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Voltbaa
NO.066

Voltbaa

Electric Phase I Original Form

The entire Miemie is very fluffy, and every fluffy hair carries electricity. Get slightly close and you'll get zapped with static 'bzzt'. After releasing energy, it enters a low battery state, becoming listless and eating a lot.

Dex Number
066
Category
Sheep Sprite
Height
0.58~0.83 M
Weight
7.17~9.1 KG
Updated
2026-04-02
Distribution
Commonly found in grasslands
Trait

Fast Charge

Recover 10 Energy when leaving.

Recommended Skill Sets

Stack Layer Artillery Build

Playstyle

Repeated re-entry to stack layers, late-game high magic damage cleanup

Why this set works

Use Fast Charge trait + dual re-entry skills (Flash Strike Return, Focus) for frequent disengagement, quickly maxing Thunderbolt power stacks, Encouragement for field presence capital, extremely high Thunderbolt output once developed.

Thunderbolt

Why pick this skill

Core damage skill. Power permanently +20 each entry. Combined with Fast Charge trait for frequent exit/re-entry, can quickly stack layers. Late game Magic damage is considerable.

Blitz Return

Why pick this skill

2-hit Physical damage + Auto Retreat, triggering Fast Charge Energy recovery. Maintains damage tempo while being key to stacking Thunderfall layers.

Cheer On

Why pick this skill

0 Energy Cost buff. Greatly increases Magic Defense by 170%, compensating for base Magic Defense 57 weakness, providing survival for field stacking Thunderbolts.

Focus

Why pick this skill

80% damage reduction + return to field after being hit, both survives and actively triggers Fast Charge energy recovery, forms dual return cycle with Flash Strike Retreat

Infinite Ammo Build

Playstyle

Extreme Field Presence Paralysis Stack Count: Dual damage reduction + dual defense enhancement to tank damage, infinite skill consumption

Why this set works

Electrify's permanent use count increase synergizes with Electromagnetic Deflection's count bonus. Combined with dual defensive skills for extreme tanking and First Strike for cleanup, this creates an infinite-ammo war of attrition

Electrified

Why pick this skill

Core damage. Permanently increases uses each time it leaves the field. Combined with Fast Charge and return skills for infinite sustain, more uses the longer the battle.

First Strike

Why pick this skill

Priority +1 Physical damage, 75 Speed combined with priority allows seizing initiative, covering the magic damage blind spot of Electrified.

Electromagnetic Deflection

Why pick this skill

0 Energy Cost, 70% damage reduction. After responding to attacks, grants +1 skill use next turn. Synergizes with Electrification's growth mechanic to accelerate stack accumulation.

Reinforce

Why pick this skill

0 energy cost +140% Defense, activated when countering Physical Attackers. Combined with Electromagnetic Deflection for double damage reduction, greatly extending field presence duration.

Extreme Disruption Build

Playstyle

Frequently force enemy retreat, interrupt their stacking/buffing rhythm, guerrilla tactics

Why this set works

Dual forced retreat skills (Remote Access, Forced Restart) for extreme disruption. First Strike for HP advantage, Flash Strike U-turn for mobility. Specializes in disrupting opponent tempo rather than self-output.

Remote Access

Why pick this skill

Forces enemy to return to field, disrupting opponent's tempo; targets enemy cores that rely on stacking layers through prolonged presence

Forced Reboot

Why pick this skill

Magic damage + forces enemy to switch when in Counter state. Forms dual switch pressure with Remote Access, completely disrupting opponent's strategy.

First Strike

Why pick this skill

+1 priority strike, lower HP or cleanup before forcing retreat.

Blitz Return

Why pick this skill

2 hits + auto retreat. Triggers fast charge after output, maintains healthy energy for next round of disruption.

Notes
  • Electric Lamb, as a Stage I creature, has low base stats (332), but its 75 Speed is relatively prominent. Its trait 'Fast Charge' restores 10 energy upon switching out, suitable for frequent switch tactics.
  • Skill pool focuses on Electric-type damage and support, with both Physical and Magic damage routes available, but lacks high-power STAB skills.
  • Weak to Ground type; avoid direct confrontation with Earth-type creatures
  • Electrify and Thunderbolt have permanent growth mechanics, suitable for long-term field presence or repeated entry
  • Flash Strike Return, Focus, Electromagnetic Deflection and other skills synergize with trait 'Fast Charge', enabling a switch-heavy attrition build
Gallery
Voltbaa True Body
True Body
Voltbaa Fruit
Fruit
Voltbaa Pet Egg
Pet Egg
Skills
Ball Lightning
Lv. LV1

Ball Lightning

Energy: 60

Deals physical damage to the enemy creature.

Reinforce
Lv. LV1

Reinforce

Self gains +140% Physical Defense.

First Strike
Lv. LV8

First Strike

Energy: 55

Deals Physical DMG. Priority +1.

Remote Access
Lv. LV9

Remote Access

Returns the enemy sprite to the field.

Electrified
Lv. LV11

Electrified

Energy: 60

Deals Magic damage. Each time leaving the field, this skill's uses permanently +1.

Ionization Blast
Lv. LV17

Ionization Blast

Enemy gains Speed -40, 3-hit combo.

Focus
Lv. LV23

Focus

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Thunderbolt
Lv. LV27

Thunderbolt

Energy: 100

Deals Magic damage. Each time entering battle, this skill's Power permanently +20.

Cheer On
Lv. LV30

Cheer On

Self gains +170% Magic Defense.

Blitz Return
Lv. LV33

Blitz Return

Energy: 45

Deals physical damage, 2 Combos. Self retreats.

Electromagnetic Deflection
Lv. LV34

Electromagnetic Deflection

70% damage reduction, when responding to an attack: selected skill usage count +1 next turn.

Forced Reboot
Lv. LV36

Forced Reboot

Energy: 90

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Matchups

Strong Against

Water, Wing

Weak Against

Earth

Resists

Wing, Electric, Mech

Stats
HP 47
Physical Attack 49
Magic Attack 49
Physical Defense 55
Magic Defense 57
Speed 75
Total 332
Handbook Tasks

Electric Baa's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1