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Cooing Hat
NO.367

Cooing Hat

Ghost Stage I Original Form

It wants to show off its newly learned magic whenever it sees a Roco. Unfortunately, its magic power isn't enough yet, so the tricks don't go very well and occasionally fail. After a failed performance, it will hide inside its hat to reflect, only to pop its head out a while later and try again.

Dex Number
367
Category
Dove Pet
Height
0.38~0.55 M
Weight
2.18~5.76 KG
Updated
2026-05-26
Distribution
Mysterious Whereabouts
Trait

Magician's Hat

While on the field, skills equipped by both sides gain <desc_id=3011>Clever Change</>: same-type skill.

Recommended Skill Sets

Energy Control Build

Soul Snare

Why pick this skill

0-energy skill that directly steals 3 energy from the opponent. It quickly widens the energy gap between both sides at the start of the battle or during a stalemate, disrupting the opponent's tempo.

Manipulate

Why pick this skill

0 Energy Cost: Increases the enemy's skill energy cost by 7 for 3 turns, greatly limiting the casting frequency of their high-energy skills. Combined with energy-draining effects, it completely cuts off the enemy's energy supply.

Retaliation

Why pick this skill

0 Energy Cost: Provides a high 70% damage reduction to ensure own survival, while also causing the enemy to lose 3 energy when facing their attacks. It is a god-tier disruptive skill that excels in both offense and defense.

Enter Dream

Why pick this skill

0 Energy Cost: Reduces the enemy's energy recovery next turn by 5, restricting their energy gain at the source. Combined with other energy-draining skills, it forms a perfect energy lockdown.

Comprehensive Counter Build

Counter for Counter

Why pick this skill

Core output skill. If a status skill (such as Retaliate or Prank) was used last turn, this skill's power +55, effectively compensating for its own insufficient Physical Attack base stat.

Jack-in-the-Box

Why pick this skill

Supplements physical damage output and causes the opponent to lose 6 energy when countering enemy status skills, effectively countering the opponent's attempts to boost or interfere.

Retaliation

Why pick this skill

Provides 70% damage reduction and causes the enemy to lose 3 Energy when countering enemy attacks, greatly enhancing survivability against high burst damage.

Mischief

Why pick this skill

The base effect causes the opponent to lose 3 energy. When countering an enemy defense skill, the effect is doubled to a loss of 6 energy, effectively punishing the opponent's defensive and stalling strategies.

Magic Attack Buff Build

Mockery

Why pick this skill

0 Energy Cost: Increases own Magical Attack by 90%. It is Gugu Hat's most core buffing skill, instantly raising Magical Attack to a considerable level, and also boosts Speed when the enemy switches pets.

Spectral Burst

Why pick this skill

140-energy high-power Magic Attack skill that deals extremely high burst damage after Magic Attack is significantly boosted. It is the primary cleanup tool.

Intimidate

Why pick this skill

A medium-power magic skill with an energy cost of 80. Its energy cost is relatively moderate, used for routine attrition, whittling down HP, or securing finishing blows when energy is low.

Manipulate

Why pick this skill

Increases enemy skill energy cost by 7 for 3 turns, limiting the enemy's damage and interference frequency, creating a safe output environment for self-buffs and subsequent high-energy magic damage.

Gallery
Cooing Hat True Body
True Body
Cooing Hat Shiny
Shiny
Skills
Deceptive Stab
Lv. LV1

Deceptive Stab

Energy: 40

Deals physical damage to the enemy creature.

Soul Snare
Lv. LV1

Soul Snare

Steal 3 Energy from the enemy.

Intimidate
Lv. LV9

Intimidate

Energy: 80

Deals magic damage to the enemy creature.

Manipulate
Lv. LV12

Manipulate

Energy cost of skills used by enemy this turn +7, lasts 3 turns.

Retaliation
Lv. LV16

Retaliation

70% damage reduction, when responding to an attack: enemy loses 3 energy.

Counter for Counter
Lv. LV26

Counter for Counter

Energy: 65

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Mockery
Lv. LV31

Mockery

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Ghost Encounter
Lv. LV34

Ghost Encounter

Energy: 120

Deals physical damage to the enemy creature.

Enter Dream
Lv. LV36

Enter Dream

The enemy's Energy recovery next turn is reduced by 5. Cooldown: 2 turns.

Spirit Descent
Lv. LV39

Spirit Descent

Enemy gains 1 stack of Spirit Descent Mark.

Spectral Burst
Lv. LV41

Spectral Burst

Energy: 140

Deals magic damage to the enemy creature.

Thought Extraction
Lv. LV47

Thought Extraction

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Mischief
Lv. LV48

Mischief

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Jack-in-the-Box
Lv. LV50

Jack-in-the-Box

Energy: 80

Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.

Matchups

Strong Against

Light, Phantom, Ghost

Weak Against

Light, Ghost, Dark

Resists

Normal, Poison, Bug, Martial

Stats
HP 103
Physical Attack 74
Magic Attack 72
Physical Defense 110
Magic Defense 76
Speed 80
Total 515