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Seahelm Bug
NO.076

Seahelm Bug

Worn Form

Water Poison Phase I Regional Form

If you see many creatures with short spines emerging from the water, those are Seacap Bugs breathing. They don't attack actively; their spines are short and rounded. If you touch their spines with your hand, you'll feel a gentle prick—not very painful.

Dex Number
076
Category
Spiky Creature
Height
0.55~0.7 M
Weight
7.4~8.6 KG
Updated
2026-04-02
Distribution
Commonly found in oceans
Trait

Dissolution Spread

For each Poison-type skill brought into battle, Water-type skills inflict 1 stack of Poison on enemies.

Recommended Skill Sets

Poison Stack Attrition Build

Playstyle

Rapidly stack Poison layers, using Venom Infiltration's cost reduction mechanism for sustained output. Bubble Illusion preserves life to stall turns, letting Poison damage gradually accumulate.

Why this set works

Maximize 'Dissolution Spread' trait: Dual Poison skills (Corrosive Acid + Plague Breath) activate trait, adding Poison to Water skills; Venom Infiltration as main damage enjoys Poison stack cost reduction and damage boost, Bubble Illusion ensures survival. Core strategy: Poison stacking attrition

Corrosive Acid

Why pick this skill

Core Poison-type skill. Deals magic damage directly and applies 2 layers of Poison, quickly stacking poison layers while triggering trait to add poison effect to Water-type skills.

Plague Breath

Why pick this skill

0 Energy: Poison-type skill, can actively stack Poison layers, used with Trait, creates activation conditions for Venom Infiltration and Corruption.

Venom Infiltration

Why pick this skill

Core damage skill with energy cost decreasing with more enemy Poison stacks (minimum 0), and can apply additional Poison. Forms double Poison stacking with Trait.

Bubble Phantom

Why pick this skill

Survival skill. 80% damage reduction + retreat when responding to attack. Compensates for Sea Helmet Bug's low base stat survival weakness, ensuring poison stacking process completion.

Energy Linkage Burst Build

Playstyle

Use Water Storage for pre-charge on turn 1 or key turns, subsequently release high-Power Spring or low-cost Venom Infiltration for burst damage, Plague Breath to maintain Poison stacks and secure skill value.

Why this set works

Use 'Water Storage's energy cost reduction linked with 'Spring' power boost mechanic (-6 cost = +60 power), while carrying Poison-type skills to trigger trait for poison application on Water-type skills; Venom Infiltration as another damage source enjoying poison cost reduction. This build balances burst and sustained output.

Water Storage

Why pick this skill

0 Energy Cost skill. Next skill energy cost -6. Allows high-cost skills (Venom Infiltration, Infection) to release early, or gives Spring Burst higher power bonus.

Venom Infiltration

Why pick this skill

Core damage skill. Combined with Water Storage to significantly reduce actual Energy cost. The more Poison stacks the enemy has, the cheaper it becomes. Also applies Poison maintenance stacks.

Spring

Why pick this skill

Water-type damage skill, +10 power per -1 energy cost. Combined with Water Storage's -6 energy cost, can reach 60 power. Also triggers trait to apply 1 stack of Poison.

Plague Breath

Why pick this skill

0 Energy: Poison-type skill, used to quickly activate Poison layers, allowing Venom Infiltration and Gushing Spring to reach full benefit state faster.

Support Weakening Build

Playstyle

Quickly stack Poison layers then use Corruption to greatly weaken enemy output capability, use Bubble Phantom to evade damage, serves as disruption support role in team, allowing teammates to output safely.

Why this set works

Abandons active output, focuses on support weakening: Corrosive Acid + Plague Breath rapid Poison stacking. Corruption massively reduces enemy dual Attack (2 stacks = -60%). Bubble Phantom ensures self-survival. Suitable as team interference support, creating output environment for teammates.

Corrosive Acid

Why pick this skill

Core Poison-type skill. 2 layers of Poison for quick startup, creating conditions for subsequent Corruption and Venom Infiltration.

Corruption

Why pick this skill

The more poison layers on the enemy, the greater the dual attack reduction ( -30% per layer). Just 2 poison layers means -60% dual attack, strongly weakening enemy output capability.

Plague Breath

Why pick this skill

0 Energy: Poison-type skill, can flexibly supplement Poison layers, ensuring Corruption's attack reduction effect and Venom Infiltration's energy cost reduction effect remain active.

Bubble Phantom

Why pick this skill

Survival method against enemy high output, 80% damage reduction + retreat can effectively avoid fatal damage

Notes
  • Helmet Crab is a Stage I creature with low base stats (326), unsuitable as a main damage dealer, better suited as a support/stall-type creature
  • Trait 'Dissolution Diffusion' requires Poison-type skills to activate. For each Poison-type skill carried, Water-type skills inflict 1 Poison layer on enemies.
  • Helmet Crab possesses a rich variety of Poison-type skills (Corrosive Acid, Plague Breath, Venom Infiltration, Poison Mist, Infection), allowing for flexible combinations
  • The skills 'Water Storage' and 'Salt Bath' provide Energy cost reduction, which synergizes with the 'Spring' mechanic of Energy cost -1 and Power +10
  • 'Bubble Mirage' provides 80% damage reduction and disengage when responding to attacks, an excellent survival skill
Gallery
Seahelm Bug True Body
True Body
Seahelm Bug Fruit
Fruit
Seahelm Bug Pet Egg
Pet Egg
Skills
Water Splash
Lv. LV1

Water Splash

Energy: 30

Deals Magic damage. Self recovers 1 Energy.

Water Storage
Lv. LV4

Water Storage

Energy cost of next Skill used -6.

Lv. LV13

Corrosive Acid

Energy: 35

Deals Magic damage. Enemy gains 2 Poison stacks.

Corruption
Lv. LV17

Corruption

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Wishing Star
Lv. LV27

Wishing Star

Energy: 110

Deals magic damage to the enemy creature.

Plague Breath
Lv. LV28

Plague Breath

Enemy gains 1 stack of Poison Mark.

Bubble Phantom
Lv. LV35

Bubble Phantom

80% damage reduction, when responding to an attack: retreat.

Venom Infiltration
Lv. LV36

Venom Infiltration

Energy: 120

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Poison Mist
Lv. LV38

Poison Mist

Converts all enemy buffs into Poison.

Spring
Lv. LV41

Spring

Energy: 60

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Saltwater Bath
Lv. LV48

Saltwater Bath

Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.

Infection
Lv. LV50

Infection

Energy: 85

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Matchups

Weak Against

Electric, Earth, Phantom, Dark

Stats
HP 70
Physical Attack 25
Magic Attack 60
Physical Defense 44
Magic Defense 64
Speed 63
Total 326
Handbook Tasks

Seahelm Bug's Tome Mission

Progress: 7/7

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Sea Helmet Bug
Target: 2