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Bigskull Drake
NO.289

Bigskull Drake

Dragon Ghost Phase I Original Form

When first discovered, the Big-Headed Ancient Dragon slumbered deep within underground rock strata, knowing nothing of the modern world or creature society. Its skeleton is not only hard but regenerative—even broken bones can regrow in short time. Though its bony wings appear fragile, they are remarkably resilient.

Dex Number
289
Category
Fossil Sprite
Height
0.85~1 M
Weight
18.6~33.5 KG
Updated
2026-04-02
Distribution
Commonly found in polluted areas
Trait

Immortal

Revive after 3 turns of exhaustion.

Recommended Skill Sets

Immortal Consumption Build

Playstyle

Use Dragon Blood's 70% damage reduction and Stance healing to stay on field, intentionally sell HP to trigger Immortal resurrection, after resurrection use full status + Dragon Blood/Stance's charge-free mechanism for counterattack, Dragon Claw lifesteal maintains HP line, forming infinite attrition loop.

Why this set works

A drain revival build centered around trait 'Immortal' and extremely low speed, using Dragon Blood + Stance dual recovery/damage reduction system to delay until revival, Dragon Claw as core damage with lifesteal sustainability, and Deceptive Thorn as low-cost cleanup means.

Dragon Blood

Why pick this skill

Core damage reduction skill. 70% damage reduction usable during Charge state. After countering an attack, next skill requires no Charge. Combined with low-Speed trait to overcome Charge disadvantage. The core survival skill for tank positioning.

Deceptive Stab

Why pick this skill

This type's Physical output, 40 Energy cost is low, serves as stable output without charge requirement, can be used directly after Dragon Blood Response, forming attack-defense tempo.

Stance

Why pick this skill

Restores 20% HP and removes next charge. Combined with Immortal trait forms extremely strong sustainability, usable before or after revival to maintain HP.

Dragon's Sharp Claw

Why pick this skill

High-power same-type Physical output, 130 Energy with 50% lifesteal. After Stance or Dragon Blood Counter, can be released directly without charging, balancing output and sustainability.

Intangibility Counter Build

Playstyle

Predict opponent special attack skill use Etherealization for damage reduction and trigger Magic Defense, then Stance to recover and cancel Flame Breath charge, release doubled-power Flame Breath next turn; against high-speed opponents, first use First Strike to steal HP, then choose Etherealization or Dragon Blood field presence based on situation.

Why this set works

Counter-burst flow against special attackers: Etherealization provides highest damage reduction and Magic Defense targeting, First Strike compensates for Speed disadvantage, and Flame Blow combines with Stance/Etherealization counter mechanics for doubled burst damage.

Etherealize

Why pick this skill

80% high damage reduction. Gains +70% Magic Defense after countering attacks. Extremely strong survival against special attackers, forming a dual damage reduction option with Dragon Blood.

First Strike

Why pick this skill

Priority +1 Physical damage with moderate 55 Energy cost, compensating for the extreme disadvantage of 48 Speed, used for HP sniping or disrupting opponent tempo.

Flame Breath

Why pick this skill

High-power charge output, 170 energy cost, power doubles when Responding; combined with Intangibility/Dragon Blood response mechanics can deal extremely high burst damage

Stance

Why pick this skill

Low Energy cost recovery + no charge, combined with Fire Blow's charge requirement, using Stance after Illusion Counter can immediately release doubled power Fire Blow.

Notes
  • Big Skull Dragon is a Dragon + Ghost dual-type with a high base Physical Attack of 109, only 40 Magic Attack, and extremely low speed of 48, positioned as a low-speed physical attacker tank.
  • Trait 'Immortality' provides revival after 3 turns, combined with high damage reduction skills for extremely strong attrition capability.
  • Wide weakness coverage (Ice, Dragon, Cute, Light, Ghost, Dark); beware of type disadvantage matchups.
  • Skill pool focuses on Physical damage and defensive skills, lacking buffing options. Playstyle leans toward attrition and counter-attacking.
Gallery
Bigskull Drake True Body
True Body
Bigskull Drake Pet Egg
Pet Egg
Skills
Dragon Blood
Lv. LV1

Dragon Blood

70% damage reduction, this skill can be used while charging, when responding to an attack: next skill requires no charging.

Deceptive Stab
Lv. LV1

Deceptive Stab

Energy: 40

Deals physical damage to the enemy creature.

Spirit Descent
Lv. LV4

Spirit Descent

Enemy gains 1 stack of Spirit Descent Mark.

Graveyard Brawl
Lv. LV8

Graveyard Brawl

Energy: 180

Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.

Stance
Lv. LV11

Stance

Restore 20% HP to self; next skill requires no charging.

Dragon's Roar
Lv. LV26

Dragon's Roar

Energy: 60

Deals physical damage to the enemy creature.

Dragon's Might
Lv. LV32

Dragon's Might

Self gains 1 stack of Dragon Devour Mark.

Etherealize
Lv. LV34

Etherealize

80% damage reduction, when responding to an attack: Magic Defense +70%.

Illusion
Lv. LV38

Illusion

Energy: 60

Deals physical damage to the enemy creature.

First Strike
Lv. LV39

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Falcon Scale
Lv. LV46

Falcon Scale

Energy: 140

Deals physical damage to the enemy creature.

Dragon's Sharp Claw
Lv. LV49

Dragon's Sharp Claw

Energy: 130

Charge up to deal physical damage and drain 50% HP.

Flame Breath
Lv. LV50

Flame Breath

Energy: 170

Charge up to deal physical damage. Counter state: This skill's power is doubled.

Matchups

Weak Against

Ice, Dragon, Cute, Light, Ghost, Dark

Stats
HP 96
Physical Attack 109
Magic Attack 40
Physical Defense 84
Magic Defense 65
Speed 48
Total 442
Handbook Tasks

Big-Headed Bone Dragon's Tome Tasks

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1