Alkaloid
When using a Grass-type skill, the enemy gains 2 stacks of Poison.
Ivory Orb Form
The white flowers effectively reflect the intense midday ultraviolet rays. The waxy outer layer of the flower bud serves as an efficient sunlight reflector, protecting the pollen inside. The buds only open slightly after sunset.
When using a Grass-type skill, the enemy gains 2 stacks of Poison.
Mid-speed field presence drain, rapidly stacks Poison layers to suppress enemy ATK/DEF, uses Wax Membrane sustain to force favorable matchups
With "Alkaloid" trait as core, Poison Spore for rapid poison stacking startup, Corruption to suppress enemy output, Venom Infiltration as low-cost high-frequency damage, and Wax Film for survival. Forms a complete poison-type attrition loop of "stack poison - reduce attack - output - sustain."
Core Poison Stacking skill. 0 Energy cost to efficiently stack 5 layers of Poison, quickly activating Poison-type synergy mechanics.
Passive attack-reduction god skill; the more poison stacks on the enemy, the greater the reduction to both attacks. Coordinates with trait + Poison Spore to quickly stack to high layers.
Core damage skill with energy cost reduced by enemy Poison stacks (minimum 0), and applies Poison for virtuous cycle.
Key survival skill: 80% damage reduction when responding to attacks restores 3 Energy, compensating for Speed disadvantage and ensuring field presence.
Charge-burst playstyle: early game sets up Poison/Parasite, then uses Kick 'Em When They're Down at the right moment to double debuffs, Chlorophyll Beam to finish
Kick Them When They're Down serves as the burst point, Toxic/Poison Spore provide base debuffs, Kick Them When They're Down doubles to form devastating DOT pressure, Chlorophyll Beam as high-power finishing move. Suitable against high-defense or slow teams, achieving instant qualitative change through debuff doubling.
0 Energy Parasite provides continuous healing, enhancing field presence. Forms dual DoT pressure with Poison.
Burst Poison stacking method that gains 8 Poison layers when responding to defense. Extremely high returns against defensive-type pets.
Doubles enemy debuff stacks, instantly strengthening Poison/Parasite and other effects, game-changing support skill
High-power Grass-type damage. Combined with trait to apply 2 layers of Poison, while enjoying doubled benefits after Add Insult to Injury.
Active field control offense, Aromatic Lure disrupts enemy rhythm, Thorn Vine combo burst, Wax Membrane Drain maintains position.
Utilize Aromatic Lure's counter mechanic to interrupt enemy rhythm and create stun windows, Thorn Vine with combo bonus for burst, Drain for sustain, Waxy Film to ensure skill cycle. Proactive offensive control playstyle, suitable against opponents relying on key skills.
Interrupt + Stun next turn when responding to defense. Powerful crowd control skill. Compensates for Speed disadvantage to secure initiative.
100% lifesteal sustain skill, ensuring healthy HP and enhancing sustained combat capability
2-hit Physical damage skill; combined with Aromatic Lure's +3 hits, can deal high burst damage.
Counter Attack: Energy Regen +80% Damage Reduction, creates conditions for releasing Aromatic Lure and Thorn Vine
Restore 15% HP and 4 energy to self.
Deals Magic damage and drains 100% HP.
Deals physical damage to the enemy creature.
Enemy gains 5 stacks of Poison.
Deals physical damage, 2 Combos.
Enemy gains 1 stack of Parasite.
80% damage reduction, when responding to an attack: restore 3 energy.
Deals magic damage to the enemy creature.
Deals Physical DMG. If the enemy switches Roco this turn, restores 7 Energy to self.
For each Poison stack the enemy has, enemy gains -30% ATK and MATK.
Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.
Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.
Deals physical damage to the enemy creature.
Self gains +3 Combo Count, Against Defense: additionally causes Interrupt, and enemy gains Daze next turn.
Doubles the number of debuff stacks on the enemy sprite.
Fire, Ice, Wing, Phantom, Dark
Progress: 7/7