Tea Polyphenol
After leaving, the swapped-in creature recovers 20% HP and is immune to Leech.
Matcha Pudding is responsible for soothing and healing. It releases herbal-scented volatiles that help surrounding creatures calm down. They are affectionate toward both companions and Roco, embracing small wounds on Roco's body and healing injuries through touch.
After leaving, the swapped-in creature recovers 20% HP and is immune to Leech.
Priority opener → stacked attack burst → low-HP pivot, using Trait to create sustain advantage for teammates
Use high Speed advantage to initiate with Baptism first, Flower Cannon stacks Magic Attack for burst, Chlorophyll Beam covers blind spots, use Bubble Illusion to escape when critical and trigger trait to heal teammates—balancing output and team support.
Core burst skill. 0 energy cost 2-hit combo, each hit stacks +60% Magic Attack. Combined with high speed first strike can quickly stack output, main damage source for Matcha Pudding.
Setup skill. Dispels self debuffs and grants all skills Energy cost -1, turning 'Flower Cannon' from 0 to -1 (effectively 0), while ensuring subsequent high-cost skills remain usable
High-power Magic output, 120 Energy becomes 119 after Baptism cost reduction, serves as Grass-type skill for coverage supplement, targeting Water-resistant enemies
Pivot survival skill, 80% damage reduction and auto-switch when Countering, perfectly triggers trait 'Tea Polyphenol' to heal switched-in pet by 20% HP, high tactical value
After activation, sustained field presence and damage output, using defensive skills to recover Energy and maintain battle tempo
More focused on sustained field presence, 'Wax Membrane' provides energy recovery for endurance, 'Spike Burst' supplements medium-power skills. Suitable for situations requiring sustained pressure from Matcha Pudding
Core burst skill. 0 energy cost 2-hit combo stacking Magic Attack, main damage output method.
Initiates cost reduction to ensure smooth skill cycling, while clearing potentially disruptive debuffs
100 Energy Magic damage, 99 Energy after 'Baptism', used as a medium-power skill before 'Fireworks' stacks are full or for finishing off low-health targets
Defensive response skill, 80% damage reduction and restoring 3 energy, more suitable for field sustain than 'Bubble Phantom', used when sustained output is needed.
Evolution condition: Grass Bloodline
Deals magic damage to the enemy creature.
Dispels all debuffs from self and gains -1 Energy Cost for all skills.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: retreat.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: This skill's Energy Cost is permanently reduced by 4.
2-hit combo, each hit grants self Magic Attack +60%.
80% damage reduction, when responding to an attack: restore 3 energy.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Grass, Bug, Ice, Poison, Wing
Progress: 7/7