Slow Starter
Initial Energy is 0. Before entry, for each successful response by your creatures, recover 5 Energy.
Always sleeping with eyes closed, impossible to tell even when awake. It can still react to sounds while asleep, as if an experienced sleepwalker.
Initial Energy is 0. Before entry, for each successful response by your creatures, recover 5 Energy.
Late counter, teammate coordination creates Counter opportunities for burst damage
A counter-cannon playstyle centered on the Counter mechanic. Uses teammates to create counter opportunities, then unleashes burst damage through Skillful Strike/Sneak Attack. Qi Sinking provides staying power, Stress Response ensures survival. The Slow Starter trait requires teammates to help restore energy.
Core burst skill, 10x Power in Counter state. Combined with teammates creating Counter opportunities, it can deal extremely high damage.
Secondary counter method: 3x power when countering, lower energy cost than Technique Strike, suitable for flexible use.
Core buff. Provides 130% PATK bonus and 60% healing. Longer field presence means lower energy cost, perfectly matching Slow Starter trait.
Low-cost sustain skill that restores 50% HP when responding to Defense, enhancing survivability to wait for counter opportunities.
Frontal output after buff stacking, using First Strike to compensate for speed
Active field presence DPS playstyle, First Strike guarantees action, Qi Sink Dantian provides sustain and attack boost, Neutralization further increases damage, Flatten as main DPS skill. Suitable for frontal combat with sufficient Energy.
+1 priority ensures strike rights, compensates for Speed disadvantage, can be used for cleanup or interrupting enemy tempo.
Core buff. 130% PATK + healing. Combined with Slow Starter's gradual energy cost reduction enables perpetual field presence.
+40 to all skill power, stable damage increase, combined with high base Physical Attack to boost overall damage
High-power Physical attack. Used for stable damage after Dantian Breathing and Neutralize buffs.
Deals Physical DMG. Priority +1.
Deals Physical DMG. Restores 1 Energy to self.
Dispels all buffs from the enemy.
Self gains +100% Physical Attack.
Deals Physical DMG. Priority -1.
Self gains +40 All Skill Power.
Deals physical damage to the enemy creature.
Restore 60% HP to self, gain PATK +130%; this skill's energy cost -3 after each counter, resets after use.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power doubles.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Deals physical damage. Counter state: This skill's Power becomes 10x.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Martial
Ghost
Progress: 7/7