Bioelectricity
Equipped Electric-type skills gain Surge: -2 Energy Cost.
They cannot be electrocuted by themselves or their kind, thanks to the insulating fatty tissue in their bodies. Nearly all muscle tissue can discharge electricity, and their bioelectricity resonates strongly with lightning. Certain individuals can direct lightning strikes, with bodies capable of withstanding up to 8,600,000 volts.
Equipped Electric-type skills gain Surge: -2 Energy Cost.
Burst Special Attack Build
Maximize utilization of
Core damage skill, combined with trait
With trait buff, energy cost only 28; +1 use after Burst for sustained output.
0 Energy starter, paves the way for subsequent high-energy cost skills
High-power Electric-type Physical attack. Only 78 Energy cost under trait effect, with Eruption adding +40 Power.
Speed Attack Disruption Build
Utilize
0 Energy Cost, 3-hit combo + speed control, disrupts enemy tempo
Low-cost magic damage 4-hit attack, supplements Special Attack damage.
High-power Electric-type Physical attack. Extremely cost-effective after trait cost reduction.
0-cost damage reduction + countermeasure return, ensures survival
Deflection Burst Build
Through
0 Energy Cost, +1 skill usage next turn after responding to an attack, pairs with high-power skills.
With trait buff, energy cost only 48; high-power magic damage + forced return effect.
With trait buff, energy cost only 28; +1 use after Burst, can chain bursts with Electromagnetic Deflection.
0 Energy starter, ensures smooth release of high-energy cost skills
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals Physical DMG. Burst: This skill's Power increases by 40.
Enemy gains Speed -40, 3-hit combo.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
Deals Magic damage, 4-hit combo.
70% damage reduction, when responding to an attack: selected skill usage count +1 next turn.
Deals Magic damage. Burst: This skill's usage count +1.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: retreat.
Deals Magic damage. Burst: This skill gains all Bursts that have taken effect. For each Burst gained, this skill's Energy cost +1 and power +10.
Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.
Earth, Grass
Progress: 7/7