Alkaloid
When using a Grass-type skill, the enemy gains 2 stacks of Poison.
Ivory Orb Form
Its massive white corolla mostly blooms under moonlight, preferring the relatively cool nighttime environment. Its pollen emits faint fluorescence at night, attracting nocturnal creatures to complete pollination under the moonlight. The petals close before sunrise to avoid daytime drought and heat.
When using a Grass-type skill, the enemy gains 2 stacks of Poison.
Field presence poison stacking, using poison layers to reduce Venom Infiltration cost, sustained Sp.Atk output
With the trait "Alkaloid" as the core, Chlorophyll Beam deals damage while stacking poison, Poison Spore for fast startup, Venom Infiltration for cleanup, Wax Film ensures survival. Chlorophyll Beam triggers the trait for 2 poison stacks, Poison Spore gives 5 stacks, quickly enabling Venom Infiltration to enter a low-cost, high-frequency damage rhythm.
Core Grass-type damage skill. 120 power Magic attack. When used with trait "Alkaloid", can apply 2 stacks of Poison to the enemy. Combines damage and poison stacking functions.
Core Poison-type damage skill. 120 power magic attack. Energy cost -1 and additional +1 Poison layer for each Poison layer on enemy. Cheaper with higher layers, excellent synergy with trait.
Key Poison stacking skill: 0 energy cost for 5 Poison layers directly, quickly activates Venom Infiltration's energy reduction mechanism, can also combine with Corruption to reduce attack.
Core survival skill. 80% damage reduction, recovers 3 Energy when responding to attacks. Compensates for speed disadvantage, ensuring field presence for Poison stacking.
Quickly stack 8 Poison layers, Corruption disables enemy output, Venom Infiltration safely reaps
Centered on quickly stacking 8 Poison layers with Venom, Corruption drastically reducing enemy dual ATK to cripple opponents, Venom Infiltration for low-cost damage. Venom Counter defense gives 8 layers → Corruption reduces 240% dual ATK → Venom Infiltration cost greatly reduced, forming a complete control + damage chain.
Core Poison Stacking skill. 0 Energy cost, applies 8 stacks of Poison when countering Defense—the most efficient Poison stacking method to quickly activate follow-up skills.
Core support skill that reduces enemy dual attack by 30% per poison stack. 8 poison stacks can reduce 240% dual attack. Combined with severe poison, quickly neutralizes enemy damage output.
Core Poison-type damage. 120 power magic attack. Lower energy cost with higher Poison layers. Forms damage closed loop with Severe Poison + Corruption.
Key survival skill: 80% damage reduction + 3 Energy restored when responding to attacks. With 90 Speed, damage reduction is needed to ensure field presence for completing the poison stacking process.
Poison Spore + Kick 'Em When Down create 10 Poison layers, Venom Infiltration for extremely low-cost spam output.
Core of creating 10 poison stacks via "Kick 'em When They're Down + Poison Spore" combo, reducing Venom Infiltration cost to extremely low levels for spam usage. Poison Spore 5 stacks → Kick 'em When They're Down doubles to 10 stacks → Venom Infiltration cost only 20 for frequent use, with Wax Film ensuring field presence to complete this combo.
Core disruption skill. 0 energy cost to double enemy debuff stacks, instantly doubling Poison, Parasite and other stacks. Combined with trait can rapidly create extreme Poison stack counts.
Core Poison stacking skill. 0 Energy cost to inflict 5 Poison stacks. Combined with Kick When Down can instantly become 10 stacks. The most efficient Poison stacking combination.
Core Poison-type damage. Lower energy cost with higher enemy Poison layers. Only 20 energy cost at 10 Poison layers. Becomes extremely low energy cost high power skill after Kick Them When They're Down.
Key survival skill: 80% damage reduction ensures field presence, while Energy restoration from responding to attacks compensates for the Energy consumption gap of Kick 'Em When They're Down and Poison Spores.
Restore 15% HP and 4 energy to self.
Deals Magic damage and drains 100% HP.
Deals physical damage to the enemy creature.
Enemy gains 5 stacks of Poison.
Deals physical damage, 2 Combos.
Enemy gains 1 stack of Parasite.
80% damage reduction, when responding to an attack: restore 3 energy.
Deals magic damage to the enemy creature.
Deals Physical DMG. If the enemy switches Roco this turn, restores 7 Energy to self.
For each Poison stack the enemy has, enemy gains -30% ATK and MATK.
Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.
Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.
Deals physical damage to the enemy creature.
Self gains +3 Combo Count, Against Defense: additionally causes Interrupt, and enemy gains Daze next turn.
Doubles the number of debuff stacks on the enemy sprite.
Fire, Ice, Wing, Phantom, Dark
Progress: 7/7