Demon's Banquet
When actively defeating an enemy Elf, gains +50% Dual Attack.
Polar Night Form
Screams are no longer their only source of power, so they don't just focus on scaring people. Laughter also becomes a source of power, leading them to develop the ability to tell dad jokes.
When actively defeating an enemy Elf, gains +50% Dual Attack.
Uda (Polar Night Form) is a Dark + Ice type physical attacker with stat distribution biased toward Physical Attack (95) but extremely low Speed (30). The trait "Demon's Banquet" grants +50% to both attacks when actively defeating an enemy, encouraging cleanup playstyle. Skill pool focuses on physical damage with lifesteal, buffs, control, and energy disruption. Due to Speed disadvantage, relies on prediction, retreat, or high burst to create damage windows.
Late-game harvest, uses Loot the Burning House's low cost high combo trait to prioritize killing low-HP targets triggering +50% dual attack, then continues suppression with buffed output, Greed for sustain, Malicious Escape for survival
A cleanup snowball system built around the trait 'Devil's Banquet', Looting as core cleanup skill triggering the trait, Ice Throw for control, Greed for sustain, Malicious Escape for unfavorable situations.
Core finisher skill. 2 Combo low Energy Cost (35), permanently increases Combo Count after defeating enemy. Perfectly combines with Trait "Devil's Banquet" to trigger +50% Dual Attack, forming snowball effect.
High-burst skill (90 cost). Applies Speed -30 control, reducing opponent's action frequency, compensating for own Speed disadvantage, creating damage space for follow-up.
100% lifesteal sustain; combined with high Physical Attack base stats and boosted output, improves field presence to ensure survival and damage output even at low Speed
Evasion skill: when reacting to Defense, additionally increases enemy skill cost by 4, countering high-cost skills and creating switch or breathing room for low-Speed creatures.
Predict opponent actions for high burst output, after Power Boost use Head-on Blow to punish swaps or Dark Raid against controlled targets, Icicle Drop for sustained energy rhythm disruption.
Convert Uda's low speed disadvantage into prediction advantage—Sudden Awakening punishes swaps, Dark Ambush bursts against control states, Power Boost strengthens base output, Ice Crystal Drop disrupts energy costs.
Power doubles when anticipating enemy switch (base 80→160), punishes frequent switching in current meta, high burst ensures kill or heavy damage
Doubles power when in Counter state (such as Frozen, Sleep, etc.), with 50% lifesteal, deals extremely high burst and heals when cooperating with control team or when opponent is controlled.
Physical Attack +100% boost, increasing base damage output, combined with Head-on Blow or Dark Ambush's doubled power to deal devastating damage
Deals physical damage while applying +1 energy cost to all enemy skills. Disrupts opponent's tempo, with significant suppression effect especially against opponents relying on low-energy-cost skill cycles.
Use Snowball to apply Freeze control. Dark Raid bursts and drains against frozen targets. Greed maintains HP. Mist Surround recovers energy against high-cost opponents, forming prolonged battle advantage.
Snowball's freeze control serves as the core, paired with Dark Ambush for burst damage and lifesteal on controlled targets, Greed for sustain, and Mist Surround for energy manipulation, forming a control-burst-sustain cycle.
Core control skill. Applies 2 Freeze stacks, +2 additional stacks and doubled power when in Counter status, both dealing damage and applying multi-layer Freeze to limit opponent actions.
2x power + 50% lifesteal when Countering. Synergizes with Snowball's Freeze effect, dealing high burst and healing while enemy is controlled.
100% lifesteal ensures sustain, maintains healthy HP during low-Speed field presence, paired with control rhythm for sustained combat.
Energy recovery: recovery value equals half of enemy's total skill energy cost, suppresses high-energy opponents' energy while self-recovering, forming an energy cost differential.
Deals physical damage to the enemy creature.
Restores Energy equal to half of the enemy's total skill Energy cost.
Deals physical damage to the enemy creature.
Self gains 100% lifesteal.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
Self gains +100% Physical Attack.
Deals physical damage. Enemy gains Speed -30.
Retreat, Counter Defense: additionally increases enemy attack skill energy cost by 4.
Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
Deals Physical DMG. If HP is above 50%, gains Dual ATK -50% after use.
Deals physical damage. Enemy gains 2 stacks of Freeze. Counter state: Gains 2 additional stacks, this skill's Power is doubled.
Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.
Martial, Bug, Cute, Fire, Earth, Mech
Progress: 7/7