← Back to Spirit Dex
Timid Eel
NO.242

Timid Eel

Electric Water Phase I Original Form

A spirit renowned for its powerful electric discharges, yet the eels of this species seem oblivious to their own fame. Often timid and hesitant, even the weakest opponents can make them tremble with fear. There was once a timid eel that played dead and fainted on a shoal—because a Crawlie happened to pass by.

Dex Number
242
Category
Electric Eel Sprite
Height
0.74~1.07 M
Weight
17.5~26.85 KG
Updated
2026-04-02
Distribution
Commonly found on the sea surface
Trait

Bioelectricity

Equipped Electric-type skills gain Surge: -2 Energy Cost.

Recommended Skill Sets

Bio-electric Special Attack Build

Playstyle

Magic Attack user, uses trait to reduce Electric-type skill energy cost, controls speed with Ionization Blast then Thunderstorm output, Foam Mirage for survival and re-entry

Why this set works

An Electric-type core special attacker team built around the trait 'Bioelectricity', with Thunderstorm as main damage enjoying cost reduction and Surge stacking, Ionization Blast for speed control and combos, Splashing for Water-type coverage, and Bubble Illusion for survival. This build fully utilizes the Cowardly Eel's trait and skill synergy.

Thunderstorm

Why pick this skill

Core Electric-type output skill. Only 53 Energy cost under trait buff (55-2). Eruption effect can stack all previously activated eruptions, considerable late-game power.

Ionization Blast

Why pick this skill

Electric-type support skill, with trait bonus Energy Cost becomes 0 (originally 2-2=0, minimum 0), 3-hit combo + 40% Speed reduction, combining speed control and damage output.

Splashing Water

Why pick this skill

Low-cost Water special attack: 4 hits suitable for breaking shields and finishing off, forming attribute synergy with Electric-type.

Bubble Phantom

Why pick this skill

A powerful survival skill with 80% damage reduction + return to field after countering attacks; compensates for Timid Eel's fragility, enabling safe switches or charging

Mixed Damage Dual Wield Build

Playstyle

Dual-Attack output, choose physical Arc or special Hydro Impact based on opponent defense type, Electromagnetic Deflection creates burst turns.

Why this set works

Mixed damage output build: Arc Lightning serves as the physical attack core with reduced cost from its trait, Ionization Blast provides speed control and multi-strike, Hydro Impact supplements high-power Water-type special damage, and Electromagnetic Deflection offers both defense and burst amplification. With both Attack stats at 92, you can flexibly switch output methods based on opponent's defensive tendencies.

Electric Arc

Why pick this skill

Electric-type high-power physical attack, with trait bonus Energy Cost 78 (80-2), +40 power when Surging, main physical damage output.

Ionization Blast

Why pick this skill

With trait buff, energy cost becomes 0; 3-hit combo + speed reduction, creates offensive environment for Arc and supplements damage.

Aqua Light Impact

Why pick this skill

High-power Water special attack, 140 Energy. Used against opponents with high Electric resistance, complementary attribute.

Electromagnetic Deflection

Why pick this skill

70% damage reduction + skill count +1 next turn after countering attacks. Can combo with Electric Arc or Hydro Impact for burst damage.

Zero-Cost Fast Attack Build

Playstyle

Speed Attack Suppression: Uses Water Storage and ability double cost reduction for low-cost high-frequency output, with Ion Blast for speed control to secure first move

Why this set works

Extreme energy compression speed attack plan: Water Storage combined with trait can achieve 0-cost Arc Discharge (80-2-6=72, actual minimum affected by other mechanisms but significantly reduced), Ionization Blast 0-cost speed control, dual Electric-type physical attack skills form damage cycle. Suitable for quick suppression and sustained combat.

Electric Arc

Why pick this skill

With trait buff, energy cost 78; Burst power +40, stable high-power physical attack output.

Ionization Blast

Why pick this skill

0 energy cost 3-hit speed control skill, weakening enemy speed first makes Arc Strike easier to move first

Water Storage

Why pick this skill

0 Energy Cost, next skill's Energy Cost -6, can combo with high-cost skills or enable Arc/Cross Lightning to be cast at 0 or low cost

Cross Lightning

Why pick this skill

With trait buff, energy cost 98 (100-2); high-power Electric-type physical attack, serves as supplementary damage for Arc.

Notes
  • Timid Eel is Electric+Water dual-type, Special Attack base stat 92 equals Physical Attack, but skill pool is mainly magic damage skills, recommended to go special attack route
  • Trait 'Bioelectricity' reduces Electric-type skill energy cost by 2, greatly improving Electric-type skill cost-efficiency. Prioritize Electric-type skills.
  • Speed stat of 92 is moderately high, combined with the speed reduction effect of [Ion Blast] can contest first-move priority.
  • Weak to Earth and Grass attributes; need to be aware of attribute disadvantage
Gallery
Timid Eel True Body
True Body
Timid Eel Fruit
Fruit
Timid Eel Pet Egg
Pet Egg
Skills
Bubble
Lv. LV1

Bubble

Energy: 60

Deals physical damage to the enemy creature.

Water Storage
Lv. LV2

Water Storage

Energy cost of next Skill used -6.

Electric Arc
Lv. LV9

Electric Arc

Energy: 80

Deals Physical DMG. Burst: This skill's Power increases by 40.

Ionization Blast
Lv. LV11

Ionization Blast

Enemy gains Speed -40, 3-hit combo.

Sudden Awakening
Lv. LV16

Sudden Awakening

Energy: 80

Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.

Focus
Lv. LV25

Focus

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Cross Lightning
Lv. LV32

Cross Lightning

Energy: 100

Deals physical damage to the enemy creature.

Splashing Water
Lv. LV35

Splashing Water

Energy: 20

Deals Magic damage, 4-hit combo.

Electromagnetic Deflection
Lv. LV40

Electromagnetic Deflection

70% damage reduction, when responding to an attack: selected skill usage count +1 next turn.

Dual Pulse
Lv. LV43

Dual Pulse

Energy: 50

Deals Magic damage. Burst: This skill's usage count +1.

Aqua Light Impact
Lv. LV45

Aqua Light Impact

Energy: 140

Deals magic damage to the enemy creature.

Bubble Phantom
Lv. LV46

Bubble Phantom

80% damage reduction, when responding to an attack: retreat.

Thunderstorm
Lv. LV48

Thunderstorm

Energy: 55

Deals Magic damage. Burst: This skill gains all Bursts that have taken effect. For each Burst gained, this skill's Energy cost +1 and power +10.

Forced Reboot
Lv. LV50

Forced Reboot

Energy: 90

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Matchups

Weak Against

Earth, Grass

Stats
HP 68
Physical Attack 92
Magic Attack 92
Physical Defense 83
Magic Defense 90
Speed 92
Total 517
Handbook Tasks

Timid Eel's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1