Steam Expansion
Each time an allied creature uses a Fire skill, this creature gains +10 skill power upon entry.
When running at full speed on grasslands, they often start fires. Their fur is fluffy and hydrophobic, with unextinguished embers found inside. Extremely docile once tamed.
Each time an allied creature uses a Fire skill, this creature gains +10 skill power upon entry.
Blaze Guardian is a Fire-type physical attacker with extremely high ATK (117) and DEF (135), but slow SPD (65) and extremely low MATK (49). Its ability 'Steam Expansion' grants +10 power to all skills when entering after a teammate uses a Fire-type skill, suitable as a late-game cleaner or core damage dealer. The skill pool focuses on physical damage, including multi-hit combos, power-doubling mechanics, and status response skills, but lacks recovery and defensive options—positioning protection is needed.
Enter late, using Double Cannon to quickly stack Wildfire power, Power Boost to increase base damage, Flash Burn to finish enemies in abnormal states
A stacking enhancement build with Mountain Fire as the core, use Double Cannon's low Energy cost to trigger Mountain Fire doubling, Power Boost provides base attack gains, and Flash Ignition as a status counter burst method. Overall good Energy cost control (15+25+0+40), suitable for mid-speed field presence damage.
Core damage skill. Each time another Fire-type skill is used, Power permanently doubles. Combined with low-cost Fire skills, can quickly stack buffs to become an ultra-high power skill.
Low-cost Fire-type skill used to trigger Wildfire's power doubling effect, while 2 hits can synergize with Warm-up Exercise or Warm-up buff to deliver burst damage.
Core buff skill. +100% PATK directly boosts physical damage output, synergizing with Wildfire and Double Cannon.
Power becomes 4x when enemy has status (e.g., Burn), combined with Ignite or teammate status application can deal extremely high burst, 40 energy cost is reasonable
Utilize Warm-up + Spinning Assault for quick output or setup, with Flame Cloud Chariot delivering one-hit KO after Warm-up buffs.
A high-burst archetype with Fire Cloud Chariot as the ultimate burst core, Warm-up provides 2x/4x amplification, Warm-up Exercise + Spinning Assault form a combo for rapid output. Suitable for quickly eliminating key targets, but high energy cost requires careful tempo management.
High-cost (140) but extremely high power Physical skill. Combined with Warm-Up for power doubling or 4x when countering Defense. Ultimate burst method.
Doubles next attack power, becomes 4x when responding to defense. Perfectly synergizes with Fire Cloud Chariot to deal devastating damage.
Gains +3 combo count. Can deal extremely high hit count damage when combined with Double Cannon or Spinning Assault. Can also buy turns for stacking Wildfire layers.
3-hit physical skill, combined with Warm-up's +3 hits can deal 6 segments of damage, 35 Energy cost is economical.
Use Ignite to apply Burn status. Flash Burn/Sneak Attack for finishing. Wildfire as regular damage supplement.
Ignition serves as the core status applicator, linking with Flash Burn and Sneak Attack's status counter mechanics to form a reaper-style build. Wildfire maintains pressure when statuses aren't applied. The 0-energy Ignition effectively alleviates skill rotation pressure.
Core damage skill. Power doubles after setup by teammates or own other Fire-type skills, main damage source for sustained field presence.
0 Energy cost to apply 10 stacks of Burn on the enemy. Creates status response conditions for Flash Burn and Sneak Attack, while providing sustained damage.
Power becomes 4x when reacting to enemies with status. Combined with Ignite's Burn, deals extremely high burst damage. 40 energy cost is reasonable.
3x power when Countering. 85 Energy cost is high but multiplier is stable, serving as another status finisher besides Flash Burn.
Deals physical damage to the enemy creature.
Enemy gains 10 stacks of Burn.
Deals physical damage, 2 Combos.
Self gains +100% Physical Attack.
Deals physical damage, 3 Combos.
Self gains +120% Dual Attack and -40% Dual Defense.
Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.
Self gains +3 Combo Count.
Deals physical damage to the enemy creature.
On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.
Deals physical damage. Counter state: This skill's Power becomes 4x.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Grass, Ice, Bug, Mech
Water, Earth
Grass, Ice, Cute, Bug, Mech
Progress: 7/7