← Back to Spirit Dex
Seahelm Bug(海盔虫)
NO.076

Seahelm Bug(海盔虫)

WaterPoisonPhase IRegional Form

When motionless, it resembles an unremarkable reef, making it hard to tell if it is alive. It moves slowly in a benthic manner, with activity level directly tied to food availability—moving only slightly when food is scarce. Photosensitive cells distributed between its spines make it highly sensitive to strong light, often instinctively hiding in shadows.

Dex Number
076
Category
Spiky Creature
Height
0.55~0.7 M
Weight
7.4~8.6 KG
Updated
2026-06-07
Distribution
Unknown
Trait

Dissolution Spread

For each Poison-type skill brought into battle, Water-type skills inflict 1 stack of Poison on enemies.

Recommended Skill Sets

Poison Stack Attrition Build

Playstyle

At the start, use Plague Breath + Corrosive Acid to quickly stack poison. When 3+ layers, activate Corruption to greatly weaken enemy output. Then use low-cost Venom Infiltration for sustained output and poison renewal. Utilize poison layer snowball to suppress opponent.

Why this set works

Maximize ‘Dissolving Diffusion’ synergy: use two Poison-stacking moves to rapidly accumulate layers; Corrosion provides survivability; Toxic Permeation serves as the core damage dealer—scaling stronger with each Poison layer—completing a full ‘Poison Stack → Weaken → Burst’ loop.

Plague Breath

Why pick this skill

Core Poison stacking skill. 0 Energy cost to directly inflict 1 Poison stack on enemy, providing base stacks for all subsequent Poison synergy skills, while also triggering trait "Dissolution Spread" count.

Corrosive Acid

Why pick this skill

Core Poison Stacking skill. 35 Energy cost for 2 stacks of Poison + Magic damage, rapidly stacking Poison layers. Works with Trait to allow Water-type skills to apply Poison.

Venom Infiltration

Why pick this skill

Core damage skill with 120 base Energy cost, but reduces Energy cost by 1 and adds 1 Poison stack for each Poison stack on the enemy. After stacking Poison, Energy cost can drop extremely low while dealing more Poison over time, forming double synergy with the Trait.

Corruption

Why pick this skill

Key support skill: 0 Energy Cost to reduce both enemy ATK stats based on their Poison stacks (-30% per stack). 3 Poison stacks reduce both ATK by 90%, greatly improving survivability and securing output turns for slow creatures.

Energy Burst Build

Playstyle

At the start, Water Storage + Brine Bath sets up energy reduction environment; on turn 2, release 0-energy high-power Spring for burst; Bubble Illusion is used to respond to enemy key skills or for survival; suppress opponent rhythm through high-frequency low-cost skills.

Why this set works

Abandon the poison stacking system in favor of energy cost management and burst damage. Utilize the dual energy reduction mechanics of Water Storage + Salt Bath to maximize Geyser's power, with Foam Phantom compensating for survivability. Suitable for situations requiring quick battle resolution or facing high-burst opponents.

Water Storage

Why pick this skill

0 Energy startup technique, reduces next skill energy cost by 6, works with Brine Bath to achieve 0 or near-0 energy cost release of Spring, is the core of burst setup

Saltwater Bath

Why pick this skill

0 Energy cost passive buff, permanent -2 Energy cost for all skills, -3 when defending. Pairs with Water Storage to minimize Gushing Spring's Energy cost, while increasing frequency of skills like Venom Infiltration.

Spring

Why pick this skill

Core burst skill, base 60 Energy cost, +10 Power for each Energy reduced. Combined with Water Storage + Salt Bath, it can be reduced to 0 Energy and reach 110 Power. This is the highest cost-effective choice for Water-type damage output, while also triggering the trait to inflict Poison.

Bubble Phantom

Why pick this skill

0-cost counter-skill granting 80% damage reduction and automatic disengagement when responding to an attack—vital survivability tool for slow, fragile Pokémon, preventing OHKOs from Electric- or Ground-type moves.

Anti-Buff Specialized Stream

Playstyle

Against opponents with buff enhancements, prioritize Poison Mist to clear their buffs and convert to poison, Corrosive Acid to supplement stacks, Venom Infiltration for output, Bubble Illusion to respond to enemy burst skills or save key turns, specifically countering buff-stacking strategies.

Why this set works

Specialized solution against buff-dependent opponents. Poison Fog provides unique buff clear mechanism. Combined with traditional poison stacking components to form a "clear buffs - stack poison - output" tactical chain. Bubble Phantom ensures survival for slow startup.

Poison Mist

Why pick this skill

0 Energy Cost strategic skill. Converts all enemy buffs to Poison. Highly effective against buff-reliant opponents. Also provides poison stacks to trigger follow-up synergies.

