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Kudosi
NO.222

Kudosi

Mech Earth Phase II Original Form

Possessing both the stability of rock and the toughness of steel, its body carries a heavy earthy scent, presumably from its habit of hibernating underground. Can utilize magnetic field power to attack, but also becomes immobilized under special magnetic field influences, thus always inhabiting sparsely populated areas.

Dex Number
222
Category
Steel Sprite
Height
0.99~1.42 M
Weight
115.8~175.02 KG
Updated
2026-04-02
Distribution
Mysterious Whereabouts
Trait

Directional Refinement

Each time an allied creature uses a Defense skill, this creature gains +10% Mechanical and Ground skill power upon entry.

Recommended Skill Sets

Transmission Stacking Damage Build

Playstyle

Enter late, use Mesh Transmission to adjust position and trigger Transmission, Gear Torque's permanent stacking damage becomes main output, Rock Earth Critical reduces energy cost after being attacked for finishing

Why this set works

Maximize 'Transmission' mechanic: Mesh Transfer triggers position changes to permanently boost Gear Torque, Earth Crash as late-game reduced-cost secondary damage, First Strike secures priority

Gear Torque

Why pick this skill

Core damage skill. Power permanently +20 after each position change. Combined with transmission mechanics, has massive growth potential. Mech/Earth types can benefit from trait damage bonuses.

Mesh Transmission

Why pick this skill

Transmission trigger, 0 energy and provides +60% Attack and Transmission 1 when in slot 1/3, perfectly synergizes with Gear Torque's stacking damage requirements

First Strike

Why pick this skill

Priority skill compensates for the fatal flaw of 40 Speed, ensuring first strike in low-HP cleanup or critical turns.

Earthshatter Strike

Why pick this skill

High-power same-type skill, permanently -1 Energy per hit taken. Combined with high DEF to stay on field, becoming cheaper over time. Can replace Earthquake in late game.

Defensive Counter Build

Playstyle

Lead or switch-in defense, Barrier + Energy Conservation alternating for ability stacks and cost reduction, Sonic Sand Trap for DEF suppression, Gear Slice for late cleanup.

Why this set works

Abandon Speed disadvantage, shift to pure defense and counterattack. Dual defense skills rotate to trigger characteristic damage boost, Singing Sand Trap uses high Physical Defense to deal damage, Gear Slice as high-power cleanup after cost reduction.

Singing Sand Trap

Why pick this skill

Core damage skill. Power increases when user's DEF exceeds target's. Synergizes with 109 base DEF for considerable damage. Earth-type benefits from trait damage boost.

Barrier

Why pick this skill

Strongest defense skill, 90% damage reduction + cooldown reduction on hit, stacking 'Directional Refinement' layers while protecting teammates.

Energy Conservation

Why pick this skill

80% damage reduction + adjacent skills permanently -1 energy cost when responding to attacks, forms dual defense rotation with Barrier, accelerates cost reduction for Earth Crash and Gear Slice

Gear Slice

Why pick this skill

High power skill. Energy cost -2 when in slot 1/3. Combined with Energy Conservation's cost reduction can quickly deal high damage. Transmission 1 assists Gear Torque.

Notes
  • Kudoxi is a Mechanical + Earth-type Physical Attack tank, with excellent 109 Physical Defense and 85 HP base stats, but extremely slow 40 Speed. Trait 'Directional Refinement' requires teammates to use Defense skills to stack damage buffs, suitable for a late-entry cleanup role.
  • Core mechanics revolve around "Transmission" (position change) and Energy management. Both "Gear Torque" and "Earth Crit" have permanent growth potential.
  • With extremely low speed, rely on 'First Strike's' priority +1 to secure turn order, or use defensive skills like 'Energy Conservation' and 'Barrier' to stack buffs while tanking.
  • Skill pool depth supports 2 different builds: one is Transmission stacking damage, using position changes to boost 'Gear Torque'; the other is defensive counter, relying on high Physical Defense to trigger 'Singing Sand Trap' and stack 'Rock Smash'.
Gallery
Kudosi True Body
True Body
Kudosi Fruit
Fruit
Kudosi Pet Egg
Pet Egg
Skills
First Strike
Lv. LV1

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Mesh Transmission
Lv. LV1

Mesh Transmission

Self gains +80 Speed, when this skill is in slot 1 or 3, additionally gains +60% Physical Attack, Transmission 1.

Energy Conservation
Lv. LV6

Energy Conservation

80% damage reduction, when responding to an attack: adjacent skills' energy cost permanently -1.

Gear Torque
Lv. LV8

Gear Torque

Energy: 80

Deals physical damage. When position changes each turn, this skill's Power is permanently +20.

Bearing Support
Lv. LV11

Bearing Support

Active: This skill's passive cost -1 additional Energy. Passive: Skills on both sides cost -1 Energy. Transmission 1.

Singing Sand Trap
Lv. LV17

Singing Sand Trap

Energy: 60

Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.

Ready to Strike
Lv. LV23

Ready to Strike

Self gains 1 stack of Buildup Mark.

Barrier
Lv. LV24

Barrier

90% damage reduction, when responding to an attack: defensive skill cooldown -1.

Steel Drill
Lv. LV26

Steel Drill

Deals physical damage. Skill Power is one-third of the sum of adjacent skills' Power. Transmission 1.

Gear Slice
Lv. LV33

Gear Slice

Energy: 130

Deals physical damage. When this skill is in Slot 1 or 3, Energy Cost -2. Transmission 1.

Earthshatter Strike
Lv. LV35

Earthshatter Strike

Energy: 140

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Earthquake
Lv. LV37

Earthquake

Energy: 190

Deals physical damage to the enemy creature.

Earth Spike
Lv. LV48

Earth Spike

Energy: 95

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Matchups

Weak Against

Water, Martial

Stats
HP 85
Physical Attack 98
Magic Attack 34
Physical Defense 109
Magic Defense 93
Speed 40
Total 459
Handbook Tasks

Kudoxi's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1