Immortal
Revive after 3 turns of exhaustion.
When dug out from the soil, they were sleeping without a care. Though they look so fragile they might fall apart with one kick, minerals buried for hundreds of millions of years are as hard as diamonds. "It always gazes into mirrors, imagining what it looked like when it was alive."
Revive after 3 turns of exhaustion.
Field Attrition, use damage reduction and revival mechanics to trade HP with opponents, counterattack when opportunity arises
Maximize Immortal trait revival mechanic: alternating dual damage reduction skills (Dragon Blood/Ethereal) ensure field presence, Falcon Scale main damage, Dragon Claw sustain cleanup. Low-speed high-durability config suitable for attrition warfare
Core survival skill. Excellent 70% damage reduction effect, usable during charge-up state. Combined with response mechanic enables charge-up-free combos, key for low-speed creature field presence.
This type's high-power Physical skill (140 Energy cost), main output method, combined with Dragon Blood's Response effect for quick execution.
80% damage reduction + gains 70% Magic Defense boost when responding to attacks. Superior to Dragon Blood against special attackers; dual damage reduction skills can be flexibly switched based on opponent type.
Charge lifesteal skill, 50% lifesteal provides sustain, combined with Immortal trait's revival mechanism forms double insurance, suitable for finishing attrition battles
Priority suppression, utilizing Responding mechanics to achieve charge-free high burst output
Utilize First Strike to compensate for speed disadvantage and seize initiative, Dragon Blood provides damage reduction and counter mechanics, Falcon Scale/Flame Breath form output combos. Flame Breath's doubled power in counter state combined with Dragon Blood enables charge-free burst.
Priority +1 Physical skill, compensating for 60 low Speed disadvantage, can seize initiative or interrupt enemy tempo at critical moments.
Core survival skill. 70% damage reduction + no charge-up when responding, creating attack opportunities for low-speed creatures.
High-power same-type output (140 Energy), combined with Dragon Blood's Counter effect to achieve charge-free high-damage burst.
Burst skill with doubled power after charging, can be released directly under Dragon Blood Response state, forming a high-damage combo
Maintain the frontline with healing and lifesteal, counterattack against high-Energy opponents, and play a long-term war of attrition.
Stance + Dragon Blood form a sustain + charge-free combo, Graveyard Boxing counters energy-rich opponents, Dragon Claw lifesteal to finish. Overall leans toward prolonged attrition, using recovery and Immortal Trait to wear down opponents.
Restores 20% HP + next skill charge-free, providing sustain and combo initiation capability. Combines with Immortal trait to enhance survival.
Core survival skill. 70% damage reduction ensures field presence. Can be used during charge-up state, synergizing with Stance's charge-up immunity effect.
Specialized skill against high-energy opponents: power increases with enemy energy, suitable for mid-to-late attrition battles
Charge-based sustain with 50% lifesteal, combined with Stance recovery for double healing, suitable for prolonged battles
70% damage reduction, this skill can be used while charging, when responding to an attack: next skill requires no charging.
Deals physical damage to the enemy creature.
Enemy gains 1 stack of Spirit Descent Mark.
Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.
Restore 20% HP to self; next skill requires no charging.
Deals physical damage to the enemy creature.
Self gains 1 stack of Dragon Devour Mark.
80% damage reduction, when responding to an attack: Magic Defense +70%.
Deals physical damage to the enemy creature.
Deals Physical DMG. Priority +1.
Deals physical damage to the enemy creature.
Charge up to deal physical damage and drain 50% HP.
Charge up to deal physical damage. Counter state: This skill's power is doubled.
Ice, Dragon, Cute, Light, Ghost, Dark
Progress: 7/7