Demon's Banquet
When actively defeating an enemy Elf, gains +50% Dual Attack.
Polar Night Form
They've become more skilled at collecting laughter, freezing their cold jokes into slushies to carry around and throw as ice magic when needed—a clever application of ice magic. Young Rocos hit by these cold jokes may not understand what the creatures are saying, yet they somehow understand the jokes anyway.
When actively defeating an enemy Elf, gains +50% Dual Attack.
Late-game buff, control and harvest, sustained field presence
A cleanup snowball build designed around the trait 'Devil's Banquet'. Power Boost initiation → Snowball control to create damage environment → Looting cleanup triggering trait → Greed sustain ensuring continuous combat capability, explosive output after combo stacking.
Core finisher skill. Extremely low 35 Energy Cost, 2 Combo ensures damage stability. Permanently +2 Combo after defeating enemy, combined with Trait "Devil's Banquet" +50% Dual Attack can quickly snowball, growing stronger with each battle.
Key control skill with moderate 55 energy cost, applying 2 Freeze stacks to restrict enemy actions. Power doubles and Freeze stacks increase in counter state, compensating for speed disadvantage and creating first strike opportunities for the slow Mini Crow.
Enhancement skill, 0 energy cost for +100% Physical Attack directly, greatly boosting output. Combined with trait stacking, Physical Attack can reach extremely high levels, key to initiating harvest rhythm.
Sustain skill: 0 energy cost provides 100% life drain, ensuring survival capability. Mini Crow has high 128 HP but average defenses, Greed can support its sustained field cleanup, avoiding wasted Trait bonuses from being counter-killed at low HP.
Anticipate switches, control pressure, energy disruption
Predictive suppression style against enemy switching behavior. Snowball Control → Sudden Warning to predict switches or Ice Crystal Drop to suppress energy cost → Greed for sustain. Converts low Speed disadvantage into switch-prediction advantage, actively controlling tempo.
High-power attack skill, 90 Energy deals Physical damage and inflicts +1 Energy cost to all skills debuff, indirectly suppressing enemy attack frequency. As the main attack method, provides stable suppression when unable to finish.
Core control skill. 55 Energy Cost applies Freeze to limit enemy. Power doubles when in Counter status to compensate for Speed disadvantage, creating relative priority opportunity for Mini Crow.
Switch-punishing skill, 80 energy cost, power +100 if enemy switches creatures this turn. Targets high-speed frail creatures or unfavorable type switches, successful prediction can deal extreme damage or even direct KO to trigger traits
Sustain guarantee: 0 energy cost 100% life drain, combining with high-power skills to recover massive HP, compensating for Mini Crow's low Magic Defense weakness, improving field presence.
Deals physical damage to the enemy creature.
Restores Energy equal to half of the enemy's total skill Energy cost.
Deals physical damage to the enemy creature.
Self gains 100% lifesteal.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
Self gains +100% Physical Attack.
Deals physical damage. Enemy gains Speed -30.
Retreat, Counter Defense: additionally increases enemy attack skill energy cost by 4.
Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
Deals Physical DMG. If HP is above 50%, gains Dual ATK -50% after use.
Deals physical damage. Enemy gains 2 stacks of Freeze. Counter state: Gains 2 additional stacks, this skill's Power is doubled.
Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.
Martial, Bug, Cute, Fire, Earth, Mech
Progress: 7/7