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Blaze Guardian
NO.218

Blaze Guardian

Fire Final Form Original Form

When running at full speed on grasslands, they often start fires. Their fur is fluffy and hydrophobic, with unextinguished embers found inside. Extremely docile once tamed.

Dex Number
218
Category
Guardian Creature
Height
0.99~1.42 M
Weight
76.5~87.5 KG
Updated
2026-04-02
Distribution
Commonly found in mountain forests
Trait

Steam Expansion

Each time an allied creature uses a Fire skill, this creature gains +10 skill power upon entry.

Recommended Skill Sets
Summary

Blaze Guardian is a Fire-type physical attacker with extremely high ATK (117) and DEF (135), but slow SPD (65) and extremely low MATK (49). Its ability 'Steam Expansion' grants +10 power to all skills when entering after a teammate uses a Fire-type skill, suitable as a late-game cleaner or core damage dealer. The skill pool focuses on physical damage, including multi-hit combos, power-doubling mechanics, and status response skills, but lacks recovery and defensive options—positioning protection is needed.

Wildfire Stacking Enhancement Build

Playstyle

Enter late, using Double Cannon to quickly stack Wildfire power, Power Boost to increase base damage, Flash Burn to finish enemies in abnormal states

Why this set works

A stacking enhancement build with Mountain Fire as the core, use Double Cannon's low Energy cost to trigger Mountain Fire doubling, Power Boost provides base attack gains, and Flash Ignition as a status counter burst method. Overall good Energy cost control (15+25+0+40), suitable for mid-speed field presence damage.

Wildfire

Why pick this skill

Core damage skill. Each time another Fire-type skill is used, Power permanently doubles. Combined with low-cost Fire skills, can quickly stack buffs to become an ultra-high power skill.

Double Cannon

Why pick this skill

Low-cost Fire-type skill used to trigger Wildfire's power doubling effect, while 2 hits can synergize with Warm-up Exercise or Warm-up buff to deliver burst damage.

Power Boost

Why pick this skill

Core buff skill. +100% PATK directly boosts physical damage output, synergizing with Wildfire and Double Cannon.

Flash Ignition

Why pick this skill

Power becomes 4x when enemy has status (e.g., Burn), combined with Ignite or teammate status application can deal extremely high burst, 40 energy cost is reasonable

Warm-up Burst Build

Playstyle

Utilize Warm-up + Spinning Assault for quick output or setup, with Flame Cloud Chariot delivering one-hit KO after Warm-up buffs.

Why this set works

A high-burst archetype with Fire Cloud Chariot as the ultimate burst core, Warm-up provides 2x/4x amplification, Warm-up Exercise + Spinning Assault form a combo for rapid output. Suitable for quickly eliminating key targets, but high energy cost requires careful tempo management.

Firecloud Chariot

Why pick this skill

High-cost (140) but extremely high power Physical skill. Combined with Warm-Up for power doubling or 4x when countering Defense. Ultimate burst method.

Warm-up

Why pick this skill

Doubles next attack power, becomes 4x when responding to defense. Perfectly synergizes with Fire Cloud Chariot to deal devastating damage.

Warm-up Exercise

Why pick this skill

Gains +3 combo count. Can deal extremely high hit count damage when combined with Double Cannon or Spinning Assault. Can also buy turns for stacking Wildfire layers.

Spinning Assault

Why pick this skill

3-hit physical skill, combined with Warm-up's +3 hits can deal 6 segments of damage, 35 Energy cost is economical.

Status Harvest Build

Playstyle

Use Ignite to apply Burn status. Flash Burn/Sneak Attack for finishing. Wildfire as regular damage supplement.

Why this set works

Ignition serves as the core status applicator, linking with Flash Burn and Sneak Attack's status counter mechanics to form a reaper-style build. Wildfire maintains pressure when statuses aren't applied. The 0-energy Ignition effectively alleviates skill rotation pressure.

Wildfire

Why pick this skill

Core damage skill. Power doubles after setup by teammates or own other Fire-type skills, main damage source for sustained field presence.

Ignite

Why pick this skill

0 Energy cost to apply 10 stacks of Burn on the enemy. Creates status response conditions for Flash Burn and Sneak Attack, while providing sustained damage.

Flash Ignition

Why pick this skill

Power becomes 4x when reacting to enemies with status. Combined with Ignite's Burn, deals extremely high burst damage. 40 energy cost is reasonable.

Sneak Attack

Why pick this skill

3x power when Countering. 85 Energy cost is high but multiplier is stable, serving as another status finisher besides Flash Burn.

Notes
  • Speed 65 is rather slow, recommended to use teammates to set up before entering to trigger trait bonuses
  • Physical Defense 135 is extremely high, can serve as physical tank, but Magic Defense 93 requires caution against special attackers
  • Wildfire requires other Fire-type skills as setup to maximize power. Low-cost Fire-type skills are recommended.
  • Rage's Dual Attack bonus has limited value for Flame Guardian (Magic Attack only 49), but the negative effect of -40% Dual Defense is quite fatal, use with caution
Gallery
Blaze Guardian True Body
True Body
Blaze Guardian Fruit
Fruit
Blaze Guardian Pet Egg
Pet Egg
Skills
Flame Charge
Lv. LV1

Flame Charge

Energy: 60

Deals physical damage to the enemy creature.

Ignite
Lv. LV1

Ignite

Enemy gains 10 stacks of Burn.

Double Cannon
Lv. LV6

Double Cannon

Energy: 25

Deals physical damage, 2 Combos.

Power Boost
Lv. LV7

Power Boost

Self gains +100% Physical Attack.

Spinning Assault
Lv. LV11

Spinning Assault

Energy: 35

Deals physical damage, 3 Combos.

Rage
Lv. LV16

Rage

Self gains +120% Dual Attack and -40% Dual Defense.

Wildfire
Lv. LV23

Wildfire

Energy: 15

Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.

Warm-up Exercise
Lv. LV24

Warm-up Exercise

Self gains +3 Combo Count.

Firecloud Chariot
Lv. LV31

Firecloud Chariot

Energy: 140

Deals physical damage to the enemy creature.

Warm-up
Lv. LV33

Warm-up

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Flash Ignition
Lv. LV39

Flash Ignition

Energy: 40

Deals physical damage. Counter state: This skill's Power becomes 4x.

Sneak Attack
Lv. LV46

Sneak Attack

Energy: 85

Deals physical damage. Counter state: This skill's Power becomes 3x.

Matchups

Strong Against

Grass, Ice, Bug, Mech

Weak Against

Water, Earth

Resists

Grass, Ice, Cute, Bug, Mech

Stats
HP 105
Physical Attack 117
Magic Attack 49
Physical Defense 135
Magic Defense 93
Speed 65
Total 564
Handbook Tasks

Raging Fire Guardian's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Target: Obtain "Destined Hero" Medal