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Bobola
NO.009

Bobola

Water Phase II Original Form

Swims freely in water, with antennae on its head sensing changes in the water, always carrying a ball-like object. Surrounded by special water elements, with magical energy fluctuations contained within the condensed water element bodies.

Dex Number
009
Category
Water Elemental Sprite
Height
0.72~1.03 M
Weight
29.5~34 KG
Updated
2026-04-02
Distribution
Gurgle Shoal
Trait

Soak

After using a Water-type skill, all skill energy costs are reduced by 1.

Recommended Skill Sets

Energy Cycle Output Build

Playstyle

Early game: Use Magic Boost to startup and trigger trait, Bubble Shield blocks key damage and provides secondary boost. Mid game: Water Cannon stacks to reduce energy cost, Gushing Spring enjoys high power bonus. Late game: Extremely low-energy Water Cannon + high-power Gushing Spring form sustained pressure.

Why this set works

Centered on Water Cannon's permanent cost reduction, paired with Spring's cost-power linkage, Magic Boost for quick startup, Bubble Shield for survival. As battle progresses, Water Cannon cost continuously drops, Spring power continuously rises, forming a snowball effect that grows stronger.

Water Cannon

Why pick this skill

Core damage skill. Energy Cost permanently -1 each use. Stacked with trait "Infiltration," cost drops extremely fast. Can become an ultra-low cost high-frequency damage source in late game.

Spring

Why pick this skill

Forms perfect synergy with "Water Cannon": Water Cannon reduces Energy Cost → Gushing Spring enjoys power bonus from reduced cost (Power +10 per -1 Energy Cost), further reduces whole team's Energy Cost after Trait triggers

Magic Amplification

Why pick this skill

Key startup skill: 0 energy cost for +70% Magic Attack, greatly increases subsequent Water skill damage, while triggering trait to reduce energy costs for following skills.

Bubble Shield

Why pick this skill

Reaction skill, 80% damage reduction ensures survival. Gains +70% magic attack again when reacting to attack. Can block damage after buffing and stack magic attack, creating counterattack opportunity

Deluge Burst Build

Playstyle

Turn 1 Magic Boost activation, turn 2 Baptism for energy cost reduction and clearing possible speed suppression debuffs; choose Foam Phantom for survival or direct Sky Flood damage based on situation; Sky Flood's energy cost plummets when countering status, can chain release with trait.

Why this set works

High burst build around Deluge. Through Magic Boost + Baptism + Trait triple Energy reduction methods, quickly reduce Deluge from 150 Energy cost to acceptable range. Bubble Phantom provides life-saving capability. Suitable for quick battles or targeting specific attributes.

Magic Amplification

Why pick this skill

0 Energy startup skill, gains Magic ATK +70% and triggers trait to reduce energy cost, creating release conditions for subsequent high-energy cost skills

Heavenly Flood

Why pick this skill

High-power burst skill, 150 Energy cost can be reduced multiple times through traits, Baptism, Water Cannon, etc. Permanently -6 Energy cost when in Response state, serving as a core late-game finisher

Baptism

Why pick this skill

0 Energy Cost support skill: Dispels self-debuffs and gains All Skills Energy Cost -1. Quickly reduces Heavenly Flood activation pressure while triggering Trait for dual Energy Cost reduction.

Bubble Phantom

Why pick this skill

80% damage reduction life-saving skill. Leaves battlefield when responding to attacks; can safely retreat against countering types like Electric and Grass, preserving buffed status.

Rain Control Build

Playstyle

Turn 1 Rain Dance to change weather, subsequently Water Cannon damage and stack energy cost reduction, use Water Splash for energy recovery when energy is tight, Bubble Shield for damage reduction and buff when facing threats. Rain lasts 8 turns covering most matches, Water Cannon has extremely low energy cost late game for high-frequency release.

Why this set works

Use "Rain Dance" to initiate Rainy weather, enhancing overall Water-type skill performance; "Water Cannon" as core damage with sustained cost reduction; "Water Splash" for energy recovery and sustain; "Bubble Shield" for Rainy weather field survival. Suitable for scenarios requiring long-term battlefield control.

Rainfall

Why pick this skill

Weather control skill, 0 energy cost to change weather to Rain for 8 turns, Water-type skills usually have bonuses in Rain, can also cooperate with some skills' weather linkage effects

Water Cannon

Why pick this skill

Core damage skill. Permanent energy cost reduction synergizes with its trait. Sustained output in Rainy weather, with significantly increased frequency after cost reduction.

Water Splash

Why pick this skill

Sustain skill: 30 energy cost deals Magic damage and recovers 1 Energy, can fill energy gaps in energy cost cycle systems, maintaining skill release tempo

Bubble Shield

Why pick this skill

Defensive counter skill, 80% damage reduction + 70% Magic Attack when responding to attacks, providing survival and second buff opportunity when fielding in Rain.

Notes
  • Popola is a Water-type Special Attacker with standout 102 Magic Attack and 106 Magic Defense. Speed 68 is slow, Defense 75 is average.
  • Trait "Infiltration": After using Water-type skills, all skill energy costs are reduced by 1. Combined with Water Cannon's permanent cost reduction and Spring's higher power at lower costs, this forms a unique energy cost cycle system.
  • Core mechanics revolve around "reducing Energy cost → boosting output/sustainability"; requires proper pairing of initiation skills and damage skills.
  • Speed disadvantage is obvious, needs to rely on defensive moves or weather control to create damage environment
Gallery
Bobola True Body
True Body
Bobola Fruit
Fruit
Bobola Pet Egg
Pet Egg
Skills
Slap
Lv. LV1

Slap

Energy: 65

Deals magic damage to the enemy creature.

Water Splash
Lv. LV6

Water Splash

Energy: 30

Deals Magic damage. Self recovers 1 Energy.

Bubble
Lv. LV8

Bubble

Energy: 100

Deals magic damage to the enemy creature.

Magic Amplification
Lv. LV10

Magic Amplification

Self gains +70% Magic Attack.

Bubble Shield
Lv. LV12

Bubble Shield

80% damage reduction, when responding to an attack: Magic Attack +70%.

Water Cannon
Lv. LV17

Water Cannon

Energy: 110

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Baptism
Lv. LV21

Baptism

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Bubble Phantom
Lv. LV29

Bubble Phantom

80% damage reduction, when responding to an attack: retreat.

Spring
Lv. LV30

Spring

Energy: 60

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Rainfall
Lv. LV36

Rainfall

Changes the weather to Rain for 8 turns.

Tide
Lv. LV42

Tide

60% damage reduction, when responding to an attack: gain 1 layer of Wet Mark.

Heavenly Flood
Lv. LV48

Heavenly Flood

Energy: 150

Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.

Matchups

Strong Against

Fire, Earth, Mech

Weak Against

Grass, Electric

Resists

Fire, Mech

Stats
HP 100
Physical Attack 46
Magic Attack 102
Physical Defense 75
Magic Defense 106
Speed 68
Total 497
Handbook Tasks

Bobora's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1