff → output → endurance cycle.

Thorn Vine

Why pick this skill

Core damage skill. 2-hit combo with Warm-up's combo bonus allows multi-hit damage. Low Energy cost (45) suitable for frequent use.

Warm-up Exercise

Why pick this skill

Key enhancement skill that grants +3 Combo Count, synergizing with combo skills like Thorn Vine and Scattered Hands. 0 energy cost with no side effects.

Scatterhand

Why pick this skill

Counter state burst skill. 6-hit combo damage is extremely high in Counter state, reaching 9-hit combo with Warm-up, being the main burst method.

Root Absorption

Why pick this skill

Sustain and energy recovery skill: 0 energy cost to recover 15% HP and 4 Energy, ensuring sustained combat capability, compensating for fragile physique

Enhanced Speed Attack Flow

Playstyle

Enhanced Harvest

Why this set works

Traditional buffed speed attack route, after Power Boost raises Attack, use First Strike to pressure HP or clean up, One Punch as stable high-damage move, Burst Rush at 5x power in Counter state as hidden burst point. Suitable for situations requiring quick battle resolution.

First Strike

Why pick this skill

Priority skill with Priority +1 ensures turn priority, compensating for potential competition despite high Speed; 55 Energy is moderate.

One Punch

Why pick this skill

High power single-target skill (140 energy). Used for finishing or bursting. High energy cost but stable damage.

Power Boost

Why pick this skill

Physical Attack boosting skill, 0 Energy cost for Physical Attack +100%, greatly increasing subsequent damage output, priority boost followed by high power skill

Burst Rush

Why pick this skill

Counter state burst skill. 5x power in Counter state, with Power Boost can deal extremely high damage, being a comeback/harvesting method.

Counter sustain build

Playstyle

Sustained Attrition

Why this set works

Built around Counter mechanic. Bloom provides stable power bonus, Branch Out and Free Hand provide sustainability and burst respectively in counter state, Root Absorption as regular sustain. Combat style leans toward prolonged battles, utilizing counter state triggers for offense-defense integration, suitable for attrition warfare.

Full Bloom

Why pick this skill

Core buff skill. +30 skill power to all skills (+60 when targeted while defending), 0 energy cost permanent buff, raising overall damage ceiling.

Branch Out

Why pick this skill

Counter state sustain skill, restores 50% HP and 5 Energy in Counter state, cooperating with Blooming's high power to deal damage while healing, improving survival.

Scatterhand

Why pick this skill

Counter state burst skill. 6-hit combo in Counter state, with considerable damage from Blooming's power bonus, low Energy cost (35) suitable for multiple uses.

Root Absorption

Why pick this skill

Sustain and energy recovery skill: 0 energy cost guarantees energy cycle, maintains combat capability when Branching fails to trigger counter state

Notes
  • Grass Head Duck is a pure Grass-type physical attacker with base stats leaning toward high-speed physical offense (79 ATK / 92 SPD), but with low defenses and a fragile frame.
  • The trait "Give an Inch, Take a Mile" provides a massive +100% dual attack boost in Rain or Water environments, but the conditions are strict and difficult to consistently trigger in regular battles. Skill selection should not overly rely on this trait.
  • Skill pool focuses on physical output, lacking elemental skills (all skill type fields are empty); cannot benefit from same-type bonus, limiting output potential.
  • Possesses various counter mechanism skills (Collapse Fist, Burst Rush, Scattered Hands, Branch Draw, Bloom), requiring specific states to trigger
  • Sustain methods only Root Absorption (HP and energy recovery) and Branching (counter state HP and energy recovery), survival capability average
  • Overall role: High-speed P.ATK dealer. Relies on combos, counter mechanics, and buff skills for burst, but lacks attribute skills and stable trait support, limited ceiling.
Gallery
Grasscrest Duck True Body
True Body
Grasscrest Duck Fruit
Fruit
Grasscrest Duck Pet Egg
Pet Egg
Skills
Thorn Vine
Lv. LV1

Thorn Vine

Energy: 45

Deals physical damage, 2 Combos.

Root Absorption
Lv. LV1

Root Absorption

Restore 15% HP and 4 energy to self.

Collapse Fist
Lv. LV6

Collapse Fist

Energy: 65

Deals physical damage. Counter state: Self gains Physical Attack +100%.

Power Boost
Lv. LV13

Power Boost

Self gains +100% Physical Attack.

Apical Dominance
Lv. LV21

Apical Dominance

Energy: 100

Deals physical damage to the enemy creature.

Warm-up Exercise
Lv. LV28

Warm-up Exercise

Self gains +3 Combo Count.

Vine Strangle
Lv. LV30

Vine Strangle

Energy: 80

Deals Physical DMG. Restores 5 Energy to self.

Full Bloom
Lv. LV35

Full Bloom

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

First Strike
Lv. LV36

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Needle Shot
Lv. LV37

Needle Shot

Energy: 80

Deals Physical DMG. If the enemy switches Roco this turn, restores 7 Energy to self.

Burst Rush
Lv. LV39

Burst Rush

Energy: 65

Deals physical damage. Counter state: This skill's Power becomes 5x.

One Punch
Lv. LV44

One Punch

Energy: 140

Deals physical damage to the enemy creature.

Scatterhand
Lv. LV49

Scatterhand

Energy: 35

Deals physical damage, 2 Combos. Counter state: This skill changes to 6 Combos.

Branch Out
Lv. LV50

Branch Out

Energy: 90

Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.

Matchups

Strong Against

Light, Earth, Water

Weak Against

Bug, Fire, Ice, Poison, Wing

Resists

Water, Earth, Light, Electric

Stats
HP 92
Physical Attack 79
Magic Attack 24
Physical Defense 66
Magic Defense 50
Speed 92
Total 403
Handbook Tasks

Grass Head Duck's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1