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Gentleman Rooster
NO.268

Gentleman Rooster

Fire Martial Final Form Original Form

A species of noble bearing, often keeping one hand behind its back. The feather in its hand can spray flames, creating unique and elegant attacks.

Dex Number
268
Category
Gentleman Sprite
Height
1.31~1.87 M
Weight
46.8~58.2 KG
Updated
2026-04-02
Distribution
Commonly found in mountainous areas
Trait

Conductor

After successful response, permanently gain +20% to both attacks.

Recommended Skill Sets

Counter Burst Build

Playstyle

At the start, use 'Flash Ignition' to attempt triggering counter status, activating the trait to gain dual attack bonuses. Then use 'Warm-up' to set up, paired with 'Flash Ignition' or 'Flame Cut' for burst output. Utilize Speed advantage with 'Roundhouse Kick' to suppress enemy switching, forming a balanced offensive and defensive playstyle.

Why this set works

Use 'Flash Ignition' to trigger trait startup, 'Warm-up' provides burst window, 'Flame Cut' and 'Roundhouse Kick' form high-low cost complementary output combo, 'Roundhouse Kick' targets switch suppression

Flash Ignition

Why pick this skill

Core response technique. 4x power in Response state, can trigger [Conductor] trait to gain permanent +20% P.ATK and M.ATK. Key skill for activating the trait.

Warm-up

Why pick this skill

Boost start skill, doubles next attack's power (4x when countering defense), combined with Flash Burn can deal extreme burst, while providing additional benefits when countering defense.

Flame Slash

Why pick this skill

High-power Physical attack. Moderate Energy cost, serving as a regular damage method. Combined with Warm Up's doubling effect, it can deal massive damage.

Spinning Kick

Why pick this skill

Switch-suppression technique: power doubles when the enemy switches creatures this turn. Combined with high Speed base stats, it effectively suppresses enemy switches while enjoying the additional power bonus from 'Morale Boost' (if equipped).

Enhanced Speed Attack Flow

Playstyle

Turn 1 dual open with 'Focus' + 'Warm-up', establishing Power and Combo advantages; subsequently use low-cost high-frequency 'Flowing Fire' and 'Double Shot' to suppress opponents, leverage speed advantage to seize tempo, and further extend advantage when 'Focus' triggers additionally on pet swap.

Why this set works

Use 'Qi Gathering' + 'Warm-up' dual buffs as core, 'Flowing Fire' and 'Double Shot' provide low-energy multi-hit damage, maximizing stat and buff returns.

Gather Qi

Why pick this skill

Global power boost: +40 to all skill power, +50 additional when enemy switches. Greatly increases overall damage ceiling, core of buff-focused builds.

Warm-up Exercise

Why pick this skill

+3 Combo count, combined with multi-hit skills can significantly increase total damage, while 0 Energy cost ensures smooth activation.

Flowing Fire

Why pick this skill

Low Energy cost 3-hit Magic Attack skill, combined with 'Warm-up Exercise' combo count bonus and 'Qi Boost' power bonus, can deal high multi-segment damage, supplementing type coverage.

Double Cannon

Why pick this skill

2-hit Physical attack skill; low Energy cost. Combined with 'Warm-up' and 'Qi Gathering' for efficient damage, serving as a regular Physical option.

Dual Counter Control Build

Playstyle

Actively use 'Flash Burn' and 'Intercept' to find counter opportunities, triggering the 'Conductor' trait to stack both offenses; successful 'Intercept' interrupts enemy rhythm and restores energy, forming a control chain; after 'Warm-up' setup, combine with 'Flash Burn' or 'One Punch' for burst finish. Suitable against aggressive opponents.

Why this set works

Dual Counter skills 'Flash Burn' + 'Intercept' maximize trait trigger opportunities, 'Warm-up' provides burst amplification, 'One Punch' serves as high-power finisher, forming a complete Counter-to-burst chain.

