Magician's Hat
While on the field, skills equipped by both sides gain <desc_id=3011>Clever Change</>: same-type skill.
Believing that the magic of conjuring things is amazing, it wanted to teach this technique to other Pets. Unfortunately, the other Pets were not very interested. Only Gugu Hat tirelessly asked for lessons every day. It was very happy, so it accompanied the practice even more eagerly.
While on the field, skills equipped by both sides gain <desc_id=3011>Clever Change</>: same-type skill.
Powerful 0-energy disruption skill that increases the opponent's skill energy cost by 7 for 3 turns, severely limiting their move frequency and energy cycle.
0-energy skill that directly drains 3 energy from the opponent, or 6 energy if the opponent chooses to defend. It continuously suppresses the opponent's energy pool, making it difficult for them to use high-energy skills.
Provides up to 70% damage reduction, greatly enhancing Gude Maomao's survivability on the field, while also causing the enemy to lose 3 Energy when attacked, perfectly fitting the attrition tactic.
140-energy high-power Magic damage skill. When the opponent's energy is drained and they cannot effectively defend or counterattack, it serves as a finishing move to deal lethal damage.
As a status skill, it not only limits the enemy's energy consumption but also perfectly triggers the damage increase condition of "Counter Every Move", which adds +55 Power if a status skill was used last turn.
Core physical output skill. Used after "Control" to gain a high power bonus, it is the main source of damage for this build.
Another physical damage skill. When the opponent uses a status skill, it additionally drains 6 energy, synergizing well with the overall energy disruption strategy.
Provides 70% damage reduction and an Energy drain on hit effect, enhancing on-field capabilities and ensuring Gudemaoao has enough turns to execute status and damage synergy combos.
0 Energy Cost: Greatly increases own Magical Attack by 90%. It is the core buffing skill for magical attack strategies, and also boosts Speed if the enemy switches pets, seizing the initiative of the match.
140-energy ultimate Magic Attack skill that deals devastating damage after Magic Attack is significantly boosted. It is the primary burst tool.
0 Energy Cost: Steals 3 energy from the enemy, effectively relieving the high energy consumption pressure of Ghost Burst (up to 140 energy), while further suppressing the enemy.
0 Energy Cost: Applies Spirit Descent Mark to the enemy, weakening them or setting up for subsequent mechanics without taking up an attacking turn, optimizing the skill casting rhythm.
Deals physical damage to the enemy creature.
Steal 3 Energy from the enemy.
Deals magic damage to the enemy creature.
Energy cost of skills used by enemy this turn +7, lasts 3 turns.
70% damage reduction, when responding to an attack: enemy loses 3 energy.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.
Deals physical damage to the enemy creature.
The enemy's Energy recovery next turn is reduced by 5. Cooldown: 2 turns.
Enemy gains 1 stack of Spirit Descent Mark.
Deals magic damage to the enemy creature.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.
Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.
Light, Phantom, Ghost
Light, Ghost, Dark
Normal, Poison, Bug, Martial