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Oblivion Bone Drake
NO.290

Oblivion Bone Drake

Dragon Ghost Final Form Original Form

When dug out from the soil, they were sleeping without a care. Though they look so fragile they might fall apart with one kick, minerals buried for hundreds of millions of years are as hard as diamonds. "It always gazes into mirrors, imagining what it looked like when it was alive."

Dex Number
290
Category
Bone Sprite
Height
2.25~2.45 M
Weight
85.7~105 KG
Updated
2026-04-02
Distribution
Commonly found in polluted areas
Trait

Immortal

Revive after 3 turns of exhaustion.

Recommended Skill Sets

Immortal Consumption Build

Playstyle

Field Attrition, use damage reduction and revival mechanics to trade HP with opponents, counterattack when opportunity arises

Why this set works

Maximize Immortal trait revival mechanic: alternating dual damage reduction skills (Dragon Blood/Ethereal) ensure field presence, Falcon Scale main damage, Dragon Claw sustain cleanup. Low-speed high-durability config suitable for attrition warfare

Dragon Blood

Why pick this skill

Core survival skill. Excellent 70% damage reduction effect, usable during charge-up state. Combined with response mechanic enables charge-up-free combos, key for low-speed creature field presence.

Falcon Scale

Why pick this skill

This type's high-power Physical skill (140 Energy cost), main output method, combined with Dragon Blood's Response effect for quick execution.

Etherealize

Why pick this skill

80% damage reduction + gains 70% Magic Defense boost when responding to attacks. Superior to Dragon Blood against special attackers; dual damage reduction skills can be flexibly switched based on opponent type.

Dragon's Sharp Claw

Why pick this skill

Charge lifesteal skill, 50% lifesteal provides sustain, combined with Immortal trait's revival mechanism forms double insurance, suitable for finishing attrition battles

Fast attack burst build

Playstyle

Priority suppression, utilizing Responding mechanics to achieve charge-free high burst output

Why this set works

Utilize First Strike to compensate for speed disadvantage and seize initiative, Dragon Blood provides damage reduction and counter mechanics, Falcon Scale/Flame Breath form output combos. Flame Breath's doubled power in counter state combined with Dragon Blood enables charge-free burst.

First Strike

Why pick this skill

Priority +1 Physical skill, compensating for 60 low Speed disadvantage, can seize initiative or interrupt enemy tempo at critical moments.

Dragon Blood

Why pick this skill

Core survival skill. 70% damage reduction + no charge-up when responding, creating attack opportunities for low-speed creatures.

Falcon Scale

Why pick this skill

High-power same-type output (140 Energy), combined with Dragon Blood's Counter effect to achieve charge-free high-damage burst.

Flame Breath

Why pick this skill

Burst skill with doubled power after charging, can be released directly under Dragon Blood Response state, forming a high-damage combo

Sustained Endurance Build

Playstyle

Maintain the frontline with healing and lifesteal, counterattack against high-Energy opponents, and play a long-term war of attrition.

Why this set works

Stance + Dragon Blood form a sustain + charge-free combo, Graveyard Boxing counters energy-rich opponents, Dragon Claw lifesteal to finish. Overall leans toward prolonged attrition, using recovery and Immortal Trait to wear down opponents.

Stance

Why pick this skill

Restores 20% HP + next skill charge-free, providing sustain and combo initiation capability. Combines with Immortal trait to enhance survival.

Dragon Blood

Why pick this skill

Core survival skill. 70% damage reduction ensures field presence. Can be used during charge-up state, synergizing with Stance's charge-up immunity effect.

Graveyard Brawl

Why pick this skill

Specialized skill against high-energy opponents: power increases with enemy energy, suitable for mid-to-late attrition battles

Dragon's Sharp Claw

Why pick this skill

Charge-based sustain with 50% lifesteal, combined with Stance recovery for double healing, suitable for prolonged battles

Notes
  • Doombone Dragon has extremely high Physical Attack (137) and decent HP (120), but low Speed (60). Trait 'Immortal' provides a revival mechanism after 3 turns, suitable for attrition battles.
  • Skill pool focuses on physical output with damage reduction, charging, and lifesteal survival tools, but lacks elemental coverage.
  • Weak to 6 types: Ice, Dragon, Cute, Light, Ghost, and Dark; high survival pressure, need to合理利用 damage reduction and revival traits
  • Mark skills like Descent and Dragon Might have incomplete descriptions, specific effects undetermined, not included in core movesets for now.
Gallery
Oblivion Bone Drake True Body
True Body
Oblivion Bone Drake Pet Egg
Pet Egg
Skills
Dragon Blood
Lv. LV1

Dragon Blood

70% damage reduction, this skill can be used while charging, when responding to an attack: next skill requires no charging.

Deceptive Stab
Lv. LV1

Deceptive Stab

Energy: 40

Deals physical damage to the enemy creature.

Spirit Descent
Lv. LV4

Spirit Descent

Enemy gains 1 stack of Spirit Descent Mark.

Graveyard Brawl
Lv. LV8

Graveyard Brawl

Energy: 180

Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.

Stance
Lv. LV11

Stance

Restore 20% HP to self; next skill requires no charging.

Dragon's Roar
Lv. LV26

Dragon's Roar

Energy: 60

Deals physical damage to the enemy creature.

Dragon's Might
Lv. LV32

Dragon's Might

Self gains 1 stack of Dragon Devour Mark.

Etherealize
Lv. LV34

Etherealize

80% damage reduction, when responding to an attack: Magic Defense +70%.

Illusion
Lv. LV38

Illusion

Energy: 60

Deals physical damage to the enemy creature.

First Strike
Lv. LV39

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Falcon Scale
Lv. LV46

Falcon Scale

Energy: 140

Deals physical damage to the enemy creature.

Dragon's Sharp Claw
Lv. LV49

Dragon's Sharp Claw

Energy: 130

Charge up to deal physical damage and drain 50% HP.

Flame Breath
Lv. LV50

Flame Breath

Energy: 170

Charge up to deal physical damage. Counter state: This skill's power is doubled.

Matchups

Weak Against

Ice, Dragon, Cute, Light, Ghost, Dark

Stats
HP 120
Physical Attack 137
Magic Attack 50
Physical Defense 104
Magic Defense 81
Speed 60
Total 552
Handbook Tasks

Doomsday Bone Dragon's Archive Topic

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Target: Obtain "Destined Hero" Medal