Corrosive Acid

Why pick this skill

Core Poison Stacking skill. 35 Energy cost stably provides 2 stacks of Poison + Magic damage, the top choice for quickly replenishing stacks after Poison Mist.

Venom Infiltration

Why pick this skill

Core damage skill. Relies on Poison stacks to reduce energy cost and extend Poison. After Poison Mist Conversion + Corrosive Acid, energy cost can typically drop below 110 while maintaining high Poison stacks.

Bubble Phantom

Why pick this skill

0 Energy Cost survival skill. 80% damage reduction + retreat on response. Buys critical turns for deploying Poison Mist and stacking poison, avoiding first-move OHKO.

Notes
  • Helmet Crab is a Stage I creature with low base stats (327), slow 60 Speed, with 59 Magic Attack as its only highlight, positioned as a stall/support Poison-type mage
  • The trait "Dissolution Diffusion" requires carrying Poison-type skills to trigger Poison application on Water-type skills, so skill selection must balance Poison-type skill quantity with Water-type skill quality.
  • Skill pool centers on Poison stacking + Water-type damage, lacking control and recovery. Relies on Poison stacks for prolonged battles.
  • Weak to Electric, Earth, Fantasy, and Dark, watch for type disadvantage
Gallery
Seahelm Bug(海盔虫) True Body
True Body
Seahelm Bug(海盔虫) Shiny Form
Shiny Form
Seahelm Bug(海盔虫) Pet Egg
Pet Egg
Seahelm Bug(海盔虫) Pet Egg Alternate Color
Pet Egg Alternate Color
Seahelm Bug(海盔虫) Fruit
Fruit
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1Defense

Reduces damage taken by 70%. Counters attacks.

Water Splash
Lv. Lv.1

Water Splash

Water
Power: 30Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Water Storage
Lv. Lv.8

Water Storage

Water
Energy: 1Status

Energy cost of next Skill used -6.

Corrosive Acid
Lv. Lv.9

Corrosive Acid

Poison
Energy: 2Power: 35Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Corruption
Lv. Lv.16

Corruption

Poison
Energy: 1Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Wishing Star
Lv. Lv.28

Wishing Star

Normal
Energy: 3Power: 110Magic Attack

Deals magic damage to the enemy creature.

Plague Breath
Lv. Lv.35

Plague Breath

Poison
Energy: 3Status

Enemy gains 1 stack of Poison Mark.

Bubble Phantom
Lv. Lv.36

Bubble Phantom

Water
Energy: 2Defense

80% damage reduction, when responding to an attack: retreat.

Venom Infiltration
Lv. Lv.37

Venom Infiltration

Poison
Energy: 5Power: 120Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Poison Mist
Lv. Lv.40

Poison Mist

Poison
Energy: 7Status

Converts all enemy buffs into Poison.

Spring
Lv. Lv.41

Spring

Water
Energy: 6Power: 90Magic Attack

Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.

Saltwater Bath
Lv. Lv.49

Saltwater Bath

Water
Energy: 2Status

Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.

Infection
Lv. Lv.50

Infection

Poison
Energy: 4Power: 110Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2Power: 90Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2Status

Enemy gains 10 stacks of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2Power: 80Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3Power: 100Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3Power: 200Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2Power: 80Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4Status

Enemy gains 4 stacks of Starfall Mark.

Soak
Lv.

Soak

Water
Energy: 4Status

Self gains 1 stack of Wet Mark.

Plunder
Lv.

Plunder

Dark
Energy: 1Power: 60Magic Attack

Deals magic damage to the enemy creature.

Power Devour
Lv.

Power Devour

Dark
Energy: 4Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Backroom Deal
Lv.

Backroom Deal

Dark
Energy: 1Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Annihilation
Lv.

Annihilation

Normal
Energy: 5Power: 155Magic Attack

Deals magic damage to the enemy creature.

Reinforce
Lv.

Reinforce

Normal
Energy: 2Status

Self gains +140% Physical Defense.

Cheer On
Lv.

Cheer On

Normal
Energy: 3Status

Self gains +170% Magic Defense.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Moisture
Lv.

Moisture

Water
Energy: 7Status

Self gains +190% Magic Attack.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Zhen Poison
Lv.

Zhen Poison

Poison
Energy: 3Power: 75Magic Attack

Deals magic damage. This skill's Power +10 for each stack of poison the opponent has. Counter state: Changed to this skill's Power +40.

Cleanse
Lv.

Cleanse

Water
Status

Dispels its own debuffs. For each stack of debuffs it has, this skill's energy cost is reduced by 1. Adaptive Change: Water-type attack skill.

Matchups

受击伤害增加

Earth, Electric, Dark, Phantom

受击伤害降低

Fire, Poison, Bug, Martial, Cute, Mech

Stats
HP71
Physical Attack25
Magic Attack59
Physical Defense46
Magic Defense66
Speed60
Total327
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Sea Helmet Bug
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20