Flash Ignition

Why pick this skill

A status-countering skill that triggers trait to activate dual attack bonuses, while also having 4x power counter burst. The core counter measure.

Intercepting Fist

Why pick this skill

A status-countering skill that interrupts enemy and recovers Energy cost upon successful counter. Combines control and sustain. Dual counter skills improve trait trigger stability.

Warm-up

Why pick this skill

Doubles next attack power (4x when responding to defense). Provides extremely high burst window for response skills, serving as a damage amplifier.

One Punch

Why pick this skill

High-power Physical attack, used as filler damage during non-reactive turns. Combined with Warm Up's doubling effect, it can deal massive damage.

Notes
  • Gentleman Chicken possesses Fire + Fighting dual typing, with 132 base Physical Attack and Magic Attack, and 110 Speed, belonging to the high-speed mixed attacker archetype. The trait 'Conductor' permanently boosts both attacks by 20% after successful counters, encouraging active use of counter skills. The skill pool contains numerous physical damage, combo, counter, and buff skills, but lacks stable magic attack enhancement methods, and high-power skills have high energy costs.
  • Weak to Water, Wing, and Phantom attributes; need to be aware of attribute disadvantage matchups.
  • Key mechanics: 'Warm-up' doubles next attack power (4x when countering defense), combining with counter skills for extreme burst; 'Qi Gathering' provides global power buffs with extra benefits against swaps; 'Flash Ignition' and 'Intercepting Fist' are counter state skills that can trigger traits; 'Roundhouse Kick' doubles power against swaps.
  • With few special attack skills and lacking enhancements, recommended to focus on physical attack, or utilize mixed attacker base stats for hybrid damage.
Gallery
Gentleman Rooster True Body
True Body
Gentleman Rooster Fruit
Fruit
Gentleman Rooster Pet Egg
Pet Egg
Skills
Flame Charge
Lv. LV1

Flame Charge

Energy: 60

Deals physical damage to the enemy creature.

Power Boost
Lv. LV1

Power Boost

Self gains +100% Physical Attack.

Double Cannon
Lv. LV1

Double Cannon

Energy: 25

Deals physical damage, 2 Combos.

Burning Brand
Lv. LV5

Burning Brand

Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.

Silk Binding Force
Lv. LV10

Silk Binding Force

Energy: 25

Deals physical damage, 2 Combos.

Warm-up Exercise
Lv. LV11

Warm-up Exercise

Self gains +3 Combo Count.

First Strike
Lv. LV16

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Gather Qi
Lv. LV23

Gather Qi

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Flame Slash
Lv. LV25

Flame Slash

Energy: 100

Deals physical damage to the enemy creature.

Spinning Kick
Lv. LV30

Spinning Kick

Energy: 80

Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power doubles.

Warm-up
Lv. LV33

Warm-up

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

High-Temperature Tempering
Lv. LV35

High-Temperature Tempering

Energy: 40

Deals Magic damage. User switches out.

Flash Ignition
Lv. LV36

Flash Ignition

Energy: 40

Deals physical damage. Counter state: This skill's Power becomes 4x.

Intercepting Fist
Lv. LV38

Intercepting Fist

Energy: 90

Deals physical damage. Counter state: Additionally causes interruption, restoring Energy equal to that skill's Energy Cost.

Flowing Fire
Lv. LV40

Flowing Fire

Energy: 15

Deals Magic DMG. 3 Combo.

Flame Strike
Lv. LV49

Flame Strike

Energy: 95

Deals high Magic DMG. Gains Physical DEF -40%.

One Punch
Lv. LV50

One Punch

Energy: 140

Deals physical damage to the enemy creature.

Matchups

Weak Against

Water, Wing, Phantom

Stats
HP 108
Physical Attack 132
Magic Attack 132
Physical Defense 92
Magic Defense 87
Speed 110
Total 661
Handbook Tasks

Gentleman Chicken's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Target: Obtain "Destined Hero" Medal