In Sync
If the skills used by the user and the opponent this turn share any of the same type/category/energy cost, gains a permanent +20% Physical Attack and Physical Defense at the end of the turn for each matching attribute.
It often taps out melodies it has heard segment by segment, but its memory isn't great, so it frequently mixes several songs together, producing a rhythm no one can understand. Only the Giant Drum Elephant itself taps away enthusiastically. Some critics say that although it's incomprehensible, it has a unique charm.
If the skills used by the user and the opponent this turn share any of the same type/category/energy cost, gains a permanent +20% Physical Attack and Physical Defense at the end of the turn for each matching attribute.
Provides 80% damage reduction to ensure survival. Countering attacks permanently reduces the Energy cost of adjacent skills, accelerating the release of high-Energy skills. Its 0 Energy cost easily triggers the "In Sync" trait with enemy support skills.
Significantly reduces the enemy's Physical Defense and Magic Defense, creating an excellent armor-breaking environment for one's own high physical damage output after stacking.
A high-power physical damage skill whose energy cost is reduced when in position 1 or 3, serving as the main source of burst damage.
Restores energy and swaps the positions of the skills on both sides. This not only accelerates the release of Gear Slice but also adjusts it to slot 1 or 3 to enjoy energy cost reduction.
Permanently increases power with each position change. It is the core damage-dealing skill for position-synergy builds, growing stronger as the battle progresses.
Restores energy and swaps skill positions, directly triggering the power stacking of Gear Torque while flexibly adjusting the skill order.
Passively boosts the power of adjacent skills. Active use additionally increases power and applies the Transmission effect, comprehensively enhancing overall damage output.
Its power is greatly increased when in slot 1. After being moved to slot 1 via Lever Swap, it can serve as supplementary high-damage output with low energy cost.
Provides a high 80% damage reduction, ensuring survivability in long-term attrition battles. Its 0 Energy cost easily triggers the "In Sync" trait to stack dual Defense and Physical Attack.
Reduces the power of all enemy skills; if the damage is resisted, the power is further reduced, further weakening the enemy's damage output.
Increases the energy cost of enemy attack skills, disrupting their damage output tempo. Combined with Exhaust, it makes it difficult for the enemy to deal effective damage.
Deals Physical damage without changing position. After the enemy is greatly weakened, it provides stable and position-independent continuous damage output.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Enemy gains Physical Defense and Magic Defense -120%.
Restore 2 energy to self, swap positions of skills on both sides.
Deals physical damage. This skill's position will not change.
Active: This skill's passive permanently grants an extra +20 Power. Passive: Adjacent skills' Power +10, Transmission 1.
Deals physical damage. When position changes each turn, this skill's Power is permanently +20.
The enemy receives +2 Energy cost for all attack skills for 3 turns.
Active: This skill's passive cost -1 additional Energy. Passive: Skills on both sides cost -1 Energy. Transmission 1.
80% damage reduction, when responding to an attack: adjacent skills' energy cost permanently -1.
Deals physical damage. When this skill is in Slot 1 or 3, Energy Cost -2. Transmission 1.
The enemy receives -20 to all skill power. If the user takes resisted damage, the enemy additionally receives -20 to all skill power. Resets after use.
After use, the power of skills on both sides permanently increases by 20. When dealing with Defense: changes to power permanently increases by 30.
Ice, Earth, Cute
Fire, Water, Martial
Normal, Poison, Ice, Wing, Bug, Cute, Grass, Mech, Dragon, Phantom